LRUCache

Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and set.

get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.

set(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.




class LRUCache{
public:
   struct CacheNode
	{
		CacheNode(int k, int v) :key(k), value(v) {}
		int key;
		int value;
	};

	LRUCache(int capacity) {
		this->capacity = capacity;
	}

	int get(int key) {
		if (addmap.find(key) != addmap.end())
		{
			lst.splice(lst.begin(), lst, addmap[key]);
			addmap[key] = lst.begin();
			return addmap[key]->value;
		}
		return -1;
	}

	void set(int key, int value) {
		if (addmap.find(key) != addmap.end()){
			addmap[key]->value = value;
			lst.splice(lst.begin(), lst, addmap[key]);
			addmap[key] = lst.begin();
		}
		else {
			if (capacity == lst.size())
			{
				addmap.erase(lst.back().key);
				lst.pop_back();
			}
			lst.push_front(CacheNode(key, value));
			addmap[key] = lst.begin();
		}
	}
private:
	int capacity;
	std::list<CacheNode> lst;
	std::unordered_map<int, list<CacheNode>::iterator> addmap;
};


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