自定義View是我們作爲一個“猿”必要掌握的招數,下面介紹下招數。
1.首先在onMeasure方法中量測量View和它的內容來確定測量的寬度和高度。
onMeasure(int widthMeasureSpec, int heightMeasureSpec)
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// 獲取視圖寬高
mWidth = MeasureSpec.getSize(widthMeasureSpec);
mHeight = MeasureSpec.getSize(heightMeasureSpec);
// 取最小值
if (mWidth != mHeight) {
int mMin = Math.min(mWidth, mHeight);
mWidth = mMin;
mHeight = mMin;
}
setMeasuredDimension(mWidth, mHeight);
}
2.在onDraw方法中得到Canvas(畫布)繪製圖案
draw(Canvas canvas)
得到畫布後先用畫筆(Paint)畫出對應的圖案。
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
drawConfig(canvas);// 初始設置
drawCircle(canvas);// 繪製圓
drawScaleLine(canvas);// 繪製刻度線
drawIndicator(canvas);// 繪製光標
drawTitleText(canvas);// 繪製標題文本
drawContentText(canvas);// 繪製內容文本
}
3.效果圖如下:
4.源碼如下:
/**
* 作者:秦川小將
* 描述:CircleProgressView
*/
public class CircleProgressView extends View {
private Context mContext;
/**
* 視圖寬高
*/
private int mWidth, mHeight;
/**
* 畫圓所在的距形區域
*/
private RectF mRectF;
/**
* 畫圓和刻度線
*/
private Paint mPaint;
/**
* 畫光標
*/
private Paint mIndicatorPaint;
/**
* 圓線條粗細
*/
private int mStrokeWidth = 5;
/**
* 進度圓線條粗細
*/
private int mProgressLineWidth = 8;
/**
* 刻度線粗細
*/
private int mScaleLineWidth = 2;
/**
* 進度
*/
private float mProgress = 0;
/**
* 進度最大值,默認100
*/
private float mMaxProgress = 100;
/**
* 線條顏色
*/
private int mCircleLineColor;
/**
* 進度條顏色
*/
private int mCircleProgressLineColor;
/**
* 圓弧線寬
*/
private float mCircleBorderWidth;
/**
* 內邊距
*/
private float mCirclePadding;
/**
* 標題文本
*/
private String mTitleText;
/**
* 內容文本
*/
private String mContentText;
/**
* 標題文本大小
*/
private int mTitleTextSize;
/**
* 內容文本大小
*/
private int mContentTextSize;
/**
* 標題字體顏色
*/
private int mTitleTextColor;
/**
* 內容字體顏色
*/
private int mContentTextColor;
public CircleProgressView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
private void init(Context context, AttributeSet attrs) {
this.mContext = context;
mRectF = new RectF();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mIndicatorPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
TypedArray mArray = context.obtainStyledAttributes(attrs, R.styleable.CircleProgressView);
mCircleLineColor = mArray.getColor(R.styleable.CircleProgressView_circleLineColor, Color.parseColor("#D3D3D3"));
mCircleProgressLineColor = mArray.getColor(R.styleable.CircleProgressView_circleProgressLineColor, Color.parseColor("#FFFFFF"));
mCircleBorderWidth = mArray.getDimensionPixelSize(R.styleable.CircleProgressView_circleLineBorderWidth, dip2px(10));
mCirclePadding = mArray.getDimensionPixelSize(R.styleable.CircleProgressView_circleLinePadding, dip2px(5));
mTitleTextSize = mArray.getDimensionPixelSize(R.styleable.CircleProgressView_circleTitleTextSize, dip2px(20));
mContentTextSize = mArray.getDimensionPixelSize(R.styleable.CircleProgressView_circleContentTextSize, dip2px(20));
mTitleTextColor = mArray.getColor(R.styleable.CircleProgressView_circleTitleTextColor, Color.parseColor("#FFFFFF"));
mContentTextColor = mArray.getColor(R.styleable.CircleProgressView_circleContentTextColor, Color.parseColor("#FFFFFF"));
mArray.recycle();
}
/**
* 設置最大值
*
* @param maxProgress
*/
public void setMaxProgress(float maxProgress) {
this.mMaxProgress = maxProgress;
}
/**
* 設置進度
*
* @param progress 進度值
*/
public void setProgress(float progress) {
this.mProgress = progress;
invalidate();
}
/**
* 設置進度
*
* @param progress 進度值
* @param duration 動畫時長
*/
public void setProgress(float progress, long duration) {
