對於client比較簡單,這裏僅做一個簡單的client。可以給自己的server發送一條消息並且可以得到一條服務器返回的消息,之後結束進程。
#include
#include
#include
#include
#include
#include
#define MAXNUM 255
#define BINDPORT 8000
int main(int argc, char** argv)
{
int iSocketFd;
int iRecvLen; //用來獲取返回的字符串長度
char cRecvMsg[MAXNUM]; //用來獲取由服務器傳來的信息
char cSendMsg[MAXNUM];
struct sockaddr_in Saddr;
if((iSocketFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("socket init error");
exit(0);
}
memset(&Saddr, 0, sizeof(Saddr));
Saddr.sin_family = AF_INET; //代表用的ipv4協議
Saddr.sin_port = htons(BINDPORT);
//用來獲取主機server的IP地址
if(inet_pton(AF_INET, argv[1], &Saddr.sin_addr) <= 0)
{
printf("inet_pton error");
exit(0);
}
if(connect(iSocketFd, (struct sockaddr*) &Saddr, sizeof(Saddr)) < 0)
{
printf("connect error");
exit(0);
}
//讀取一行作爲傳送給server的信息
fgets(cSendMsg, MAXNUM, stdin);
if(send(iSocketFd, cSendMsg, strlen(cSendMsg), 0) < 0)
{
printf("send error");
exit(0);
}
if((iRecvLen = recv(iSocketFd, cRecvMsg, MAXNUM, 0)) < 0)
{
printf("receive error");
exit(0);
}
cRecvMsg[iRecvLen] = '\0'; //將收到的信息末端添加\0以便輸出。
printf("received:%s", cRecvMsg);
close(iSocketFd);
return 0;
}
對於server。中間採用了調用子進程來進行收發消息的機制,這樣如果擴展可以用來併發的接待多位client.
#include
#include
#include
#include
#include
#include
#include
#include
#define BINDPORT 8000
int handleMsg(int iConnectFd);
int main(int argc, char ** argv)
{
int iSocketFd, iConnectFd;
struct sockaddr_in Saddr;
char cServerAns[40] = "Server received Msg";
char cMsg[255];
pid_t pid;
if((iSocketFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("create socket error");
exit(0);
}
memset(&Saddr, 0, sizeof(Saddr));
Saddr.sin_family = AF_INET;
Saddr.sin_addr.s_addr = htonl(INADDR_ANY);
Saddr.sin_port = htons(BINDPORT);
if(bind(iSocketFd, (struct sockaddr*)&Saddr, sizeof(Saddr)) < 0)
{
printf("bind error");
}
if(listen(iSocketFd, 10) < 0)
{
printf("listen socket error");
exit(0);
}
while(true)
{
if((iConnectFd = accept(iSocketFd, (struct sockaddr*)NULL, NULL)) < 0)
{
printf("accept socket error");
}
pid = fork();
if(pid < 0)
{
printf("fork error");
exit(0);
}
else if(pid == 0) //調用子進程進行收發信息
{
handleMsg(iConnect_fd);
close(iConnectFd);
}
else if(pid > 0)
{
close(iConnectFd);
}
}
close(iSocketFd);
}
int handleMsg(int iConnectFd)
{
char cTime[255];
char cRecvMsg[255];
int iRecvLen;
int iMsgLen;
time_t now;
iRecvLen = recv(iConnectFd, cRecvMsg, 255,0);
cRecvMsg[iRecvLen] = '\0';
now = time(0);
strftime(cTime, 255, "%Y.%m.%d_%H:%M:%S", localtime(&now));
printf("%s %d %s", cTime, getpid(), cRecvMsg); //打印當前時間 子進程號 收到的信息
if(send(iConnectFd, "you are connected!\n", 19, 0) < 0)
{
printf("send error");
exit(0);
}
}