最近項目新增一個環形圖表數據查看的。
效果圖如下
在網上找了相關畫環形的,都不符合需求,找到一個類似的代碼RoundRateView,基本畫出了外面圓環,但是有瑕疵,然後再修改
首先根據傳入的4個數值,計算出所佔比例和相應的角度。然後畫弧形 angleList是各個數據對應的角度。當然白色區域也算,所以加起來這個集合的大小就是8。
float angle=0;
for (int i = 0; i < angleList.size(); i++) {
mPaint.setColor(colorList.get(i));
if (i > 0) {
startAngle += angleList.get(i - 1);
}
canvas.drawArc(oval, startAngle, angleList.get(i), false, mPaint);
}
效果圖如下
可以看到中間隔層的白色離中心點越遠,越寬。這不難理解,因爲我們畫的是個扇形。
如何讓中間隔層寬度一樣呢。
我這裏是直接在中間隔層畫了個白色的矩形,矩形肯定是寬度一樣的,蓋在上面就可以。這裏還發生一個奇怪的問題,for循環裏面註釋的代碼和後面for循環的代碼一樣,但是在畫弧的for循環裏面,還是沒效果!!!單獨for寫在外面,如下代碼,纔有效果。此問題還不知啥原因。
代碼如下,首先保持圖層,然後在中心點旋轉相應的角度,再畫白色的矩形
float angle=0;
for (int i = 0; i < angleList.size(); i++) {
mPaint.setColor(colorList.get(i));
if (i > 0) {
startAngle += angleList.get(i - 1);
}
canvas.drawArc(oval, startAngle, angleList.get(i), false, mPaint);
// angle+=angleList.get(i);
// if (angleList.get(i)>1){
// LogUtil.d("angle:"+angle+","+angleList.get(i));
// //畫白色分隔帶
// canvas.save();
// rectPaint.setColor(Color.WHITE);
// canvas.rotate(angle, getWidth() / 2, getHeight() / 2);
// RectF r = new RectF(getWidth() / 2, 0, getWidth() / 2 + ScreenUtil.dip2px(3), mCircleWidth+ScreenUtil.dip2px(4));
// canvas.drawRect(r, rectPaint);
// canvas.restore();
// }
}
for (int i=0;i<angleList.size();i++){
angle+=angleList.get(i);
if (angleList.get(i)>1){
LogUtil.d("angle:"+angle+","+angleList.get(i));
//畫白色分隔帶
canvas.save();
rectPaint.setColor(Color.WHITE);
canvas.rotate(angle, getWidth() / 2, getHeight() / 2);
RectF r = new RectF(getWidth() / 2, 0, getWidth() / 2 + ScreenUtil.dip2px(3), mCircleWidth+ScreenUtil.dip2px(4));
canvas.drawRect(r, rectPaint);
canvas.restore();
}
}
效果如下。白色寬度保持一致了。
剩下來就是畫比例文字了。
只要我們把中心點平移到黑點。則就可以直接drawText畫文字了。
代碼如下。首先我們座標移動到圓中心點。角度a就是弧形角度的一半。外邊圓的半徑,減去弧寬度的一半,就是黑點到圓中心點的距離。然後再乘以角度a的正弦 就是transX.也就是黑點的x座標,同理可得黑點的y座標。再根據字體的寬高調整下位置。就可以畫在黑點的位置。代碼如下
float preAngle=0;
for (int i=0;i<angleList.size();i++){
if (i>0) {
preAngle += angleList.get(i - 1);
}
if (angleList.get(i)>1){
//畫比例數據
canvas.save();
//先平移到中心點
canvas.translate(getWidth()/2,getHeight()/2);
//將角度轉換爲弧度
double a=Math.PI/180*(preAngle+angleList.get(i)/2);
String data=(angleList.get(i)*100/360)+"%";
float transX = (float) ((getWidth()/2 - mCircleWidth/2)*Math.sin(a))+ViewUtil.getTextRectWidth(textPaint,data)/2;
float transY = (float) ((getWidth()/2 - mCircleWidth/2)*Math.cos(a))-ViewUtil.getTextHeight(textPaint);
LogUtil.d("transX:"+transX+",transY:"+transY+","+String.valueOf(data));
canvas.translate(transX,-transY);
canvas.drawText(String.valueOf(data),0,0,textRatePaint);
canvas.restore();
}
}
效果圖如下。
完整代碼如下
public class RoundRateView extends View {
private Paint mPaint;
private int mCircleWidth; //圓環寬度
private int intervalAngle = 4;//間隔角度
private int intervalColor = Color.GRAY;//間隔顏色 默認灰色
private int aboveTextColor = Color.GRAY;//上面的文字 默認灰色
private int belowTextColor = Color.GRAY;//下面的文字 默認灰色
private int aboveTextSize = 60;//上面的文字字體大小
private int belowTextSize = 40;//下面的文字字體大小
private boolean isShowText = true; //是否顯示中間文字 默認顯示
/**
* 畫文字的畫筆
*/
private Paint textPaint;
