原创 Cocos2d-x3.2 Sprite精靈類的創建與設置
//GameScene.cpp#include "GameScene.h" USING_NS_CC; cocos2d::Scene* GameScene::createScene(){ auto scene = Scene::crea
//GameScene.cpp#include "GameScene.h" USING_NS_CC; cocos2d::Scene* GameScene::createScene(){ auto scene = Scene::crea