原创 Maya_python小工具
Transfer_UV import maya.cmds as cmds list_obj=cmds.ls(sl=True) cmds.polyTransfer( list_obj[1], uv=1, ao=list_obj[0]
原创 MAYA 小技巧
1、Maya查詢物體類型 nodeType 2、渲染設置窗口不顯示() import maya.cmds as cmds UI=cmds.lsUI(windows=True) cmds.deleteUI(‘unifiedRende
原创 Maya設置曲線顯示顏色
先就這樣吧!將第一欄的按鈕優化,第二欄主體功能寫好了,但還沒有和UI鏈接上。期待UP主的後續更新吧! UI # -*- coding: utf-8 -*- # Form implementation generated fro
原创 在控制器上添加屬性鏈接到模型shape的display type
# -*- coding:utf-8 -*- # Author:RDS #在控制器上添加屬性鏈接到模型shape的display type import maya.cmds as mc #cmds.ls(nt=True) lsal
原创 Attribute link
-- coding:utf-8 -- Author:RDS 對選中的組進行屬性鏈接 import maya.cmds as cmds grp_list = cmds.ls(sl = True) a_list = cmds.list
原创 Off_Drawing_Overrides
# -*- coding:utf-8 -*- # Author:RDS # QQ:872876319 import maya.cmds as cmds select_obj=cmds.ls(sl=True) select_obj_
原创 Create_Grp
# -*- coding:utf-8 -*- # Author:RDS # QQ:872876319 import maya.cmds as cmds list_select=cmds.ls(sl=True) create_gro
原创 aaa
# -*- coding: utf-8 -*- from PySide2 import QtCore from PySide2 import QtGui from shiboken2 import wrapInstance impor
原创 Maya XGen動力學動畫常用參數
import maya.cmds as mc set=mc.ls(sl=True) mc.addAttr(set, longName='Enable', keyable=True, at='bool', ) mc.addAttr(se
原创 Maya Transfrom屬性(通道盒)打開和關閉
// An highlighted block #鎖定並隱藏通道盒 import maya.cmds as mc; sel=mc.ls(sl=True); transfrom=['.tx', '.ty', '.tz', '.rx',
原创 鏡像
import maya.cmds as cmds import maya.mel as mel import maya.cmds as mc WINDOW_NAME = "FACEUI" SELECT_NUM = cmds.ls
原创 Maya屬性連接、創建組
//屬性連接 import maya.cmds; set=cmds.ls(sl=True); cmds.connectAttr(set[0]+'.t',set[1]+'.t'); cmds.connectAttr(set[0]+'.r