#include<iostream>
#include<cstdio>
#include<cmath>
using namespace std;
#define MAX(a,b) ((a)>(b) ? (a):(b))
#define MIN(a,b) ((a)<(b) ? (a):(b))
int n;
struct point{
double x,y;
};
struct line{
point a,b;
}lin[110];
double judge(point a,point b,point c)
{
return (b.x-a.x)*(c.y-b.y)-(c.x-b.x)*(b.y-a.y);
}
double dis(point a,point b)
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
bool intersect(double x,double y,double x1,double y1)
{
point a,b;
a.x=x; a.y=y; b.x=x1; b.y=y1;
if(dis(a,b)<1e-8) return 0;
for(int i=0;i<n;i++)
{
if(judge(a,b,lin[i].a)*judge(a,b,lin[i].b)>0) return 0;
}
return 1;
}
int main()
{
int t;
scanf("%d",&t);
while(t--)
{
int i,j,flag=1;
scanf("%d",&n);
for(i=0;i<n;i++) scanf("%lf%lf%lf%lf",&lin[i].a.x,&lin[i].a.y,&lin[i].b.x,&lin[i].b.y);
if(n==1) {printf("Yes!\n"); continue;}
for(i=0;i<n&&flag;i++)
for(j=i+1;j<n&&flag;j++)
{
if(intersect(lin[i].a.x,lin[i].a.y,lin[j].a.x,lin[j].a.y)||
intersect(lin[i].a.x,lin[i].a.y,lin[j].b.x,lin[j].b.y)||
intersect(lin[i].b.x,lin[i].b.y,lin[j].a.x,lin[j].a.y)||
intersect(lin[i].b.x,lin[i].b.y,lin[j].b.x,lin[j].b.y))
{
printf("Yes!\n");
flag=0;
}
}
if(flag) printf("No!\n");
}
return 0;
}