Android、iPhone和Java三個平臺一致的加密工具

 

移動開發中遇到的最讓人糾結的要屬Java、Android和iPhone三個平臺加解密不一致的問題。因爲手機端後臺通常是用JAVA開發的Web Service,Android和iPhone客戶端調用同樣的Web Service接口,爲了數據安全考慮,要對數據進行加密。頭疼的問題就來了,很難編寫出一套加密程序,在3個平臺間加解密的結果一致,總不能爲Android和iPhone兩個客戶端各寫一套Web Service接口吧?我相信還會有很多朋友爲此困惑,在此分享一套3DES加密程序,能夠實現Java、Android和iPhone三個平臺加解密一致。

        首先是JAVA端的加密工具類,它同樣適用於Android端,無需任何修改,即可保證Java與Android端的加解密一致,並且中文不會亂碼。

package org.liuyq.des3;

import java.security.Key;

import javax.crypto.Cipher;
import javax.crypto.SecretKeyFactory;
import javax.crypto.spec.DESedeKeySpec;
import javax.crypto.spec.IvParameterSpec;

/**
 * 3DES加密工具類
 */
public class Des3 {
	// 密鑰
	private final static String secretKey = "liuyunqiang@lx100$#365#$";
	// 向量
	private final static String iv = "01234567";
	// 加解密統一使用的編碼方式
	private final static String encoding = "utf-8";

	/**
	 * 3DES加密
	 * 
	 * @param plainText 普通文本
	 * @return
	 * @throws Exception 
	 */
	public static String encode(String plainText) throws Exception {
		Key deskey = null;
		DESedeKeySpec spec = new DESedeKeySpec(secretKey.getBytes());
		SecretKeyFactory keyfactory = SecretKeyFactory.getInstance("desede");
		deskey = keyfactory.generateSecret(spec);

		Cipher cipher = Cipher.getInstance("desede/CBC/PKCS5Padding");
		IvParameterSpec ips = new IvParameterSpec(iv.getBytes());
		cipher.init(Cipher.ENCRYPT_MODE, deskey, ips);
		byte[] encryptData = cipher.doFinal(plainText.getBytes(encoding));
		return Base64.encode(encryptData);
	}

	/**
	 * 3DES解密
	 * 
	 * @param encryptText 加密文本
	 * @return
	 * @throws Exception
	 */
	public static String decode(String encryptText) throws Exception {
		Key deskey = null;
		DESedeKeySpec spec = new DESedeKeySpec(secretKey.getBytes());
		SecretKeyFactory keyfactory = SecretKeyFactory.getInstance("desede");
		deskey = keyfactory.generateSecret(spec);
		Cipher cipher = Cipher.getInstance("desede/CBC/PKCS5Padding");
		IvParameterSpec ips = new IvParameterSpec(iv.getBytes());
		cipher.init(Cipher.DECRYPT_MODE, deskey, ips);

		byte[] decryptData = cipher.doFinal(Base64.decode(encryptText));

		return new String(decryptData, encoding);
	}
}


上面的加密工具類會使用到Base64這個類,該類的源代碼如下:

import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.OutputStream;

/**
 * Base64編碼工具類
 */
public class Base64 {
	private static final char[] legalChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".toCharArray();

	public static String encode(byte[] data) {
		int start = 0;
		int len = data.length;
		StringBuffer buf = new StringBuffer(data.length * 3 / 2);

		int end = len - 3;
		int i = start;
		int n = 0;

		while (i <= end) {
			int d = ((((int) data[i]) & 0x0ff) << 16) | ((((int) data[i + 1]) & 0x0ff) << 8) | (((int) data[i + 2]) & 0x0ff);

			buf.append(legalChars[(d >> 18) & 63]);
			buf.append(legalChars[(d >> 12) & 63]);
			buf.append(legalChars[(d >> 6) & 63]);
			buf.append(legalChars[d & 63]);

			i += 3;

			if (n++ >= 14) {
				n = 0;
				buf.append(" ");
			}
		}

		if (i == start + len - 2) {
			int d = ((((int) data[i]) & 0x0ff) << 16) | ((((int) data[i + 1]) & 255) << 8);

			buf.append(legalChars[(d >> 18) & 63]);
			buf.append(legalChars[(d >> 12) & 63]);
			buf.append(legalChars[(d >> 6) & 63]);
			buf.append("=");
		} else if (i == start + len - 1) {
			int d = (((int) data[i]) & 0x0ff) << 16;

			buf.append(legalChars[(d >> 18) & 63]);
			buf.append(legalChars[(d >> 12) & 63]);
			buf.append("==");
		}

		return buf.toString();
	}

	private static int decode(char c) {
		if (c >= 'A' && c <= 'Z')
			return ((int) c) - 65;
		else if (c >= 'a' && c <= 'z')
			return ((int) c) - 97 + 26;
		else if (c >= '0' && c <= '9')
			return ((int) c) - 48 + 26 + 26;
		else
			switch (c) {
			case '+':
				return 62;
			case '/':
				return 63;
			case '=':
				return 0;
			default:
				throw new RuntimeException("unexpected code: " + c);
			}
	}

