一、 Interceptor 關聯類分析
1.1、 StreamAllocation 的成員變量
簡介
StreamAllocation是用來協調Connections、Streams和Calls這三個實體的。
- Connections:連接到遠程服務器的物理套接字,這個套接字連接可能比較慢,所以它有一套取消機制。
- Streams:定義了邏輯上的HTTP請求/響應對,每個連接都定義了它們可以攜帶的最大並* 發流,HTTP/1.x每次只可以攜帶一個,HTTP/2每次可以攜帶多個。
Calls:定義了流的邏輯序列,這個序列通常是一個初始請求以及它的重定向請求,對於同一個連接,我們通常將所有流都放在一個調用中,以此來統一它們的行爲。
HTTP通信 執行 網絡請求Call 需要在 連接Connection 上建立一個新的 流Stream,我們將 StreamAllocation 稱之 流 的橋樑,它負責爲一次 請求 尋找 連接 並建立 流,從而完成遠程通信。
public final Address address;//地址
private Route route; //路由
private final ConnectionPool connectionPool; //連接池
private final Object callStackTrace; //日誌
// State guarded by connectionPool.
private final RouteSelector routeSelector; //路由選擇器
private int refusedStreamCount; //拒絕的次數
private RealConnection connection; //連接
private boolean released; //是否已經被釋放
private boolean canceled //是否被取消了
1.2、 RealConnection
- okhttp是底層實現框架,與httpURLconnection是同一級別的。OKHttp底層建立網絡連接的關鍵就是RealConnection類。RealConnection類底層封裝socket,是真正的創建連接者。分析這個類之後就明白了OKHttp與httpURLconnection的本質不同點。
- RealConnection是Connection的實現類,代表着鏈接socket的鏈路,如果擁有了一個RealConnection就代表了我們已經跟服務器有了一條通信鏈路,而且通過RealConnection代表是連接socket鏈路,RealConnection對象意味着我們已經跟服務端有了一條通信鏈路了,在這個類裏面實現的三次握手。
- 在OKHttp裏面,記錄一次連接的是RealConnection,這個負責連接,在這個類裏面用socket來連接,用HandShake來處理握手。
//鏈接的線程池
private final ConnectionPool connectionPool;
private final Route route;
//下面這些字段,通過connect()方法開始初始化,並且絕對不會再次賦值
/** The low-level TCP socket. */
private Socket rawSocket; //底層socket
private Socket socket; //應用層socket
//握手
private Handshake handshake;
//協議
private Protocol protocol;
// http2的鏈接
private Http2Connection http2Connection;
//通過source和sink,大家可以猜到是與服務器交互的輸入輸出流
private BufferedSource source;
private BufferedSink sink;
//下面這個字段是 屬於表示鏈接狀態的字段,並且有connectPool統一管理
//如果noNewStreams被設爲true,則noNewStreams一直爲true,不會被改變,並且表示這個鏈接不會再創新的stream流
public boolean noNewStreams;
//成功的次數
public int successCount;
//此鏈接可以承載最大併發流的限制,如果不超過限制,可以隨意增加
public int allocationLimit = 1;
RealConnection的connect方法,connect()裏面進行了三次握手
public void connect(。。。) {
//如果協議不等於null,拋出一個異常
if (protocol != null) throw new IllegalStateException("already connected");
。。 省略部分代碼。。。。
while (true) {//一個while循環
//如果是https請求並且使用了http代理服務器
if (route.requiresTunnel()) {
connectTunnel(...);
} else {//
//直接打開socket鏈接
connectSocket(connectTimeout, readTimeout);
}
//建立協議
establishProtocol(connectionSpecSelector);
break;//跳出while循環
。。省略部分代碼。。。
}
//當前route的請求是https並且使用了Proxy.Type.HTTP代理
public boolean requiresTunnel() {
return address.sslSocketFactory != null && proxy.type() == Proxy.Type.HTTP;
}
普通連接的建立過程爲建立TCP連接,建立TCP連接的過程爲
private void connectSocket(int connectTimeout, int readTimeout) throws IOException {
Proxy proxy = route.proxy();
Address address = route.address();
//根據代理類型來選擇socket類型,是代理還是直連
rawSocket = proxy.type() == Proxy.Type.DIRECT || proxy.type() == Proxy.Type.HTTP
? address.socketFactory().createSocket()
: new Socket(proxy);
rawSocket.setSoTimeout(readTimeout);
try {
//連接socket
Platform.get().connectSocket(rawSocket, route.socketAddress(), connectTimeout);
} catch (ConnectException e) {
throw new ConnectException("Failed to connect to " + route.socketAddress());
}
source = Okio.buffer(Okio.source(rawSocket));//從socket中獲取source 對象。
sink = Okio.buffer(Okio.sink(rawSocket));//從socket中獲取sink 對象。
}
Okio.source(rawSocket)
和Okio.sink(rawSocket)
的原碼
public static Source source(Socket socket) throws IOException {
if (socket == null) throw new IllegalArgumentException("socket == null");
AsyncTimeout timeout = timeout(socket);
Source source = source(socket.getInputStream(), timeout);
return timeout.source(source);
}
public static Sink sink(Socket socket) throws IOException {
if (socket == null) throw new IllegalArgumentException("socket == null");
AsyncTimeout timeout = timeout(socket);
