算法需要將預覽大小與手機的分辨率掛鉤,才能夠在不同分辨率的手機上面預覽都不變形。
/**
* 獲取最佳預覽大小
* @param parameters 相機參數
* @param screenResolution 屏幕寬高
* @return
*/
private Point getBestCameraResolution(Camera.Parameters parameters, Point screenResolution) {
float tmp = 0f;
float mindiff = 100f;
float x_d_y = (float) screenResolution.x / (float) screenResolution.y;
Size best = null;
List<Size> supportedPreviewSizes = parameters.getSupportedPreviewSizes();
for (Size s : supportedPreviewSizes) {
tmp = Math.abs(((float) s.height / (float) s.width) - x_d_y);
if (tmp < mindiff) {
mindiff = tmp;
best = s;
}
}
return new Point(best.width, best.height);
}
獲取屏幕寬高的方法如下:
/**
* 獲取屏幕寬度和高度,單位爲px
* @param context
* @return
*/
public static Point getScreenMetrics(Context context){
DisplayMetrics dm =context.getResources().getDisplayMetrics();
int w_screen = dm.widthPixels;
int h_screen = dm.heightPixels;
return new Point(w_screen, h_screen);
}