Android狀態保存與恢復
- Activity的狀態保存與恢復
- Fragment的狀態保存與恢復
- View的狀態保存與恢復
Activity的狀態保存與恢復
有很多種正常的狀態導致Activity的銷燬,例如用戶點擊返回鍵或直接調用finish()
方法。當Activity處於stopped狀態且長時間不用時或前臺Activity需要更多資源導致系統必須殺死後臺進程回收內存時,系統會銷燬你的Activity。當activity被銷燬是因爲用戶點擊返回鍵或調用finish()
方法時,這時該Activity的實例將永久的消失,因爲這些行爲表示該Activity不再被需要。然而,如果由於系統限制導致系統銷燬了Activity,則儘管實際上Activity的實例是消失了,但系統會記錄它的存在,這是如果用戶回到它,系統會使用該Activity銷燬時保存的狀態數據重建一個新的Activity實例。這個系統保存的用來恢復到之前狀態的數據叫做“實例狀態”,它以鍵值對的形式保存在Bundle對象中。
用戶每次旋轉屏幕時,Activity都會被銷燬後重建。這是因爲當屏幕方向改變時,Activity可能需要加載不同的資源文件layout,所以前臺的Activity會被銷燬並重建。
默認情況下,系統會使用Bundle保存在Activity佈局中定義的每一個View對象的信息(例如ListView的滾動位置)。所以,如果你的Activity被銷燬後重建,佈局狀態的恢復不需要你編寫任何的代碼。然而,你的Activity可能有更多需要恢復的狀態信息,例如保存用戶狀態的變量。
爲了讓系統能恢復你Activity中views的狀態,每一個view需要有唯一的id,其通過android:id
屬性提供。
爲了保存關於activity狀態的附加數據,你必須重寫onSaveInstanceState()
回調方法。當用戶離開該Activity時(不管是不是意外退出),該方法被回調,系統傳遞保存該Activity意外銷燬時的視圖狀態的Bundle到該方法。如果系統稍後需要重建該Activity,它傳遞這個相同的Bundle對象到onCreate()
和onRestoreInstanceState()
方法。
注意使用Bundle保存狀態並不總是有效的,這是因爲Bundle中保存的數據必須是經過序列化的(實現了Parcelable或Serializable接口)且Bundle中只能保存1M以下的數據。
下圖顯示了Activity意外銷燬時,狀態的保存和恢復的回調過程:
Activity狀態保存與恢復的示例
public class StateSaveAndRestoreActivity extends AppCompatActivity {
private static final String TAG = StateSaveAndRestoreActivity.class.getSimpleName();
private static final String SXD = "sxd";
private static final String STATE_KEY = "state_key";
private EditText mEditText;//EditText中的值,系統默認就會恢復
private String mEditTextStr;//狀態變量的值,需要自己保存和恢復
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.state_save_and_restore_activity);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onCreate++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onCreate++savedInstanceState++mEditTextStr:" + savedInstanceState.getString(STATE_KEY));
}
initView();
}
private void initView() {
mEditText = (EditText) this.findViewById(R.id.edit_text);
mEditText.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
@Override
public void afterTextChanged(Editable s) {
mEditTextStr = mEditText.getText().toString();
}
});
}
@Override
protected void onStart() {
super.onStart();
Log.i(SXD, TAG + "--onStart");
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
mEditTextStr = savedInstanceState.getString(STATE_KEY);
Log.i(SXD, TAG + "--onRestoreInstanceState++savedInstanceState++mEditTextStr:" + mEditTextStr);
}
@Override
protected void onResume() {
super.onResume();
Log.i(SXD, TAG + "--onResume");
}
@Override
protected void onPause() {
super.onPause();
Log.i(SXD, TAG + "--onPause");
}
@Override
protected void onStop() {
super.onStop();
Log.i(SXD, TAG + "--onStop");
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.i(SXD, TAG + "--onDestroy");
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putString(STATE_KEY, mEditTextStr);
Log.i(SXD, TAG + "--onSaveInstanceState++outState++mEditTextStr:" + outState.getString(STATE_KEY));
}
}
以上程序輸入“哈哈哈”後,執行屏幕翻轉
執行完屏幕翻轉後的Log輸出:
因爲onCreate()
方法不管是創建新的Activity還是重建老的Activity都會被調用,所以使用onCreate()
方法中的Bundle恢復狀態時,必須判斷Bundle是否爲null,如果爲null,則創建新的Activity,否則重建老的Activity。
如果使用onRestoreInstanceState()
方法恢復狀態,則不再需要對其中的Bundle進行判null,因爲僅當有狀態需要被恢復時,該方法纔會被回調,且該方法在onStart()
方法之後調用。
注意:
- 要一直調用
onSaveInstanceState()
方法超類的實現,因爲默認實現能保存views的狀態。 - 要一直調用
onRestoreInstanceState()
方法超類的實現,因爲默認實現能夠恢復views的狀態。
Fragment的狀態保存與恢復
當系統因爲配置變化關閉Activity時,該Activity中的fragments會被保持而不被銷燬。
當Fragment的宿主Activity意外銷燬時,系統會將Fragment的當時狀態保存到Bundle對象中,以便當該Activity重建時,可以將Fragment恢復到之前的狀態。
同Activity一樣,默認情況下,系統會使用Bundle保存在Fragment佈局中定義的每一個View對象的信息(例如ListView的滾動位置)。所以,如果你的Fragment被銷燬後重建,佈局狀態的恢復不需要你編寫任何的代碼。然而,你的Fragment可能有更多需要恢復的狀態信息,例如保存用戶狀態的變量。