setProgressAnimator(progress, duration);
}
/**
* 設置進度動畫
*
* @param progress 進度值
* @param duration 動畫持續時長
*/
private void setProgressAnimator(float progress, long duration) {
float mDuration = ((mMaxProgress / duration) * progress) * 1000;
ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, progress);
valueAnimator.setDuration((long) mDuration);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
mProgress = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
valueAnimator.start();
}
/**
* 設置進度條線條粗細
*
* @param width
*/
public void setProgressLineWidth(int width) {
this.mProgressLineWidth = width;
}
/**
* 設置刻度線線條粗細
*
* @param width
*/
public void setScaleLineWidth(int width) {
this.mScaleLineWidth = width;
}
/**
* 設置底圓線條顏色
*
* @param color
*/
public void setCircleLineColor(int color) {
this.mCircleLineColor = color;
}
/**
* 設置進度調線條顏色
*
* @param color
*/
public void setCircleProgressLineColor(int color) {
this.mCircleProgressLineColor = color;
}
/**
* 設置刻度線外邊距
*
* @param width
*/
public void setCircleBorderWidth(float width) {
this.mCircleBorderWidth = width;
}
/**
* 設置刻度線內邊距
*
* @param padding
*/
public void setCirclePadding(float padding) {
this.mCirclePadding = padding;
}
/**
* 設置標題
*
* @param title
*/
public void setTitleText(String title) {
this.mTitleText = title;
}
/**
* 設置標題字體顏色
*
* @param color
*/
public void setTitleTextColor(int color) {
this.mTitleTextColor = color;
}
/**
* 標題字體大小
*
* @param size
*/
public void setTitleTextSize(int size) {
this.mTitleTextSize = size;
}
/**
* 設置內容
*
* @param content
*/
public void setContentText(String content) {
this.mContentText = content;
}
/**
* 設置內容字體顏色
*
* @param color
*/
public void setContentTextColor(int color) {
this.mContentTextColor = color;
}
/**
* 內容字體大小
*
* @param size
*/
public void setContentTextSize(int size) {
this.mContentTextSize = size;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// 獲取視圖寬高
mWidth = MeasureSpec.getSize(widthMeasureSpec);
mHeight = MeasureSpec.getSize(heightMeasureSpec);
// 取最小值
if (mWidth != mHeight) {
int mMin = Math.min(mWidth, mHeight);
mWidth = mMin;
mHeight = mMin;
}
setMeasuredDimension(mWidth, mHeight);
}
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
drawConfig(canvas);// 初始設置
drawCircle(canvas);// 繪製圓
drawScaleLine(canvas);// 繪製刻度線
drawIndicator(canvas);// 繪製光標
drawTitleText(canvas);// 繪製標題文本
drawContentText(canvas);// 繪製內容文本
}
/**
* 初始設置
*/
private void drawConfig(Canvas canvas) {
mPaint.setAntiAlias(true);// 是否抗鋸齒
canvas.drawColor(Color.TRANSPARENT); // 設置畫布爲透明
mPaint.setStyle(Paint.Style.STROKE);
// 位置
mRectF.left = 20; // 左上角X
mRectF.top = 20; // 左上角Y
mRectF.right = getWidth() - 20; // 右下角X
mRectF.bottom = getWidth() - 20; // 右下角Y
}
/**
* 繪製圓
*
* @param canvas
*/
private void drawCircle(Canvas canvas) {
canvas.save();
// 繪製底層圓
mPaint.setStrokeWidth(mStrokeWidth);
mPaint.setColor(mCircleLineColor);
canvas.drawArc(mRectF, -90, 360, false, mPaint);
// 繪製進度圓
mPaint.setStrokeWidth(mProgressLineWidth);
mPaint.setColor(mCircleProgressLineColor);
canvas.drawArc(mRectF, -90, (mProgress / mMaxProgress) * 360, false, mPaint);
canvas.restore();
}
/**
* 繪製刻度線
*
* @param canvas
*/
private void drawScaleLine(Canvas canvas) {
canvas.save();
//半徑
float mRadius = (getMeasuredWidth() - mCirclePadding * 3) / 2 - mCirclePadding;
//X軸中點座標
int mCenterX = getMeasuredWidth() / 2;
// 設置刻度線顏色
mPaint.setColor(mCircleLineColor);
mPaint.setStrokeWidth(mScaleLineWidth);