Sink sink = sink(socket.getOutputStream(), timeout);
return timeout.sink(sink);
}
建立隧道連接的過程
private void connectTunnel(int connectTimeout, int readTimeout, int writeTimeout)
throws IOException {
//1、創建隧道請求對象
Request tunnelRequest = createTunnelRequest();
HttpUrl url = tunnelRequest.url();
int attemptedConnections = 0;
int maxAttempts = 21;
//一個while循環
while (true) {
//嘗試連接詞說超過最大次數
if (++attemptedConnections > maxAttempts) {
throw new ProtocolException("Too many tunnel connections attempted: " + maxAttempts);
}
//2、打開socket鏈接
connectSocket(connectTimeout, readTimeout);
//3、請求開啓隧道並返回tunnelRequest
tunnelRequest = createTunnel(readTimeout, writeTimeout, tunnelRequest, url);
//4、成功開啓了隧道,跳出while循環
if (tunnelRequest == null) break; /
//隧道未開啓成功,關閉相關資源,繼續while循環
//當然,循環次數超限後拋異常,退出wiile循環
closeQuietly(rawSocket);
rawSocket = null;
sink = null;
source = null;
}
}
//隧道請求是一個常規的HTTP請求,只是請求的內容有點特殊。最初創建的隧道請求如
private Request createTunnelRequest() {
return new Request.Builder()
.url(route.address().url())
.header("Host", Util.hostHeader(route.address().url(), true))
.header("Proxy-Connection", "Keep-Alive") // For HTTP/1.0 proxies like Squid.
.header("User-Agent", Version.userAgent())
.build();
}
二、創建鏈接流程
ConnectInterceptor
裏面創建鏈接,並把創建的鏈接放如鏈接池中。具體過程如下:
@Override
public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
//獲取可複用流
StreamAllocation streamAllocation = realChain.streamAllocation();
boolean doExtensiveHealthChecks = !request.method().equals("GET");
//創建輸出流
HttpCodec httpCodec = streamAllocation.newStream(client, doExtensiveHealthChecks);
//根據HTTP/1.x(keep-alive)和HTTP/2(流複用)的複用機制,發起連接
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
通過ConnectInterceptor
中的HttpCodec httpCodec = streamAllocation.newStream(client, doExtensiveHealthChecks);
方法調用StreamAllocation#newStream
方法
public HttpCodec newStream(OkHttpClient client, boolean doExtensiveHealthChecks) {
int connectTimeout = client.connectTimeoutMillis();
int readTimeout = client.readTimeoutMillis();
int writeTimeout = client.writeTimeoutMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
//獲取一個健康的連接
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, connectionRetryEnabled, doExtensiveHealthChecks);
//實例化HttpCodec,如果是HTTP/2則是Http2Codec否則是Http1Codec
HttpCodec resultCodec = resultConnection.newCodec(client, this);
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
然後調用StreamAllocation#findHealthyConnection
方法
private RealConnection findHealthyConnection(int connectTimeout, int readTimeout,
int writeTimeout, int pingIntervalMillis,
boolean connectionRetryEnabled,
boolean doExtensiveHealthChecks) throws IOException {
while (true) {
//todo 找到一個連接
RealConnection candidate = findConnection(connectTimeout, readTimeout, writeTimeout,
pingIntervalMillis, connectionRetryEnabled);
//todo 如果這個連接是新建立的,那肯定是健康的,直接返回
synchronized (connectionPool) {
if (candidate.successCount == 0) {
return candidate;
}
}
//todo 如果不是新創建的,需要檢查是否健康
if (!candidate.isHealthy(doExtensiveHealthChecks)) {
//todo 不健康 關閉連接,釋放Socket,從連接池移除
// 繼續下次尋找連接操作
noNewStreams();
continue;
}
return candidate;
}
}
然後調用StreamAllocation#findConnection
找一個連接
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
int pingIntervalMillis, boolean connectionRetryEnabled) throws IOException {
boolean foundPooledConnection = false;
RealConnection result = null;
Route selectedRoute = null;
Connection releasedConnection;
Socket toClose;
synchronized (connectionPool) {
if (released) throw new IllegalStateException("released");
if (codec != null) throw new IllegalStateException("codec != null");
if (canceled) throw new IOException("Canceled");
releasedConnection = this.connection;
toClose = releaseIfNoNewStreams();
if (this.connection != null) {
// We had an already-allocated connection and it's good.