爲了讓系統能恢復你Fragment中views的狀態,每一個view需要有唯一的id,其通過android:id
屬性提供。
爲了保存關於Fragment狀態的附加數據,必須重寫onSaveInstanceState()
回調方法。當用戶離開該Fragment的宿主Activity時(不管是不是意外退出),該方法被回調,系統傳遞保存該Fragment當前的視圖狀態的Bundle到該方法。如果系統稍後需要重建該Fragment的宿主Activity,它傳遞這個相同的Bundle對象到onCreate()
(當調用setRetainInstance(true)
後,在恢復狀態時不再回調該方法)、onCreateView()
、onViewCreated()
、onActivityCreated()
和onViewStateRestored()
方法。
相對Activity,Fragment有一種很容易保存狀態的方法,就是調用setRetainInstance(true)
方法,將該Fragment轉變爲“持久化Fragment”,這意味着只有該Fragment的GUI(從onViewCreated()
方法返回的View)會被銷燬重建,而所有其他的引用變量仍然保持。這就不需要額外的將狀態變量保存在Bundle中了,從而簡化了很多操作。
注意在Fragment的宿主Activity重建時,使用FragmentManager取回該Fragment,而不要新建一個這樣的Fragment。
Fragment狀態保存與恢復的示例
Fragment宿主Activity中的代碼
public class FragmentStateDealActivity extends AppCompatActivity {
private static final String TAG = FragmentStateDealActivity.class.getSimpleName();
private static final String SXD = "sxd";
public static final String STR_STATE_KEY = "str_state_key";
private StateSaveAndRestoreFragment mStateSaveAndRestoreFragment;
private FragmentManager mFm;
private String mString;//狀態變量的值,需要自己保存和恢復
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.fragment_state_deal_activity);
mFm = getSupportFragmentManager();
mStateSaveAndRestoreFragment = (StateSaveAndRestoreFragment) mFm.findFragmentByTag(StateSaveAndRestoreFragment.TAG);
Log.i(SXD, TAG + "--onCreate++mStateSaveAndRestoreFragment:" + mStateSaveAndRestoreFragment);
if (mStateSaveAndRestoreFragment == null) {
mStateSaveAndRestoreFragment = StateSaveAndRestoreFragment.newInstance();
mFm.beginTransaction().add(R.id.content_layout, mStateSaveAndRestoreFragment, StateSaveAndRestoreFragment.TAG).commit();
}
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onCreate++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onCreate++savedInstanceState++mString:" + savedInstanceState.getString(STR_STATE_KEY));
}
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
Log.i(SXD, TAG + "--onRestoreInstanceState++onRestoreInstanceState++mString:" + savedInstanceState.getString(STR_STATE_KEY));
}
@Override
protected void onResume() {
super.onResume();
mString = "Fragment宿主中的變量";
Log.i(SXD, TAG + "--onResume++mString:" + mString);
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putString(STR_STATE_KEY, mString);
Log.i(SXD, TAG + "--onSaveInstanceState++outState++mString:" + outState.getString(STR_STATE_KEY));
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.i(SXD, TAG + "--onDestroy");
}
}
從示例代碼中可以看到,在onCreate()
中,先通過FragmentManager取回StateSaveAndRestoreFragment,如果之前向FragmentManager中添加過StateSaveAndRestoreFragment,則取出之前添加的StateSaveAndRestoreFragment,以便能夠恢復到銷燬前的狀態,如果之前沒有添加過,則新建StateSaveAndRestoreFragment對象並將其添加進FragmentManager中。
調用setRetainInstance(true)
的示例
/**
* 通過setRetainInstance(true)將該Fragment設置爲“保持Fragment“
*/
public class StateSaveAndRestoreFragment extends Fragment {
public static final String TAG = StateSaveAndRestoreFragment.class.getSimpleName();
private static final String SXD = "sxd";
private EditText mEditText;//EditText中的值,系統默認就會恢復
private String mEditTextStr;//狀態變量的值,當通過setRetainInstance(true)將該Fragment設置爲“保持Fragment“,則該變量在宿主Activity銷燬重建時,會一直保持
public static StateSaveAndRestoreFragment newInstance() {
StateSaveAndRestoreFragment stateSaveAndRestoreFragment = new StateSaveAndRestoreFragment();
return stateSaveAndRestoreFragment;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRetainInstance(true);
Log.i(SXD, TAG + "--onCreate");
}
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.state_save_and_restore_fragment, container, false);
Log.i(SXD, TAG + "--onCreateView++mEditTextStr:" + mEditTextStr);
