錯誤信息:
cocos2d:SpriteFrameCache:removeSpriteFramesFromFile: create dict by fail.
Assert failed: Node still marked as running on node destruction! Was base class onExit() called in derived class onExit() implementations?
錯誤圖片:
解決方法:
遊戲一開始加載場景的類註釋 虛函數
virtual void onExit(); 及其實現函數
這樣退出函數就會由引擎接管。
出錯原因:
可能是子游戲中的某個onExit()函數實現有問題導致