private Paint textRatePaint;
private int colors[] = {Color.parseColor("#41A8FF")
, Color.parseColor("#86C8FF")
, Color.parseColor("#FF8B13")
, Color.parseColor("#FFB971")
, Color.parseColor("#FF8A77")
, Color.parseColor("#EEE685")
, Color.parseColor("#EECBAD")
, Color.parseColor("#EEAEEE")
, Color.parseColor("#EE3B3B")
, Color.parseColor("#EDEDED")};
private List<Integer> angleList = new ArrayList<>(); //所有的角度 集合
private List<Integer> colorList = new ArrayList<>(); //所有的色值 集合
private List<Integer> dataList=new ArrayList<>();
private RectF oval;
private double allMoney;
private boolean isShowMoney = true; //是否是明文顯示錢數,默認是明文顯示
// private Paint p;
public RoundRateView(Context context) {
super(context);
init(context, null, 0);
}
public RoundRateView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public RoundRateView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
private void init(Context context, AttributeSet attrs, int defStyleAttr) {
TypedArray array = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RoundRateView, defStyleAttr, 0);
int n = array.getIndexCount();//自定義屬性個數
for (int i = 0; i < n; i++) {
int attr = array.getIndex(i);//通過索引獲取具體屬性
switch (attr) {
case R.styleable.RoundRateView_rrv_circleWidth:
mCircleWidth = array.getDimensionPixelSize(attr, (int) dip2px(20f));
if (mCircleWidth < 2) {
mCircleWidth = 2;//最小寬度是2
}
break;
case R.styleable.RoundRateView_rrv_intervalAngle:
intervalAngle = array.getDimensionPixelSize(attr, (int) dip2px(4f));
break;
case R.styleable.RoundRateView_rrv_aboveTextSize:
aboveTextSize = array.getDimensionPixelSize(attr, (int) dip2px(60));
break;
case R.styleable.RoundRateView_rrv_belowTextSize:
belowTextSize = array.getDimensionPixelSize(attr, (int) dip2px(40));
break;
case R.styleable.RoundRateView_rrv_intervalColor:
intervalColor = array.getColor(attr, Color.GRAY);
break;
case R.styleable.RoundRateView_rrv_aboveTextColor:
aboveTextColor = array.getColor(attr, Color.GRAY);
break;
case R.styleable.RoundRateView_rrv_belowTextColor:
belowTextColor = array.getColor(attr, Color.GRAY);
break;
case R.styleable.RoundRateView_rrv_isShowText:
isShowText = array.getBoolean(attr, true);
break;
}
}
array.recycle();//定義完後屬性對象回
mPaint = new Paint(); //創建畫筆
mPaint.setAntiAlias(true); //設置繪製時抗鋸齒
mPaint.setStyle(Paint.Style.STROKE); //設置繪畫空心(比如畫圓時畫的是空心圓而不是實心圓)
mPaint.setStrokeWidth(mCircleWidth);//設置畫筆線寬
textPaint = new Paint();
textPaint.setAntiAlias(true);
textPaint.setDither(true);
textRatePaint = new Paint();
textRatePaint.setAntiAlias(true);
textRatePaint.setDither(true);
textRatePaint.setTextSize(getResources().getDimension(R.dimen.s20));
textRatePaint.setColor(Color.WHITE);
textRatePaint.setTextAlign(Paint.Align.CENTER);
rectPaint.setAntiAlias(true);
rectPaint.setStyle(Paint.Style.FILL);
rectPaint.setColor(Color.WHITE);
rectPaint.setStrokeWidth(intervalAngle);
}
private Paint rectPaint = new Paint();
public void setList(List<Integer> list) {
int allIntervalAngle = 0;//所有間隔加起來的角度
int allModuleAngle; //所有模塊加起來的角度 allModuleAngle + allIntervalAngle=360;
