Synopsis 概要
具體語法
shapeL(frontWidth, leftWidth) { selector operator operations | selector operator
operations }
shapeU(frontWidth, rightWidth, leftWidth) { selector operator operations | selector operator operations }
shapeO(frontWidth, rightWidth, backWidth, leftWidth) { selector operator operations | selector operator operations }
Parameters 參數
- frontWidth (float)
Depth of front wing. - leftWidth (float)
Width of left wing. - rightWidth (float)
Width of right wing. - backWidth (float)
Depth of rear wing. - selector (keyword)
Semantic selection keyword:- shape: The setback polygon (i.e. the L,U or O shape)保留的房子的區域
- remainder: Selects the remainder of the polygon.挖出來的空的區域
- operator
The operator defines how the setback polygons are used to generate successor shapes. This also applies to shapes with more than one faces. Valid operators are:- : Each polygon is put into a new shape.
- = All polygons corresponding to the selector are combined into one new shape.
- operations
A sequence of CGA operations to execute.
The shapeL, shapeU, shapeO operations select a number of edges, depending on predefined spatial selectors, and set them back by a user-defined distance.
Related
Examples
L-Shapes
A block filled with L-shapes.
attr myFrontDepth = 5 attr myLeftWidth = 11 LotInner --> Lot Lot --> offset(-3, inside) shapeL(myFrontDepth,myLeftWidth) { shape : Footprint | remainder: NIL } Footprint --> extrude(rand(10,20)) color(1,0,0)
U-Shapes
A block filled with U-shapes.
attr myFrontDepth = 5 attr myRightWidth = 3 attr myLeftWidth = 11 LotInner --> Lot Lot --> offset(-3, inside) shapeU(myFrontDepth,myRightWidth,myLeftWidth) { shape : Footprint | remainder: NIL } Footprint --> extrude(rand(10,20)) color(1,0,0)
O-Shapes
A block filled with O-shapes.
attr myFrontDepth = 5 attr myRightWidth = 3 attr myBackDepth = 2 attr myLeftWidth = 11 LotInner --> Lot Lot --> offset(-3, inside) shapeO(myFrontDepth,myRightWidth,myBackDepth,myLeftWidth) { shape : Footprint | remainder: NIL } Footprint --> extrude(rand(10,20)) color(1,0,0)