result = this.connection;
releasedConnection = null;
}
if (!reportedAcquired) {
// If the connection was never reported acquired, don't report it as released!
releasedConnection = null;
}
if (result == null) {
//todo 嘗試從連接池獲取連接,如果有可複用的連接,會給第三個參數 this的connection賦值
//Attempt to get a connection from the pool.
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
}
closeQuietly(toClose);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
}
if (result != null) {
// If we found an already-allocated or pooled connection, we're done.
return result;
}
// If we need a route selection, make one. This is a blocking operation.
//todo 創建一個路由 (dns解析的所有ip與代理的組合)
boolean newRouteSelection = false;
if (selectedRoute == null && (routeSelection == null || !routeSelection.hasNext())) {
newRouteSelection = true;
routeSelection = routeSelector.next();
}
synchronized (connectionPool) {
if (canceled) throw new IOException("Canceled");
if (newRouteSelection) {
//todo 根據代理和不同的ip從連接池中找可複用的連接
List<Route> routes = routeSelection.getAll();
for (int i = 0, size = routes.size(); i < size; i++) {
Route route = routes.get(i);
Internal.instance.get(connectionPool, address, this, route);
if (connection != null) {
foundPooledConnection = true;
result = connection;
this.route = route;
break;
}
}
}
//todo 還是沒找到,必須新建一個連接了
if (!foundPooledConnection) {
if (selectedRoute == null) {
selectedRoute = routeSelection.next();
}
route = selectedRoute;
refusedStreamCount = 0;
result = new RealConnection(connectionPool, selectedRoute);
acquire(result, false);
}
}
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
return result;
}
// Do TCP + TLS handshakes. This is a blocking operation.
//todo 實際上就是創建socket連接,但是要注意的是如果存在http代理的情況
result.connect(connectTimeout, readTimeout, writeTimeout, pingIntervalMillis,
connectionRetryEnabled, call, eventListener);
routeDatabase().connected(result.route());
Socket socket = null;
synchronized (connectionPool) {
reportedAcquired = true;
// Pool the connection.
//todo 將新創建的連接放到連接池中
Internal.instance.put(connectionPool, result);
if (result.isMultiplexed()) {
socket = Internal.instance.deduplicate(connectionPool, address, this);
result = connection;
}
}
closeQuietly(socket);
eventListener.connectionAcquired(call, result);
return result;
}
然後調用StreamAllocation#isHealthy
判斷是否健康鏈接
public boolean isHealthy(boolean doExtensiveChecks) {
//todo Socket關閉,肯定不健康
if (socket.isClosed() || socket.isInputShutdown() || socket.isOutputShutdown()) {
return false;
}
if (http2Connection != null) {
return !http2Connection.isShutdown();
}
if (doExtensiveChecks) {
try {
int readTimeout = socket.getSoTimeout();
try {
socket.setSoTimeout(1);
if (source.exhausted()) {
return false; // Stream is exhausted; socket is closed.
}
return true;
} finally {
socket.setSoTimeout(readTimeout);
}
} catch (SocketTimeoutException ignored) {
// Read timed out; socket is good.
} catch (IOException e) {
return false; // Couldn't read; socket is closed.
