大家都知道,我們通常做DFS是用遞歸的方式。
其實遞歸也就用到了棧。
那麼我們可以用棧來代替遞歸。
以下代碼是之前《棧的簡單實現》中的代碼,其中去掉了main函數,在函數聲明部分加上了static。
#include <stdio.h>
#include <stdlib.h>
#define MAXSIZE 100
#define ElemType char
#define BOOL int
#define TRUE 1
#define FALSE 0
typedef struct{
int data[MAXSIZE];
int top; //棧頂指針
}Stack;
static void InitStack(Stack *s); //初始化棧
static void Push(Stack *s, ElemType e); //壓棧操作
static void Pop(Stack *s, ElemType *e); //出棧操作
static BOOL IsEmpty(Stack s); //是否爲空
static void InitStack(Stack *s){
s->top = -1;
}
static void Push(Stack *s, ElemType e){
++s->top;
s->data[s->top] = e;
}
static void Pop(Stack *s, ElemType *e){
*e = s->data[s->top];
--s->top;
}
static BOOL IsEmpty(Stack s){
if (s.top <= -1){
return TRUE;
}else{
return FALSE;
}
}
#include <stdio.h>
#include <stdlib.h>
#define INFINTE 65535
#define MAXSIZE 100
#include "stack.c"
typedef char VertexType; //頂點類型應由用戶定義
typedef int EdgeType; //邊上的權值類型應由用戶定義
typedef struct graph{
VertexType vexs[MAXSIZE]; //頂點表
EdgeType arc[MAXSIZE][MAXSIZE]; //鄰接矩陣
int numNodes, numEdges;
}Graph;
int visited[200];
void CreateGraph(Graph* graph); //創建圖
VertexType* FirstAdjVex(Graph graph, VertexType data); //獲取第一鄰接點
VertexType* NextAdjVex(Graph graph, VertexType data, VertexType adj); //獲取下一鄰接點
void DFSTraversal(Graph graph); //深度優先遍歷
void DFSByStack(Graph graph, VertexType vex);
int main(){
int i, j;
Graph graph;
CreateGraph(&graph);
//打印鄰接矩陣
for (i = 0; i < graph.numNodes; ++i){
for (j = 0; j < graph.numNodes; ++j){
printf("%d ", graph.arc[i][j]);
}
printf("\n");
}
VertexType* adj = FirstAdjVex(graph, 'A');
VertexType x = *adj;
printf("%c ", x);
adj = NextAdjVex(graph, 'A', x);
x = *adj;
printf("%c ", x);
x = *adj;
adj = FirstAdjVex(graph, 'D');
printf("%c\n", *adj);
for (i = 0; i < 200; ++i){
visited[i] = 0;
}
DFSTraversal(graph);
return 0;
}
void CreateGraph(Graph* graph){
int i, j;
//先把圖的鄰接矩陣置爲0(0表示沒邊,1表示有邊)
for (i = 0; i < graph->numNodes; ++i){
for (j = 0; j < graph->numNodes; ++j){
graph->arc[i][j] = 0;
}
}
//printf("請輸入頂點數, 邊數:");
//scanf("%d %d", &graph->numNodes, &graph->numEdges);
//getchar();
graph->numNodes = 6;
graph->numEdges = 6;
/*
for (i = 0; i < graph->numNodes; ++i){
printf("請輸入頂點:");
scanf("%c", &graph->vexs[i]);
getchar(); //消除空白符
}
*/
graph->vexs[0] = 'A';
graph->vexs[1] = 'B';
graph->vexs[2] = 'C';
graph->vexs[3] = 'D';
graph->vexs[4] = 'E';
graph->vexs[5] = 'F';
VertexType start, end;
/*
for (i = 0; i < graph->numEdges; ++i){
printf("請輸入起點, 終點:");
scanf("%c %c", &start, &end);
getchar(); //消除空白符
int startIndex, endIndex;
for (j = 0; j < graph->numNodes; ++j){ //找到起始點,終點
if (start == graph->vexs[j]){
startIndex = j;
}
if (end == graph->vexs[j]){
endIndex = j;
}
}
graph->arc[startIndex][endIndex] = 1;
//如果是無向圖,需要雙向保存
graph->arc[endIndex][startIndex] = 1;
}
*/
graph->arc[0][2] = 1;
graph->arc[0][3] = 1;
graph->arc[3][1] = 1;
graph->arc[2][4] = 1;
graph->arc[3][5] = 1;
graph->arc[4][5] = 1;
//如果是無向圖,需要保存兩個邊
/*
graph->arc[2][0] = 1;
graph->arc[3][0] = 1;
graph->arc[1][3] = 1;
graph->arc[4][2] = 1;
graph->arc[5][3] = 1;
graph->arc[5][4] = 1;
*/
}
VertexType* FirstAdjVex(Graph graph, VertexType vex){
//先找到data這個結點
int i, j;
for (i = 0; i < graph.numNodes; ++i){
if (graph.vexs[i] == vex){
for (j = 0; j < graph.numNodes; ++j){
if (graph.arc[i][j] == 1){ //找到第一個鄰接點
return &(graph.vexs[j]);
}
}
}
}
return NULL; //這步說明沒找到
}
VertexType* NextAdjVex(Graph graph, VertexType vex, VertexType adj){
int vexIndex, adjIndex, i;
for (i = 0; i < graph.numNodes; ++i){
if (graph.vexs[i] == vex){
vexIndex = i;
}
if (graph.vexs[i] == adj){
adjIndex = i;
}
}
for (i = adjIndex + 1; i < graph.numNodes; ++i){ //從當前鄰接點的後面尋找
if (graph.arc[vexIndex][i] == 1){
return &(graph.vexs[i]);
}
}
return NULL; //這步說明沒找到
}
/* 深度優先遍歷 */
void DFSTraversal(Graph graph){
int i;
for (i = 0; i < graph.numNodes; ++i){
if (visited[graph.vexs[i]] != 1) {
DFSByStack(graph, graph.vexs[i]);
}
}
}
void DFSByStack(Graph graph, VertexType vex){
VertexType x;
VertexType *p;
Stack stack;
InitStack(&stack);
Push(&stack, vex);
visited[vex] = 1;
printf("%c ", vex);
while (!IsEmpty(stack)){
ElemType e;
Pop(&stack, &e); //出棧
for (p = FirstAdjVex(graph, e); p != NULL; p=NextAdjVex(graph, e, x)){
x = *p;
if (visited[x] != 1){ //沒訪問過
Push(&stack, e);
Push(&stack, x);//如果有未訪問過的就壓棧
printf("%c ", x);
visited[x] = 1;
break;
}
}
}
}