initView(rootView);
return rootView;
}
private void initView(View rootView) {
mEditText = (EditText) rootView.findViewById(R.id.edit_text);
mEditText.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
@Override
public void afterTextChanged(Editable s) {
mEditTextStr = mEditText.getText().toString();
}
});
}
@Override
public void onViewCreated(View view, @Nullable Bundle savedInstanceState) {
super.onViewCreated(view, savedInstanceState);
Log.i(SXD, TAG + "--onViewCreated");
}
@Override
public void onActivityCreated(@Nullable Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
Log.i(SXD, TAG + "--onActivityCreated");
}
@Override
public void onViewStateRestored(@Nullable Bundle savedInstanceState) {
super.onViewStateRestored(savedInstanceState);
Log.i(SXD, TAG + "--onViewStateRestored");
}
@Override
public void onStart() {
super.onStart();
Log.i(SXD, TAG + "--onStart");
}
@Override
public void onResume() {
super.onResume();
Log.i(SXD, TAG + "--onResume");
}
@Override
public void onHiddenChanged(boolean hidden) {
super.onHiddenChanged(hidden);
Log.i(SXD, TAG + "--onHiddenChanged++hidden:" + hidden);
}
@Override
public void onPause() {
super.onPause();
Log.i(SXD, TAG + "--onPause");
}
@Override
public void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
Log.i(SXD, TAG + "--onSaveInstanceState++mEditTextStr:" + mEditTextStr);
}
@Override
public void onStop() {
super.onStop();
Log.i(SXD, TAG + "--onStop");
}
@Override
public void onDestroyView() {
super.onDestroyView();
Log.i(SXD, TAG + "--onDestroyView");
}
@Override
public void onDestroy() {
super.onDestroy();
Log.i(SXD, TAG + "--onDestroy");
}
}
同Activity的狀態保存與恢復示例一樣的輸入“哈哈哈”,並旋轉屏幕後的Log輸出:
從輸出結果可以得到:
- 調用
setRetainInstance(true)
將該Fragment設置爲“保持Fragment“後,則其中的狀態變量在宿主Activity銷燬重建時,會一直保持,不會銷燬。 - 調用
setRetainInstance(true)
將該Fragment設置爲“保持Fragment“後,當宿主Activity銷燬重建時,不會回調該Fragment的onDestroy()
和onCreate()
方法,即這時只銷毀重建View,並不會銷燬狀態變量。
未調用setRetainInstance(true)
的示例
public class StateSaveAndRestoreFragment extends Fragment {
public static final String TAG = StateSaveAndRestoreFragment.class.getSimpleName();
private static final String SXD = "sxd";
private static final String STATE_KEY = "state_key";
private EditText mEditText;//EditText中的值,系統默認就會恢復
private String mEditTextStr;//狀態變量的值,需要自己保存和恢復
public static StateSaveAndRestoreFragment newInstance() {
StateSaveAndRestoreFragment stateSaveAndRestoreFragment = new StateSaveAndRestoreFragment();
return stateSaveAndRestoreFragment;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.i(SXD, TAG + "--onCreate++savedInstanceState++mEditTextStr:" + mEditTextStr);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onCreate++savedInstanceState:" + savedInstanceState);
} else {
mEditTextStr = savedInstanceState.getString(STATE_KEY);
Log.i(SXD, TAG + "--onCreate++savedInstanceState++mEditTextStr:" + mEditTextStr);
Log.i(SXD, TAG + "--onCreate++savedInstanceState++mString:" + savedInstanceState.getString(FragmentStateDealActivity.STR_STATE_KEY));
}
}
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.state_save_and_restore_fragment, container, false);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onCreateView++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onCreateView++savedInstanceState++mEditTextStr:" + savedInstanceState.getString(STATE_KEY));
Log.i(SXD, TAG + "--onCreateView++savedInstanceState++mString:" + savedInstanceState.getString(FragmentStateDealActivity.STR_STATE_KEY));
}
initView(rootView);
return rootView;
}
private void initView(View rootView) {
mEditText = (EditText) rootView.findViewById(R.id.edit_text);
