原创 Maya_python小工具

Transfer_UV import maya.cmds as cmds list_obj=cmds.ls(sl=True) cmds.polyTransfer( list_obj[1], uv=1, ao=list_obj[0]

原创 MAYA 小技巧

1、Maya查詢物體類型 nodeType 2、渲染設置窗口不顯示() import maya.cmds as cmds UI=cmds.lsUI(windows=True) cmds.deleteUI(‘unifiedRende

原创 Maya設置曲線顯示顏色

先就這樣吧!將第一欄的按鈕優化,第二欄主體功能寫好了,但還沒有和UI鏈接上。期待UP主的後續更新吧! UI # -*- coding: utf-8 -*- # Form implementation generated fro

原创 在控制器上添加屬性鏈接到模型shape的display type

# -*- coding:utf-8 -*- # Author:RDS #在控制器上添加屬性鏈接到模型shape的display type import maya.cmds as mc #cmds.ls(nt=True) lsal

原创 Attribute link

-- coding:utf-8 -- Author:RDS 對選中的組進行屬性鏈接 import maya.cmds as cmds grp_list = cmds.ls(sl = True) a_list = cmds.list

原创 Off_Drawing_Overrides

# -*- coding:utf-8 -*- # Author:RDS # QQ:872876319 import maya.cmds as cmds select_obj=cmds.ls(sl=True) select_obj_

原创 Create_Grp

# -*- coding:utf-8 -*- # Author:RDS # QQ:872876319 import maya.cmds as cmds list_select=cmds.ls(sl=True) create_gro

原创 aaa

# -*- coding: utf-8 -*- from PySide2 import QtCore from PySide2 import QtGui from shiboken2 import wrapInstance impor

原创 Maya XGen動力學動畫常用參數

import maya.cmds as mc set=mc.ls(sl=True) mc.addAttr(set, longName='Enable', keyable=True, at='bool', ) mc.addAttr(se

原创 Maya Transfrom屬性(通道盒)打開和關閉

// An highlighted block #鎖定並隱藏通道盒 import maya.cmds as mc; sel=mc.ls(sl=True); transfrom=['.tx', '.ty', '.tz', '.rx',

原创 鏡像

import maya.cmds as cmds import maya.mel as mel import maya.cmds as mc WINDOW_NAME = "FACEUI" SELECT_NUM = cmds.ls

原创 Maya屬性連接、創建組

//屬性連接 import maya.cmds; set=cmds.ls(sl=True); cmds.connectAttr(set[0]+'.t',set[1]+'.t'); cmds.connectAttr(set[0]+'.r