轉自:http://blog.csdn.net/harvic880925/article/details/9023329
《精通GDI編程》裏的代碼,在學習過程中對它加以總結,以防以後用到,所有代碼都是在MFC 單文檔中實現的,寫在View::OnDraw(CDC */*pDC*/)中
畫線/邊框(Pen)
1、畫單線-------DrawLine
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Pen pen(Color(255,0,0,0),3);
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PointF L_PTStart(0,0);
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PointF L_PTEnd(100,10);
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graphics.DrawLine(&pen,L_PTStart,L_PTEnd);
2、連接線--------DrawLines
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Pen blackPen(Color(255, 0, 0, 0), 3);
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PointF point1(10.0f, 10.0f);
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PointF point2(10.0f, 100.0f);
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PointF point3(200.0f, 50.0f);
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PointF point4(250.0f, 80.0f);
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PointF points[4] = {point1, point2, point3, point4};
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PointF* pPoints = points;
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graphics.DrawLines(&blackPen, pPoints, 4);
講解:points數組中的每個點都是連接線上的轉折點,DrawLines會把它們按照順序一個個連接起來
3、畫矩形-----DrawRectangle,只畫邊框,不畫背景色
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Pen blackPen(Color(255,255, 0, 0), 3);
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Rect rect(0, 0, 100, 100);
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graphics.DrawRectangle(&blackPen, rect);
4、一次畫多個矩形----DrawRectangles
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Pen blackPen(Color(255, 0, 255, 0), 3);
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RectF rect1(0.0f, 0.0f, 50.0f, 60.0f);
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RectF rect2(60.0f, 70.0f, 70.0f, 100.0f);
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RectF rect3(100.0f, 0.0f, 50.0f, 50.0f);
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RectF rects[] = {rect1, rect2, rect3};
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graphics.DrawRectangles(&blackPen, rects, 3);
5、畫曲線-----DrawCurve
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Pen greenPen(Color::Green, 3);
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PointF point1(100.0f, 100.0f);
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PointF point2(200.0f, 50.0f);
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PointF point3(400.0f, 10.0f);
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PointF point4(500.0f, 100.0f);
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PointF curvePoints[4] = {
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point1,
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point2,
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point3,
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point4};
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PointF* pcurvePoints = curvePoints;
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graphics.DrawCurve(&greenPen, curvePoints, 4);
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SolidBrush redBrush(Color::Red);
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graphics.FillEllipse(&redBrush, Rect(95, 95, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(195, 45, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(395, 5, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(495, 95, 10, 10));
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Pen redPen(Color::Red, 2);
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graphics.DrawLines(&redPen,curvePoints,4);
注意:這裏爲了比較畫曲線與畫直線連接線的區別,我用綠色畫的曲線,用紅色畫的直線連接線,同時畫出了連接點,大家可以比較一下。
6、畫閉合曲線
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Pen greenPen(Color::Green, 3);
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PointF point1(100.0f, 100.0f);
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PointF point2(200.0f, 50.0f);
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PointF point3(400.0f, 10.0f);
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PointF point4(500.0f, 100.0f);
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PointF point5(600.0f, 200.0f);
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PointF point6(700.0f, 400.0f);
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PointF point7(500.0f, 500.0f);
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PointF curvePoints[7] = {
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point1,
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point2,
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point3,
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point4,
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point5,
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point6,
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point7};
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PointF* pcurvePoints = curvePoints;
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graphics.DrawClosedCurve(&greenPen, curvePoints, 7);
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SolidBrush redBrush(Color::Red);
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SolidBrush startBrush(Color::Blue);
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SolidBrush endBrush(Color::Black);
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graphics.FillEllipse(&startBrush, Rect(95, 95, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(495, 95, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(195, 45, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(395, 5, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(595, 195, 10, 10));
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graphics.FillEllipse(&redBrush, Rect(695, 395, 10, 10));
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graphics.FillEllipse(&endBrush, Rect(495, 495, 10, 10));
注意:藍色點是開始點,黑色點是結束點
7、畫多邊形-----DrawPolygon,既然能畫閉合的曲線,肯定也有閉合的直線,當然閉合的直線也就是所謂的多邊形
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Pen blackPen(Color(255, 0, 0, 0), 3);
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PointF point1(100.0f, 100.0f);
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PointF point2(200.0f, 130.0f);
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PointF point3(150.0f, 200.0f);