}
}
return true;
}
三、鏈接池的存取數據
根據圖我們看ConnectionPool
裏面代碼:
- 1、創建
//這是一個用於清楚過期鏈接的線程池,每個線程池最多隻能運行一個線程,並且這個線程池允許被垃圾回收
private static final Executor executor = new ThreadPoolExecutor(0 /* corePoolSize */,
Integer.MAX_VALUE /* maximumPoolSize */, 60L /* keepAliveTime */, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp ConnectionPool", true));
/** The maximum number of idle connections for each address. */
//每個address的最大空閒連接數。
private final int maxIdleConnections;
private final long keepAliveDurationNs;
//清理任務
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
while (true) {
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
//鏈接的雙向隊列
private final Deque<RealConnection> connections = new ArrayDeque<>();
//路由的數據庫
final RouteDatabase routeDatabase = new RouteDatabase();
//清理任務正在執行的標誌
boolean cleanupRunning;
//創建一個適用於單個應用程序的新連接池。
//該連接池的參數將在未來的okhttp中發生改變
//目前最多可容乃5個空閒的連接,存活期是5分鐘
public ConnectionPool() {
this(5, 5, TimeUnit.MINUTES);
}
public ConnectionPool(int maxIdleConnections, long keepAliveDuration, TimeUnit timeUnit) {
this.maxIdleConnections = maxIdleConnections;
this.keepAliveDurationNs = timeUnit.toNanos(keepAliveDuration);
// Put a floor on the keep alive duration, otherwise cleanup will spin loop.
//保持活着的時間,否則清理將旋轉循環
if (keepAliveDuration <= 0) {
throw new IllegalArgumentException("keepAliveDuration <= 0: " + keepAliveDuration);
}
}
管理http和http/2的鏈接,以便減少網絡請求延遲。同一個address將共享同一個connection。該類實現了複用連接的目標。
- 1、主要就是connections,可見ConnectionPool內部以隊列方式存儲連接;
- 2、routDatabase是一個黑名單,用來記錄不可用的route,但是看代碼貌似ConnectionPool並沒有使用它。所以此處不做分析。
- 3、剩下的就是和清理有關了,所以executor是清理任務的線程池,cleanupRunning是清理任務的標誌,cleanupRunnable是清理任務。
- 2、put 鏈接
/**
* todo 保存連接以複用。
* 本方法沒上鎖,只加了斷言: 當前線程擁有this(pool)對象的鎖。
* 表示使用這個方法必須要上鎖,而且是上pool的對象鎖。
* okhttp中使用到這個函數的地方確實也是這麼做的
*/
void put(RealConnection connection) {
assert (Thread.holdsLock(this));
//todo 如果清理任務未執行就啓動它,再把新連接加入隊列
if (!cleanupRunning) {
cleanupRunning = true;
executor.execute(cleanupRunnable);
}
connections.add(connection);
}
- 2、get 鏈接
/**
* todo 獲取可複用的連接
*/
@Nullable
RealConnection get(Address address, StreamAllocation streamAllocation, Route route) {
assert (Thread.holdsLock(this));
for (RealConnection connection : connections) {
//todo 要拿到的連接與連接池中的連接 連接的配置(dns/代理/域名等等)一致 就可以複用
// 在使用了,所以 acquire 會創建弱引用放入集合記錄
if (connection.isEligible(address, route)) {
streamAllocation.acquire(connection, true);
return connection;
}
}
return null;
}
執行RealConnection#isEligible
檢查是否可以複用
public boolean isEligible(Address address, @Nullable Route route) {
// If this connection is not accepting new streams, we're done.
//todo 實際上就是在使用(對於http1.1)就不能複用
if (allocations.size() >= allocationLimit || noNewStreams) return false;
// If the non-host fields of the address don't overlap, we're done.
//todo 如果地址不同,不能複用。包括了配置的dns、代理、證書以及端口等等 (域名還沒判斷,所有下面馬上判斷域名)
if (!Internal.instance.equalsNonHost(this.route.address(), address)) return false;
// If the host exactly matches, we're done: this connection can carry the address.
//todo 都相同,那就可以複用了
if (address.url().host().equals(this.route().address().url().host())) {
return true; // This connection is a perfect match.
