Android畫對號動畫

把mCircleValueAnimator的duration設置大於零可以先畫背景再畫對號,修改畫筆樣式可以把背景化成圈或者純色背景。

package com.lianzhuo.qukanba.widget;

import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.*;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
import androidx.annotation.ColorInt;
import androidx.annotation.Nullable;

/**
 * create by chenyingjie on 2019/10/29
 * desc
 */
public class MarkView extends View {

    private Paint mPaint;
    private Paint hootPaint;
    private PathMeasure mPathMeasure;

    /**
     * 圓環路徑
     */
    private Path mCirclePath;

    /**
     * 截取的路徑
     */
    private Path mDstPath;

    /**
     * Path 長度
     */
    private float mPathLength;

    /**
     * 動畫估值
     */
    private float mAnimatorValue;

    /**
     * 圓環是否已經加載過
     */
    private boolean mIsHasCircle = false;

    /**
     * View 是個正方形,寬高中小的一個值,根據小的值來定位繪製
     */
    private int mRealSize;

    /**
     * 顏色
     */
    private int mStartColor = Color.parseColor("#d0021b");
    private int mEndColor = Color.parseColor("#d0021b");

    /**
     * 畫筆寬度
     */
    private float mStrokeWidth = 4f;

    /**
     * 圓形動畫
     */
    private ValueAnimator mCircleValueAnimator;

    /**
     * 對號
     */
    private ValueAnimator mRightMarkValueAnimator;

    /**
     * 默認大小
     */
    private static final int DEFAULT_SIZE = 15;

    /**
     * 動畫執行時間
     */
    public static final int ANIMATOR_TIME = 1000;

    public MarkView(Context context) {
        this(context, null);
    }

    public MarkView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        // 初始化畫筆
        initPaint();

        // 初始化動畫
        initCircleAnimator();

        // 利用 post 獲取 View 的寬高
        // post 內任務,會在第2次執行 onMeasure() 方法後執行
        post(() -> {
            // 初始化圓環 Path
            initCirclePath();
            // 初始化線性漸變
            // 由於要使用 mRealSize ,放 post 內
            initShader();
        });
    }

    /**
     * 開啓動畫
     */
    public void startAnimator() {
        setVisibility(VISIBLE);
        hootPaint.setStrokeWidth(mStrokeWidth);
        hootPaint.setColor(mStartColor);
        mCircleValueAnimator.start();
    }

    /**
     * 設置顏色
     */
    public void setColor(@ColorInt int startColor, @ColorInt int endColor) {
        this.mStartColor = startColor;
        this.mEndColor = endColor;
    }

    /**
     * 設置畫筆粗細
     */
    public void setStrokeWidth(float strokeWidth) {
        this.mStrokeWidth = strokeWidth;
    }

    /**
     * 測量,強制將 View 設置爲正方形
     * 當寬和高有一個爲 wrap_content 時,就將寬高都定爲 150 px
     * 當寬或者高有一個小於 150 px 時,都設置爲 150 px
     */
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int wSpecMode = MeasureSpec.getMode(widthMeasureSpec);
        int wSpecSize = MeasureSpec.getSize(widthMeasureSpec);
        int hSpecMode = MeasureSpec.getMode(heightMeasureSpec);
        int hSpecSize = MeasureSpec.getSize(heightMeasureSpec);

        // 取寬高中小的,強制設置成爲正方形
        int realSize = Math.min(wSpecSize, hSpecSize);
        // 寬高模式是否有一個爲 AT_MOST
        boolean isAnyOneAtMost = (wSpecMode == MeasureSpec.AT_MOST || hSpecMode == MeasureSpec.AT_MOST);
        if (!isAnyOneAtMost) {
            // 將寬高中小的值 realSize 與 150px 比較,取大的值
            realSize = Math.max(realSize, DEFAULT_SIZE);
            setMeasuredDimension(realSize, realSize);
        } else {
            setMeasuredDimension(DEFAULT_SIZE, DEFAULT_SIZE);
        }
    }

    /**
     * 繪製
     * @param canvas 畫布
     */
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        if (mDstPath == null) {
            return;
        }
        // 繪製已經記錄過的圓圈 Path
        if (mIsHasCircle) {
            canvas.drawPath(mCirclePath, mPaint);
        }

        // 刷新當前截取 Path
        mDstPath.reset();

        // 避免硬件加速的Bug
        mDstPath.lineTo(0, 0);