for (float i = 0; i < 360; i += 3.6) {
double mArc = i * Math.PI / 180;
float mStartX = (float) (mCenterX + (mRadius - mCircleBorderWidth) * Math.sin(mArc));
float mStartY = (float) (mCenterX + (mRadius - mCircleBorderWidth) * Math.cos(mArc));
float mStopX = (float) (mCenterX + mRadius * Math.sin(mArc) + 1);
float mStopY = (float) (mCenterX + mRadius * Math.cos(mArc) + 1);
canvas.drawLine(mStartX, mStartY, mStopX, mStopY, mPaint);
}
canvas.restore();
}
/**
* 繪製光標
*
* @param canvas
*/
private void drawIndicator(Canvas canvas) {
canvas.save();
float mRadius = getMeasuredWidth() / 2 - 20;
// 計算從正上方旋轉了多少度
float mArc = (mProgress / mMaxProgress) * 360;
// 計算圓弧上X,Y軸座標
float mIndicatorX = mRectF.centerX() + (float) (mRadius * Math.cos(Math.toRadians(mArc + 270)));
float mIndicatorY = mRectF.centerY() + (float) (mRadius * Math.sin(Math.toRadians(mArc + 270)));
// 設置相關屬性
mIndicatorPaint.setAntiAlias(true);
mIndicatorPaint.setStyle(Paint.Style.FILL);
mIndicatorPaint.setColor(mCircleProgressLineColor);
// 設置過濾器,設置模糊效果時需關閉硬件加速器
mIndicatorPaint.setMaskFilter(new BlurMaskFilter(dip2px(3), BlurMaskFilter.Blur.NORMAL));
canvas.drawCircle(mIndicatorX, mIndicatorY, dip2px(3), mIndicatorPaint);
canvas.restore();
}
/**
* 繪製標題文本
*
* @param canvas
*/
private void drawTitleText(Canvas canvas) {
if (!TextUtils.isEmpty(mTitleText)) {
canvas.save();
mPaint.setColor(mTitleTextColor);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setTextSize(mTitleTextSize);
int mTextHeight = mHeight / 4;
int mTextWidth = (int) mPaint.measureText(mTitleText, 0, mTitleText.length());
canvas.drawText(mTitleText, (mWidth / 2) - (mTextWidth / 2), (mHeight / 3) + (mTextHeight / 2), mPaint);
canvas.restore();
}
}
/**
* 繪製內容文本
*
* @param canvas
*/
private void drawContentText(Canvas canvas) {
if (!TextUtils.isEmpty(mContentText)) {
canvas.save();
mPaint.setColor(mContentTextColor);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setTextSize(mContentTextSize);
int mTextHeight = mHeight / 4;
int mTextWidth = (int) mPaint.measureText(mContentText, 0, mContentText.length());
canvas.drawText(mContentText, (mWidth / 2) - (mTextWidth / 2), ((mHeight / 4) + (mTextHeight / 2)) * 1.8F, mPaint);
canvas.restore();
}
}
public int dip2px(float dipValue) {
final float scale = mContext.getResources().getDisplayMetrics().density;
return (int) (dipValue * scale + 0.5f);
}
}
3.自定義屬性:
<declare-styleable name="CircleProgressView">
<!--圓內刻度線寬度-->
<attr name="circleLineBorderWidth" format="reference|dimension|integer" />
<!--圓內刻度線內邊距-->
<attr name="circleLinePadding" format="reference|dimension|integer" />
<!--線條顏色-->
<attr name="circleLineColor" format="reference|color" />
<!--進度條線條顏色-->
<attr name="circleProgressLineColor" format="reference|color" />
<!--標題文本字體大小-->
<attr name="circleTitleTextSize" format="reference|dimension|integer" />
<!--內容文字大小-->
<attr name="circleContentTextSize" format="reference|dimension|integer" />
<!--標題文本字體顏色-->
<attr name="circleTitleTextColor" format="reference|color" />
<!--內容文本字體顏色-->
<attr name="circleContentTextColor" format="reference|color" />
</declare-styleable>
5.在佈局中使用
<!-- 這裏只對文本Size進行了設置,其他屬性根據自己需求進行設置-->
<com.example.app.view.widget.CircleProgressView
android:layout_width="200dp"
android:layout_height="200dp"
circle:circleContentTextSize="25sp" />
6.在java代碼中使用
mProgress.setTitleText("No.1");
mProgress.setContentText("Super VIP");
mProgress.setMaxProgress(100);
mProgress.setProgress(60, 3000);