CGSize size = [UIScreen mainScreen].bounds.size;
CGFloat cameraAspectRatio = 4.0f/3.0f;
CGFloat camViewHeight = size.width * cameraAspectRatio;
CGFloat scale = size.height / camViewHeight;
pickerController.cameraViewTransform = CGAffineTransformMakeTranslation(0, (size.height - camViewHeight) / 2.0);
pickerController.cameraViewTransform = CGAffineTransformScale(pickerController.cameraViewTransform, scale, scale);