討論haXe請加Q羣:30373020
電子書:
英文網站:
haXe官網: http://haxe.org/
NME官網: http://www.nme.io/
NME官方論壇: http://www.nme.io/community/forums/
NME問題跟蹤: https://haxenme.atlassian.net/browse/NME
NME郵件列表: http://haxe.org/forum/thread/3611?lang=cn
haXe官方Google圈子(需翻牆): https://groups.google.com/forum/#!forum/haxelang
Jeash(Flash圖形API的HTML5實現,包含在NME中)官網: http://jeash.com/
haXenode官網: http://haxenode.org/
haXe視頻: http://haxecasts.com/
IntelliJ IDEA haXe插件的問題跟蹤: http://youtrack.jetbrains.com/issues/IDEA?q=%23Haxe
英文博客:
Game Haxe: http://gamehaxe.com/
Joshua Granick: http://www.joshuagranick.com/blog/
Philippe.me: http://philippe.elsass.me/
Giggling Corpse: http://www.gigglingcorpse.com/
中文網站:
天地會論壇haXe版: http://bbs.9ria.com/forum-71-1.html
China Haxer Google圈子(需翻牆): https://groups.google.com/forum/?hl=zh-CN&fromgroups#!forum/china-haxers
中文博客:
RocksWang(本文作者): http://blog.csdn.net/rocks_lee
楊博: http://www.ac.net.blog.163.com/
開發資料:
NMML文件格式定義: https://gist.github.com/1763850
NME從頭開始(很老的文章,僅供參考): http://gamehaxe.com/2011/04/05/nme-from-scratch/
NME的Stage3D支持: http://www.wighawag.com/blog/2012/12/NME-Stage3D-support
haXe錯誤信息說明: http://www.joshuagranick.com/blog/2012/10/05/glossary-of-haxe-error-messages/
庫 - haxelib:
haXeFlixel - AS3遊戲引擎Flixel的haXe移植版: http://www.haxeflixel.com/
Nape物理引擎: http://napephys.com/
Box2D物理引擎的haXe移植版: http://code.google.com/p/box2dhx/
Actuate緩動引擎: https://github.com/jgranick/actuate
AS3到haXe的移植工具: http://code.google.com/p/haxe/source/browse/#svn%2Fother%2Fas3hx
hxcollision基於分離軸算法的碰撞檢測引擎: https://github.com/FuzzYspo0N/hxcollision
遊戲性能測試程序: https://github.com/elsassph/nme-runnermark
Flambe跨平臺多人遊戲引擎: https://github.com/aduros/flambe
hxformat多種文件格式支持: http://code.google.com/p/hxformat/
flinthx粒子系統: https://github.com/sergey-miryanov/flinthx
HyperTouch基於本地擴展的手勢引擎: https://github.com/shoebox/HyperTouch/