if (list.size() > colors.length) {
return;
}
angleList.clear();
colorList.clear();
allMoney = 0d;
for (int i = 0; i < list.size(); i++) {
allMoney += (list.get(i));
}
if (list.size() == 1) { //如果只有一條數據,就不要間隔
angleList.add(360);
colorList.add(colors[0]);
} else {
for (int i = 0; i < list.size(); i++) {
if (list.get(i) != 0) {
allIntervalAngle += intervalAngle;
}
}
if (allIntervalAngle == intervalAngle) {//如果只有一條數據不爲0,就不要間隔顏色
angleList.add(360);
colorList.add(colors[0]);
} else {
allModuleAngle = 360 - allIntervalAngle;
int angle = 0;
for (int i = 0; i < list.size(); i++) {
if (list.get(i) != 0) {
int e = (int) (list.get(i) / allMoney * allModuleAngle);
dataList.add((int) (list.get(i) / allMoney)*100);
if (i == list.size() - 1) {//如果是最後一個色塊,所佔角度就是剩餘全部的角度
this.angleList.add(allModuleAngle - angle);
} else {
angle += e;
this.angleList.add(e);
}
this.angleList.add(intervalAngle);
this.colorList.add(colors[i]);
this.colorList.add(intervalColor);
}
}
}
}
invalidate();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthPixels = this.getResources().getDisplayMetrics().widthPixels;//獲取屏幕寬
int heightPixels = this.getResources().getDisplayMetrics().heightPixels;//獲取屏幕高
int width = MeasureSpec.getSize(widthMeasureSpec);
int hedight = MeasureSpec.getSize(heightMeasureSpec);
int minWidth = Math.min(widthPixels, width);
int minHedight = Math.min(heightPixels, hedight);
setMeasuredDimension(Math.min(minWidth, minHedight), Math.min(minWidth, minHedight));
}
public void setIsShowText(boolean isShowText) {
this.isShowText = isShowText;
invalidate();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
drawCircle(canvas);
if (isShowText) {
drawText(canvas);
}
drawInnerCicle(canvas);
}
private void drawInnerCicle(Canvas canvas) {
mPaint.setStrokeWidth(ScreenUtil.dip2px(4));
mPaint.setColor(getResources().getColor(R.color.time_axis_detail_sleep_title));
int radiu = (int) (getMeasuredWidth()/2 - mCircleWidth - dip2px(4));
canvas.drawCircle(getMeasuredWidth()/2,getHeight()/2,radiu,mPaint);
}
/**
* 畫出圓弧
*
* @param canvas
*/
private void drawCircle(Canvas canvas) {
if (oval == null) {
int min = Math.min(getWidth() - mCircleWidth / 2, getHeight() - mCircleWidth / 2);
oval = new RectF(mCircleWidth / 2, mCircleWidth / 2,
min, min);
}
float startAngle = -90f;
mPaint.setColor(intervalColor);
mPaint.setStrokeWidth(mCircleWidth);
float angle=0;
for (int i = 0; i < angleList.size(); i++) {
mPaint.setColor(colorList.get(i));
if (i > 0) {
startAngle += angleList.get(i - 1);
}
canvas.drawArc(oval, startAngle, angleList.get(i), false, mPaint);
// angle+=angleList.get(i);
//
// if (angleList.get(i)>1){
// LogUtil.d("angle:"+angle+","+angleList.get(i));
// //畫白色分隔帶
// canvas.save();
// rectPaint.setColor(Color.WHITE);
// canvas.rotate(angle, getWidth() / 2, getHeight() / 2);
// RectF r = new RectF(getWidth() / 2, 0, getWidth() / 2 + ScreenUtil.dip2px(3), mCircleWidth+ScreenUtil.dip2px(4));
// canvas.drawRect(r, rectPaint);
// canvas.restore();
// }
}
for (int i=0;i<angleList.size();i++){
angle+=angleList.get(i);
