前端base64壓縮(不兼容ie8)

function dealImage(base64, w, callback) {
    var newImage = new Image();
    var quality = 0.6;    //壓縮係數0-1之間
    newImage.src = base64;
    newImage.setAttribute("crossOrigin", 'Anonymous');    //url爲外域時需要
    var imgWidth, imgHeight;
    newImage.onload = function () {
        imgWidth = this.width;
        imgHeight = this.height;
        var canvas = document.createElement("canvas");
        var ctx = canvas.getContext("2d");
        if (Math.max(imgWidth, imgHeight) > w) {
            if (imgWidth > imgHeight) {
                canvas.width = w;
                canvas.height = w * imgHeight / imgWidth;
            } else {
                canvas.height = w;
                canvas.width = w * imgWidth / imgHeight;
            }
        } else {
            canvas.width = imgWidth;
            canvas.height = imgHeight;
            quality = 0.6;
        }
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        ctx.drawImage(this, 0, 0, canvas.width, canvas.height);
        var base64 = canvas.toDataURL("image/jpeg", quality); //壓縮語句
        // 如想確保圖片壓縮到自己想要的尺寸,如要求在50-150kb之間,請加以下語句,quality初始值根據情況自定
        // while (base64.length / 1024 > 150) {
        //     quality -= 0.01;
        //     base64 = canvas.toDataURL("image/jpeg", quality);
        // }
        // 防止最後一次壓縮低於最低尺寸,只要quality遞減合理,無需考慮
        // while (base64.length / 1024 < 50) {
        //     quality += 0.001;
        //     base64 = canvas.toDataURL("image/jpeg", quality);
        // }
        callback(base64);//必須通過回調函數返回,否則無法及時拿到該值
    }
}
function printing(base64) {
    console.log("壓縮後", base64.length / 1024)
}

 ie中 newImage.src 要放在 newImage.onload下面,不然不會執行

ie8中 canvas.getContext("2d") getContext方法不管用,需要引入excanvas.js

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