}
// At this point we don't have a hostname match. But we still be able to carry the
// request if
// our connection coalescing requirements are met. See also:
// https://hpbn.co/optimizing-application-delivery/#eliminate-domain-sharding
// https://daniel.haxx.se/blog/2016/08/18/http2-connection-coalescing/
// 1. This connection must be HTTP/2.
if (http2Connection == null) return false;
// 2. The routes must share an IP address. This requires us to have a DNS address for both
// hosts, which only happens after route planning. We can't coalesce connections that use a
// proxy, since proxies don't tell us the origin server's IP address.
if (route == null) return false;
if (route.proxy().type() != Proxy.Type.DIRECT) return false;
if (this.route.proxy().type() != Proxy.Type.DIRECT) return false;
if (!this.route.socketAddress().equals(route.socketAddress())) return false;
// 3. This connection's server certificate's must cover the new host.
if (route.address().hostnameVerifier() != OkHostnameVerifier.INSTANCE) return false;
if (!supportsUrl(address.url())) return false;
// 4. Certificate pinning must match the host.
try {
address.certificatePinner().check(address.url().host(), handshake().peerCertificates());
} catch (SSLPeerUnverifiedException e) {
return false;
}
return true; // The caller's address can be carried by this connection.
}
- 2、清理 鏈接池
long cleanup(long now) {
int inUseConnectionCount = 0;
int idleConnectionCount = 0;
RealConnection longestIdleConnection = null;
long longestIdleDurationNs = Long.MIN_VALUE;
// Find either a connection to evict, or the time that the next eviction is due.
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
//todo 檢查連接是否正在被使用
//If the connection is in use, keep searching.
if (pruneAndGetAllocationCount(connection, now) > 0) {
inUseConnectionCount++;
continue;
}
//todo 否則記錄閒置連接數
idleConnectionCount++;
// If the connection is ready to be evicted, we're done.
//TODO 獲得這個連接已經閒置多久
// 執行完遍歷,獲得閒置了最久的連接
long idleDurationNs = now - connection.idleAtNanos;
if (idleDurationNs > longestIdleDurationNs) {
longestIdleDurationNs = idleDurationNs;
longestIdleConnection = connection;
}
}
//todo 超過了保活時間(5分鐘) 或者池內數量超過了(5個) 馬上移除,然後返回0,表示不等待,馬上再次檢查清理
if (longestIdleDurationNs >= this.keepAliveDurationNs
|| idleConnectionCount > this.maxIdleConnections) {
// We've found a connection to evict. Remove it from the list, then close it
// below (outside
// of the synchronized block).
connections.remove(longestIdleConnection);
} else if (idleConnectionCount > 0) {
// A connection will be ready to evict soon.
//todo 池內存在閒置連接,就等待 保活時間(5分鐘)-最長閒置時間 =還能閒置多久 再檢查
return keepAliveDurationNs - longestIdleDurationNs;
} else if (inUseConnectionCount > 0) {
// All connections are in use. It'll be at least the keep alive duration 'til we
// run again.
//todo 有使用中的連接,就等 5分鐘 再檢查
return keepAliveDurationNs;
} else {
// No connections, idle or in use.
//todo 都不滿足,可能池內沒任何連接,直接停止清理(put後會再次啓動)
cleanupRunning = false;
return -1;
}
}
closeQuietly(longestIdleConnection.socket());
// Cleanup again immediately.
return 0;
}
ConnectionPool#pruneAndGetAllocationCount
檢查連接是否正在被使用
private int pruneAndGetAllocationCount(RealConnection connection, long now) {
//todo 這個連接被使用就會創建一個弱引用放入集合,這個集合不爲空就表示這個連接正在被使用
// 實際上 http1.x 上也只能有一個正在使用的。
List<Reference<StreamAllocation>> references = connection.allocations;
for (int i = 0; i < references.size(); ) {
Reference<StreamAllocation> reference = references.get(i);
if (reference.get() != null) {
i++;
continue;
}
// We've discovered a leaked allocation. This is an application bug.
StreamAllocation.StreamAllocationReference streamAllocRef =
(StreamAllocation.StreamAllocationReference) reference;
String message = "A connection to " + connection.route().address().url()
+ " was leaked. Did you forget to close a response body?";
Platform.get().logCloseableLeak(message, streamAllocRef.callStackTrace);
references.remove(i);
connection.noNewStreams = true;
// If this was the last allocation, the connection is eligible for immediate eviction.
if (references.isEmpty()) {
connection.idleAtNanos = now - keepAliveDurationNs;
return 0;
}
}
return references.size();
}