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PointF point4(50.0f, 200.0f);
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PointF point5(0.0f, 130.0f);
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PointF points[5] = {point1, point2, point3, point4, point5};
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PointF* pPoints = points;
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graphics.DrawPolygon(&blackPen, pPoints, 5);
8、畫弧線----DrawArc
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Pen redPen(Color::Red, 3);
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RectF ellipseRect(0, 0, 200, 100);
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REAL startAngle = 0.0f;
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REAL sweepAngle = 90.0f;
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graphics.DrawArc(&redPen, ellipseRect, startAngle, sweepAngle);
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Pen greenPen(Color::Green, 1);
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graphics.DrawRectangle(&greenPen,ellipseRect);
9、畫扇形----DrawPie
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Pen blackPen(Color(255, 0, 255, 0), 3);
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RectF ellipseRect(0, 0, 200, 100);
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REAL startAngle = 40.0f;
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REAL sweepAngle = 100.0f;
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graphics.DrawPie(&blackPen, ellipseRect, startAngle, sweepAngle);
先出效果圖:
這裏要對它兩上名詞講解一下,什麼叫startAngle(開始度數),什麼叫sweepAngle(範圍度數也能叫掃過度數,我譯的,嘿嘿)
看下MSDN裏對DrawPie函數的講解就會懂了,裏面有這個圖,給大家看一下
填充區域(SolidBrush)
1、填充閉合區域----FillClosedCurve,邊框對應:DrawClosedCurve
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SolidBrush blackBrush(Color(255, 0, 0, 0));
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PointF point1(100.0f, 100.0f);
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PointF point2(200.0f, 50.0f);
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PointF point3(250.0f, 200.0f);
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PointF point4(50.0f, 150.0f);
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PointF points[4] = {point1, point2, point3, point4};
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graphics.FillClosedCurve(&blackBrush, points, 4);
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Pen curPen(Color::Green,3);
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graphics.DrawClosedCurve(&curPen,points,4);
注意:從結果圖中也可以看出填充區域(背景)和邊框是分離的,用FillClosedCurve來填充背景色,用DrawClosedCurve來畫邊框
2、填充橢圓---FillEllipse,邊框對應:DrawEllipse
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SolidBrush blackBrush(Color(255, 0, 0, 0));
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RectF ellipseRect(0.0f, 0.6f, 200.8f, 100.9f);
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graphics.FillEllipse(&blackBrush, ellipseRect);
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Pen borderPen(Color::Green,3);
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graphics.DrawEllipse(&borderPen,ellipseRect);
還有類似的幾個函數,這裏就不一 一講解了
它們是:
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FillPie(Brush* brush, RectF& rect, REAL startAngle, REAL sweepAngle)
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FillPolygon(Brush* brush, PointF* points, INT count)
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FillRectangle(Brush* brush, RectF& rect)
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FillRectangles(Brush* brush, RectF* rects, INT count)
還有是關於路徑和區域的,先記下,後面再說
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Status FillPath( const Brush* brush, const GraphicsPath*path);
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Status FillRegion( const Brush* brush, const Region*region);
寫字(SolidBrush)
形式一:Status DrawString( const WCHAR*string,
INTlength, const Font* font, const PointF&origin,
const Brush*brush);
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Graphics graphics(this->GetDC()->m_hDC);
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SolidBrush brush(Color(255,0,0,255));
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FontFamily fontfamily(L"宋體");
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Font font(&fontfamily,24,FontStyleRegular,UnitPixel);
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PointF pointf(0,0);
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graphics.DrawString(L"GDI寫字",-1,&font,pointf,&brush);
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形式二:Status DrawString( const WCHAR*string,
INT length, const Font*font, const RectF&layoutRect,
const StringFormat*stringFormat, const Brush*brush);
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WCHAR string[256];
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wcscpy(string, L"Sample Text");
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Font myFont(L"Arial", 16);
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RectF layoutRect(0.0f, 0.0f, 200.0f, 50.0f);
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StringFormat format;
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format.SetAlignment(StringAlignmentCenter);
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format.SetLineAlignment(StringAlignmentFar);
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SolidBrush blackBrush(Color(255, 0, 0, 0));
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graphics.DrawRectangle(&Pen(Color::Green, 3), layoutRect);
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graphics.FillRectangle(&SolidBrush(Color(255,255,0,0)),layoutRect);
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graphics.DrawString(
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string,
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wcslen(string),
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&myFont,
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layoutRect,
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&format,
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&blackBrush);
形式三:Status DrawString( const WCHAR*string,
INTlength, const Font* font, const PointF&origin,
const StringFormat*stringFormat, const Brush* brush);
這種形式是形式一與形式二的結合,指定寫字開始點和字體格式,這裏就不舉例了。