	/**
	 * Decodes the given Base64 encoded String to a new byte array. The byte array holding the decoded data is returned.
	 */

	public static byte[] decode(String s) {

		ByteArrayOutputStream bos = new ByteArrayOutputStream();
		try {
			decode(s, bos);
		} catch (IOException e) {
			throw new RuntimeException();
		}
		byte[] decodedBytes = bos.toByteArray();
		try {
			bos.close();
			bos = null;
		} catch (IOException ex) {
			System.err.println("Error while decoding BASE64: " + ex.toString());
		}
		return decodedBytes;
	}

	private static void decode(String s, OutputStream os) throws IOException {
		int i = 0;

		int len = s.length();

		while (true) {
			while (i < len && s.charAt(i) <= ' ')
				i++;

			if (i == len)
				break;

			int tri = (decode(s.charAt(i)) << 18) + (decode(s.charAt(i + 1)) << 12) + (decode(s.charAt(i + 2)) << 6) + (decode(s.charAt(i + 3)));

			os.write((tri >> 16) & 255);
			if (s.charAt(i + 2) == '=')
				break;
			os.write((tri >> 8) & 255);
			if (s.charAt(i + 3) == '=')
				break;
			os.write(tri & 255);

			i += 4;
		}
	}
}


接下來是iPhone端的加密程序,當然是用Ojbective-C寫的3DES加密程序,源代碼如下:

//
//  DES3Util.h
//

#import <Foundation/Foundation.h>


@interface DES3Util : NSObject {

}

// 加密方法
+ (NSString*)encrypt:(NSString*)plainText;

// 解密方法
+ (NSString*)decrypt:(NSString*)encryptText;

@end


 

//
//  DES3Util.m
//

#import "DES3Util.h"
#import <CommonCrypto/CommonCryptor.h>
#import "GTMBase64.h"

#define gkey			@"liuyunqiang@lx100$#365#$"
#define gIv             @"01234567"

@implementation DES3Util

// 加密方法
+ (NSString*)encrypt:(NSString*)plainText {
    NSData* data = [plainText dataUsingEncoding:NSUTF8StringEncoding];
	size_t plainTextBufferSize = [data length];
	const void *vplainText = (const void *)[data bytes];
    
    CCCryptorStatus ccStatus;
    uint8_t *bufferPtr = NULL;
    size_t bufferPtrSize = 0;
    size_t movedBytes = 0;
    
    bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1);
    bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t));
    memset((void *)bufferPtr, 0x0, bufferPtrSize);
    
    const void *vkey = (const void *) [gkey UTF8String];
    const void *vinitVec = (const void *) [gIv UTF8String];
    
    ccStatus = CCCrypt(kCCEncrypt,
                       kCCAlgorithm3DES,
                       kCCOptionPKCS7Padding,
                       vkey,
                       kCCKeySize3DES,
                       vinitVec,
                       vplainText,
                       plainTextBufferSize,
                       (void *)bufferPtr,
                       bufferPtrSize,
                       &movedBytes);
    
    NSData *myData = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes];
	NSString *result = [GTMBase64 stringByEncodingData:myData];
    return result;
}

// 解密方法
+ (NSString*)decrypt:(NSString*)encryptText {
    NSData *encryptData = [GTMBase64 decodeData:[encryptText dataUsingEncoding:NSUTF8StringEncoding]];
	size_t plainTextBufferSize = [encryptData length];
	const void *vplainText = [encryptData bytes];
    
    CCCryptorStatus ccStatus;
    uint8_t *bufferPtr = NULL;
    size_t bufferPtrSize = 0;
    size_t movedBytes = 0;
    
    bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1);
    bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t));
    memset((void *)bufferPtr, 0x0, bufferPtrSize);
    
    const void *vkey = (const void *) [gkey UTF8String];
    const void *vinitVec = (const void *) [gIv UTF8String];
    
    ccStatus = CCCrypt(kCCDecrypt,
                       kCCAlgorithm3DES,
                       kCCOptionPKCS7Padding,
                       vkey,
                       kCCKeySize3DES,
                       vinitVec,
                       vplainText,
                       plainTextBufferSize,
                       (void *)bufferPtr,
                       bufferPtrSize,
                       &movedBytes);
    
    NSString *result = [[[NSString alloc] initWithData:[NSData dataWithBytes:(const void *)bufferPtr 
								length:(NSUInteger)movedBytes] encoding:NSUTF8StringEncoding] autorelease];
    return result;
}

@end


iPhone端的加密工具類中引入了“GTMBase64.h”,這是iOS平臺的Base64編碼工具類,就不在這裏貼出相關代碼了,需要的百度一下就能找到。

        這樣,JAVA,Android和iPhone三個平臺的加密不一致問題就可以解決了。其實,對此問題,還有一種更好的實現方式,那就是用C語言寫一套加密程序,這樣在iOS平臺是可以直接使用C程序的,而在Java和Android端通過JNI去調用C語言編寫的加密方法,這樣也可以實現3個平臺調用同一套加密程序。

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