private static class SampleView extends View {
private Paint mPaint;
private Path mPath;
public SampleView(Context context) {
super(context);
setFocusable(true);
// Paint.Style.FILL 用颜色填充图形
// Paint.Style.FILL_AND_STROKE 即绘制边框 同时也填充内部
// Paint.Style.STROKE 个人理解为只绘制边框
mPaint = new Paint();
mPaint.setAntiAlias(true);//抗锯齿,平滑效果
mPaint.setStrokeWidth(6);//设置边框像素
mPaint.setTextSize(16);//设置字体大小号
mPaint.setTextAlign(Paint.Align.RIGHT);//设置字体的对齐方式
mPath = new Path();//基本图形类
}
private void drawScene(Canvas canvas) {
canvas.clipRect(0, 0, 100, 100);//设定图形范围
canvas.drawColor(Color.WHITE);//图形底色为白色
mPaint.setColor(Color.RED);
canvas.drawLine(0, 0, 100, 100, mPaint);//绘制红线
mPaint.setColor(Color.GREEN);
canvas.drawCircle(30, 70, 30, mPaint);//绘制(30.70)为圆心,半径为30的圆
mPaint.setColor(Color.BLUE);
canvas.drawText("Clipping", 100, 30, mPaint);//在(100,30)座标,开始写字~右对齐
}
@Override protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.GRAY);
canvas.save();
//translate(x,y)其实参数的意思是原来的原点分别在x轴和y轴偏移多远的距离,然后以偏移后的位置作为座标原点。
//也就是说原来在(100,100),然后translate(1,1)新的座标原点在(101,101)而不是(1,1)
canvas.translate(10, 10);
drawScene(canvas);
canvas.restore();//恢复到原来的canvas,没经过原点移动
canvas.save();
canvas.translate(160, 10);
canvas.clipRect(10, 10, 90, 90);//绘制一个范围
canvas.clipRect(30, 30, 70, 70, Region.Op.DIFFERENCE);
drawScene(canvas);
canvas.restore();
canvas.save();
canvas.translate(10, 160);
mPath.reset();
canvas.clipPath(mPath); // makes the clip empty
mPath.addCircle(50, 50, 50, Path.Direction.CCW);
canvas.clipPath(mPath, Region.Op.REPLACE);
drawScene(canvas);
canvas.restore();
canvas.save();
canvas.translate(160, 160);
canvas.clipRect(0, 0, 60, 60);
canvas.clipRect(40, 40, 100, 100, Region.Op.UNION);
drawScene(canvas);
canvas.restore();
canvas.save();
canvas.translate(10, 310);
canvas.clipRect(0, 0, 60, 60);
canvas.clipRect(40, 40, 100, 100, Region.Op.XOR);
drawScene(canvas);
canvas.restore();
canvas.save();
canvas.translate(160, 310);
canvas.clipRect(0, 0, 60, 60);
canvas.clipRect(40, 40, 100, 100, Region.Op.REVERSE_DIFFERENCE);
drawScene(canvas);
canvas.restore();
}
}
所以 可以看出来 每次绘图都是有两次的剪切方法的