if (angleList.get(i)>1){
LogUtil.d("angle:"+angle+","+angleList.get(i));
//畫白色分隔帶
canvas.save();
rectPaint.setColor(Color.WHITE);
canvas.rotate(angle, getWidth() / 2, getHeight() / 2);
RectF r = new RectF(getWidth() / 2, 0, getWidth() / 2 + ScreenUtil.dip2px(3), mCircleWidth+ScreenUtil.dip2px(4));
canvas.drawRect(r, rectPaint);
canvas.restore();
}
}
float preAngle=0;
for (int i=0;i<angleList.size();i++){
if (i>0) {
preAngle += angleList.get(i - 1);
}
if (angleList.get(i)>1){
//畫比例數據
canvas.save();
//先平移到中心點
canvas.translate(getWidth()/2,getHeight()/2);
//將角度轉換爲弧度
double a=Math.PI/180*(preAngle+angleList.get(i)/2);
String data=(angleList.get(i)*100/360)+"%";
float transX = (float) ((getWidth()/2 - mCircleWidth/2)*Math.sin(a))+ViewUtil.getTextRectWidth(textPaint,data)/2;
float transY = (float) ((getWidth()/2 - mCircleWidth/2)*Math.cos(a))-ViewUtil.getTextHeight(textPaint);
LogUtil.d("transX:"+transX+",transY:"+transY+","+String.valueOf(data));
canvas.translate(transX,-transY);
canvas.drawText(String.valueOf(data),0,0,textRatePaint);
canvas.restore();
}
}
}
public String precentStr;
public String precentUnit;
/**
* 畫出中間的文字
*
* @param canvas 畫布對象
*/
private void drawText(Canvas canvas) {
int center = getWidth() / 2;
String percent;
percent=precentStr;
textPaint.setTextSize(aboveTextSize);
//防止文字邊界超過內環邊界 上面的文字大小減小 下面的文字大小也跟着減小
while (textPaint.measureText(percent) > getWidth() - 2f * mCircleWidth) {
aboveTextSize--;
belowTextSize--;
textPaint.setTextSize(aboveTextSize);
}
textPaint.setTextAlign(Paint.Align.CENTER); // 設置文字居中,文字的x座標要注意
textPaint.setColor(aboveTextColor); // 設置文字顏色
textPaint.setStrokeWidth(0); // 注意此處一定要重新設置寬度爲0,否則繪製的文字會重疊
Rect bounds = new Rect(); // 文字邊框
textPaint.getTextBounds(percent, 0, percent.length(), bounds); // 獲得繪製文字的邊界矩形
Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt(); // 獲取繪製Text時的四條線
int baseline = center + (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom; // 計算文字的基線,方法見http://blog.csdn.net/harvic880925/article/details/50423762
canvas.drawText(percent, center, baseline, textPaint); // 繪製文字
percent=precentUnit;
textPaint.setColor(belowTextColor); // 設置文字顏色
textPaint.setTextSize(belowTextSize);
//防止下面的文字超出內環邊界
while (textPaint.measureText(percent) > getWidth() - 2f * mCircleWidth) {
belowTextSize--;
textPaint.setTextSize(belowTextSize);
}
textPaint.getTextBounds(percent, 0, percent.length(), bounds); // 獲得繪製文字的邊界矩形
Paint.FontMetricsInt fontMetrics1 = textPaint.getFontMetricsInt(); // 獲取繪製Text時的四條線
int baseline1 = center + (fontMetrics1.bottom - fontMetrics1.top) / 2 - fontMetrics.bottom + 38 * 2;
canvas.drawText(percent, center, baseline1, textPaint); // 繪製文字
}
public static int px2dip(int pxValue) {
final float scale = Resources.getSystem().getDisplayMetrics().density;
return (int) (pxValue / scale + 0.5f);
}
public static float dip2px(float dipValue) {
final float scale = Resources.getSystem().getDisplayMetrics().density;
return (dipValue * scale + 0.5f);
}
public void setIsShowMoney(boolean isShowMoney) {
this.isShowMoney = isShowMoney;
invalidate();
}
}