mEditText.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
@Override
public void afterTextChanged(Editable s) {
mEditTextStr = mEditText.getText().toString();
}
});
}
@Override
public void onViewCreated(View view, @Nullable Bundle savedInstanceState) {
super.onViewCreated(view, savedInstanceState);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onViewCreated++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onViewCreated++savedInstanceState++mEditTextStr:" + savedInstanceState.getString(STATE_KEY));
Log.i(SXD, TAG + "--onViewCreated++savedInstanceState++mString:" + savedInstanceState.getString(FragmentStateDealActivity.STR_STATE_KEY));
}
}
@Override
public void onActivityCreated(@Nullable Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onActivityCreated++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onActivityCreated++savedInstanceState++mEditTextStr:" + savedInstanceState.getString(STATE_KEY));
Log.i(SXD, TAG + "--onActivityCreated++savedInstanceState++mString:" + savedInstanceState.getString(FragmentStateDealActivity.STR_STATE_KEY));
}
}
@Override
public void onViewStateRestored(@Nullable Bundle savedInstanceState) {
super.onViewStateRestored(savedInstanceState);
if (savedInstanceState == null) {
Log.i(SXD, TAG + "--onViewStateRestored++savedInstanceState:" + savedInstanceState);
} else {
Log.i(SXD, TAG + "--onViewStateRestored++savedInstanceState++mEditTextStr:" + savedInstanceState.getString(STATE_KEY));
Log.i(SXD, TAG + "--onViewStateRestored++savedInstanceState++mString:" + savedInstanceState.getString(FragmentStateDealActivity.STR_STATE_KEY));
}
}
@Override
public void onStart() {
super.onStart();
Log.i(SXD, TAG + "--onStart");
}
@Override
public void onResume() {
super.onResume();
Log.i(SXD, TAG + "--onResume");
}
@Override
public void onHiddenChanged(boolean hidden) {
super.onHiddenChanged(hidden);
Log.i(SXD, TAG + "--onHiddenChanged++hidden:" + hidden);
}
@Override
public void onPause() {
super.onPause();
Log.i(SXD, TAG + "--onPause");
}
@Override
public void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putString(STATE_KEY, mEditTextStr);
Log.i(SXD, TAG + "--onSaveInstanceState++outState++mEditTextStr:" + outState.getString(STATE_KEY));
}
@Override
public void onStop() {
super.onStop();
Log.i(SXD, TAG + "--onStop");
}
@Override
public void onDestroyView() {
super.onDestroyView();
Log.i(SXD, TAG + "--onDestroyView");
}
@Override
public void onDestroy() {
super.onDestroy();
Log.i(SXD, TAG + "--onDestroy");
}
}
同Activity的狀態保存與恢復示例一樣的輸入“哈哈哈”,並旋轉屏幕後的Log輸出:
從輸出結果可以看出以下幾點:
- Fragment恢復時,回調的
onCreate()
、onCreateView()
、onViewCreated()
、onActivityCreated()
和onViewStateRestored()
方法中的Bundle和Framgent調用onSaveInstanceState()
方法保存狀態的中的Bundle是一樣的。 - 不同於Activity的
onRestoreInstanceState()
方法只在狀態需要被恢復時調用,Framgent的onViewStateRestored()
方法有沒有狀態需要被恢復時都會被調用。 - 未使用
setRetainInstance(true)
方法將Fragment設置爲“保持的Fragment”,則當Fragment的宿主Activity銷燬時,該Fragment會將狀態變量一同銷燬,所以示例中mEditTextStr的值在屏幕旋轉後變爲null。 - Fragment中的
onCreate()
、onCreateView()
、onViewCreated()
、onActivityCreated()
和onViewStateRestored()
這些回調方法中的Bundle對象和其宿主Activity沒有任何關係,不能從中獲取到其宿主Activity保存到Bundle對象中的數據。
View的狀態保存與恢復
View沒有像Fragment一樣讓其變成“保持”狀態的方法,所以當包含狀態變量的自定義View需要銷燬重建時,需要在View銷燬時回調protected Parcelable onSaveInstanceState()
方法中,將需要保存的狀態變量保存在實現了Parcelable接口的數據對象中,並在View重建調用protected void onRestoreInstanceState(Parcelable state)
時,從state(其爲onSaveInstanceState()
方法返回的數據對象)中將這些狀態變量恢復。
View狀態保存與恢復的示例
view_state_deal_activity.xml文件
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.example.sunxiaodong.statesaveandrestore.StateSaveAndRestoreLinearLayout
