Windows 編譯 glut3.7


Windows 編譯 glut3.7
1.下載glut37.zip和glut37data.zip,接到同一目錄(glut-3.7)下;

2.配置目標路徑:
(1)打開glut-3.7\glutwin32.mak,

(2)配置生成路徑,參考如下:
# MSVC install directories
LIBINSTALL     = "C:\\Program Files (x86)\\Microsoft Visual Studio 10.0\\VC\\lib"
INCLUDEINSTALL = "C:\\Program Files (x86)\\Microsoft Visual Studio 10.0\\VC\\include\\GL"

# Win95 dll directory
#DLLINSTALL     = "C:\\Windows\\system32"

# WinNT dll directory
DLLINSTALL     = "C:\\Windows\\system32"

2.編譯,打開Visual Studio 命令提示(2010)工具,進入glut-3.7目錄,運行glutmake.bat;

3.Error,編譯時出現打不開"glut32.lib"問題:
找到glut-3.7\lib\glut\Makefile.win,記事本打開,
$(link) $(LFLAGS) -out:$(GLUTDLL) -def:glut.def  $(OBJS) $(LIBS)
修改爲:
$(link) $(LFLAGS) -out:$(GLUTDLL) -def:glut.def  $(OBJS) $(LIBS) -NODEFAULTLIB:$(GLUTLIB)
,然後重編;

4.Error, particle.c編譯不過, timeb.h出錯;
修改:


float timedelta(void)
{
    static long begin = 0;
    static long finish, difference;
/*
#if defined(_WIN32)

#include <stdio.h>
#include<time.h>
#include<sys/types.h> 
#include <sys/timeb.h>
   static struct _timeb tb;

  _ftime(&tb);
  finish = tb.time*1000+tb.millitm;

#else
#include <limits.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/times.h>

    static struct tms tb;

    finish = times(&tb);
#endif
*/
    difference =100;// finish - begin;
    begin = finish;

    return (float)difference/(float)1000;  /* CLK_TCK=1000 */
}

此後應該沒問題了;


成功!
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