        // 截取片段
        float stop = mPathLength * mAnimatorValue;
        mPathMeasure.getSegment(0, stop, mDstPath, true);
        // 繪製截取的片段
        canvas.drawPath(mDstPath, hootPaint);
    }

    /**
     * 當View從屏幕消失時,關閉可能在執行的動畫,以免可能出現內存泄漏
     */
    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        // 取消圓形動畫
        boolean isCircleNeedCancel = (mCircleValueAnimator != null && mCircleValueAnimator.isRunning());
        if (isCircleNeedCancel) {
            mCircleValueAnimator.cancel();
        }

        // 取消對號動畫
        boolean isRightMarkNeedCancel = (mRightMarkValueAnimator != null && mRightMarkValueAnimator.isRunning());
        if (isRightMarkNeedCancel) {
            mRightMarkValueAnimator.cancel();
        }
    }


    /**
     * 線性漸變
     */
    private void initShader() {
        // 使用線性漸變
        LinearGradient shader = new LinearGradient(0, 0, mRealSize, mRealSize, mStartColor, mEndColor, Shader.TileMode.REPEAT);
        hootPaint.setShader(shader);
    }

    /**
     * 畫筆
     */
    private void initPaint() {
        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mPaint.setColor(Color.parseColor("#b3000000"));
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setStrokeJoin(Paint.Join.ROUND);

        hootPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        hootPaint.setStyle(Paint.Style.STROKE);
        hootPaint.setStrokeJoin(Paint.Join.ROUND);
    }

    /**
     * 繪製路徑
     */
    private void initCirclePath() {
        // 獲取View 的寬
        mRealSize = getWidth();

        // 添加圓環路徑
        mCirclePath = new Path();
        float x = mRealSize / 2f;
        float y = mRealSize / 2f;
        float radius = x / 3 * 2;
        mCirclePath.addCircle(x, y, radius, Path.Direction.CW);

        // PathMeasure
        mPathMeasure = new PathMeasure();
        mPathMeasure.setPath(mCirclePath, false);

        // 此時爲圓的周長
        mPathLength = mPathMeasure.getLength();

        // Path dst 用來存儲截取的Path片段
        mDstPath = new Path();
    }

    /**
     * 初始化圓形動畫
     */
    private void initCircleAnimator() {
        // 圓環動畫
        mCircleValueAnimator = ValueAnimator.ofFloat(0, 1);

        // 動畫過程
        mCircleValueAnimator.addUpdateListener(animation -> {
            mAnimatorValue = (float) animation.getAnimatedValue();
            invalidate();
        });

        // 動畫時間
        mCircleValueAnimator.setDuration(0);

        // 插值器
        mCircleValueAnimator.setInterpolator(new AccelerateDecelerateInterpolator());

        // 圓環結束後,開啓對號的動畫
        mCircleValueAnimator.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                mIsHasCircle = true;
                initMarkAnimator();
                initRightMarkPath();
                mRightMarkValueAnimator.start();
            }
        });
    }

    /**
     * 初始化對號動畫
     */
    private void initMarkAnimator() {
        mRightMarkValueAnimator = ValueAnimator.ofFloat(0, 1);
        // 動畫過程
        mRightMarkValueAnimator.addUpdateListener(animation -> {
            mAnimatorValue = (float) animation.getAnimatedValue();
            invalidate();
        });

        // 動畫時間
        mRightMarkValueAnimator.setDuration(ANIMATOR_TIME);

        // 插值器
        mRightMarkValueAnimator.setInterpolator(new AccelerateDecelerateInterpolator());

        mRightMarkValueAnimator.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                setVisibility(INVISIBLE);
            }
        });
    }

    /**
     * 關聯對號 Path
     */
    private void initRightMarkPath() {
        Path path = new Path();
        // 對號起點
        float startX = (float) (0.3 * mRealSize);
        float startY = (float) (0.5 * mRealSize);
        path.moveTo(startX, startY);

        // 對號拐角點
        float cornerX = (float) (0.43 * mRealSize);
        float cornerY = (float) (0.66 * mRealSize);
        path.lineTo(cornerX, cornerY);

        // 對號終點
        float endX = (float) (0.75 * mRealSize);
        float endY = (float) (0.4 * mRealSize);
        path.lineTo(endX, endY);

        // 重新關聯Path
        mPathMeasure.setPath(path, false);

        // 此時爲對號 Path 的長度
        mPathLength = mPathMeasure.getLength();
    }
}

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