android:id="@+id/linear_layout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true">
<EditText
android:id="@+id/edit_text"
android:layout_width="80dp"
android:layout_height="40dp"
android:layout_centerInParent="true" />
</com.example.sunxiaodong.statesaveandrestore.StateSaveAndRestoreLinearLayout>
</RelativeLayout>
ViewStateDealActivity.java文件
public class ViewStateDealActivity extends AppCompatActivity {
private static final String TAG = ViewStateDealActivity.class.getSimpleName();
private static final String SXD = "sxd";
private StateSaveAndRestoreLinearLayout mLinearLayout;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.view_state_deal_activity);
initView();
}
private void initView() {
mLinearLayout = (StateSaveAndRestoreLinearLayout) this.findViewById(R.id.linear_layout);
}
@Override
protected void onDestroy() {
super.onDestroy();
}
}
StateSaveAndRestoreLinearLayout.java文件
public class StateSaveAndRestoreLinearLayout extends LinearLayout {
private static final String TAG = StateSaveAndRestoreLinearLayout.class.getSimpleName();
private static final String SXD = "sxd";
private Integer mStateVar;//狀態變量,當該View銷燬時,其會被銷燬
public StateSaveAndRestoreLinearLayout(Context context) {
super(context);
Log.i(SXD, TAG + "--StateSaveAndRestoreLinearLayout++1");
}
public StateSaveAndRestoreLinearLayout(Context context, AttributeSet attrs) {
super(context, attrs);
Log.i(SXD, TAG + "--StateSaveAndRestoreLinearLayout++beforeRandom++mStateVar:" + mStateVar);
mStateVar = new Random().nextInt(10);
Log.i(SXD, TAG + "--StateSaveAndRestoreLinearLayout++afterRandom++mStateVar:" + mStateVar);
}
public StateSaveAndRestoreLinearLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
Log.i(SXD, TAG + "--StateSaveAndRestoreLinearLayout++3");
}
@Override
protected void onRestoreInstanceState(Parcelable state) {
SaveState savedState = (SaveState) state;
super.onRestoreInstanceState(savedState.getParcelable());
mStateVar = savedState.getSavedState();
Log.i(SXD, TAG + "--onRestoreInstanceState++mStateVar:" + mStateVar);
}
@Override
protected Parcelable onSaveInstanceState() {
Log.i(SXD, TAG + "--onSaveInstanceState++mStateVar:" + mStateVar);
SaveState state = new SaveState(super.onSaveInstanceState());
state.setSavedState(mStateVar);
return state;
}
/**
* 保存View狀態數據體
*/
static class SaveState implements Parcelable {
private Integer mSavedState;//保存View中的狀態變量
private Parcelable mParcelable;//保存View的默認狀態
SaveState(Parcelable parcelable) {
mParcelable = parcelable;
}
protected SaveState(Parcel in) {
mSavedState = in.readInt();
}
public static final Creator<SaveState> CREATOR = new Creator<SaveState>() {
@Override
public SaveState createFromParcel(Parcel in) {
return new SaveState(in);
}
@Override
public SaveState[] newArray(int size) {
return new SaveState[size];
}
};
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeInt(mSavedState);
}
public Integer getSavedState() {
return mSavedState;
}
public void setSavedState(Integer mSavedState) {
this.mSavedState = mSavedState;
}
public Parcelable getParcelable() {
return mParcelable;
}
public void setParcelable(Parcelable mParcelable) {
this.mParcelable = mParcelable;
}
}
}
將屏幕旋轉後的Log輸出:
從輸出可以得到:
protected void onRestoreInstanceState(Parcelable state)
只在View重建時回調。protected Parcelable onSaveInstanceState()
和protected void onRestoreInstanceState(Parcelable state)
中使用新的數據對象保存和恢復狀態時,一定要將默認的View狀態保存和恢復,即在onSaveInstanceState()
方法中,保存super.onSaveInstanceState()
,並在onRestoreInstanceState(Parcelable state)
中使用super.onRestoreInstanceState(savedState.getParcelable())
對之前保存的狀態進行恢復。