DirectSound開發

 
 
獲取語音設備並創建Interface
 
    DirectSound開發中常常需要獲取系統當前可用的語音設備列表,在SDK Samples中最先介紹了它。DirectX將它封裝成函數DirectSoundEnumerate/DirectSoundCaptureEnumerate,我們所要做的只是以DSEnumCallback作爲接口模板,添加一個自定義的回調函數,然後簡單的調用一下即可。
    獲取設備列表後,創建DirectSound環境使用函數DirectSoundCreate8/DirectSoundCaptureCreate8。

下面是示例源代碼:

/*----------------------------------------------------------------------------------
*  File: EnumDevices.cpp
*
*  Desc: This sample shows how to enumerate DirectSound sound and capture devices.
*
*  Copyright (c) Microsoft Corp. All rights reserved.
*
*
*  DirectSoundEnumerate
*  DirectSoundCaptureEnumerate
*  DirectSoundCreate8
*  DirectSoundCaptureCreate8
*  DXTRACE_ERR_MSGBOX : 在DEBUG模式下用來顯示錯誤信息
*  DSEnumCallback     : 用來枚舉設備的回調函數
*-----------------------------------------------------------------------------------*/

#include <windows.h>
#include <dxerr9.h>
#include <dsound.h>
#include "resource.h"

#pragma comment( lib,"Dsound.lib" )
#ifdef _DEBUG
    #pragma comment( lib,"dxerr9.lib" )
#endif


INT_PTR CALLBACK MainDlgProc( HWND,UINT,WPARAM,LPARAM );
INT_PTR CALLBACK DSoundEnumCallback( GUID*,LPSTR, LPSTR,VOID* );
HRESULT OnInitDialog( HWND );
HRESULT InitDirectSound( HWND );
HRESULT FreeDirectSound();

#define SAFE_DELETE(p)  { if(p) { delete (p);     (p)=NULL; } }
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }

LPDIRECTSOUND8        g_pDS        = NULL; //用來存放IDirectSound8 interface地址
LPDIRECTSOUNDCAPTURE8 g_pDSCapture = NULL; //用來存放IDirectSoundCapture8 interface地址

int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pszCmdLine, int iCmdShow)
{
    //初始化COM, 可參考DirectX開發文檔中創建COM對象部分(Creating a COM Object)
    CoInitialize( NULL );

    // Display the main dialog box.
    DialogBox( hInstance, MAKEINTRESOURCE(IDD_MAIN), NULL, MainDlgProc );

    //釋放COM
    CoUninitialize();

    return TRUE;
}

//主窗口回調函數
INT_PTR CALLBACK MainDlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam )
{
    HRESULT hr;

    switch( msg )
    {
        case WM_INITDIALOG:
            if( FAILED( hr = OnInitDialog( hDlg ) ) )
            {
                DXTRACE_ERR_MSGBOX( TEXT("OnInitDialog"), hr );
                MessageBox( hDlg, "枚舉DirectSound設備錯誤,程序退出.", "EnumDevices", MB_OK | MB_ICONERROR );
                EndDialog( hDlg, IDABORT );
            }
            break;

        case WM_COMMAND:
            switch( LOWORD(wParam) )
            {
                case IDC_BUTTON_CREATE:
                    //嘗試創建
                    if( SUCCEEDED( hr = InitDirectSound( hDlg ) ) )
                        MessageBox( hDlg, TEXT("創建DirectSound interface成功."), TEXT("EnumDevices"), MB_OK );
                    else
                    {
                        DXTRACE_ERR_MSGBOX( TEXT("InitDirectSound"), hr );
                        MessageBox( hDlg, TEXT("創建DirectSound interface失敗."), TEXT("EnumDevices"), MB_OK | MB_ICONERROR );
                    }
                    break;

                case IDOK:
                    EndDialog( hDlg, IDCANCEL );
                    break;

                default:
                    return FALSE;
            }
            break;

        case WM_DESTROY:
            FreeDirectSound(); //不要忘記釋放設備
            break;

        default:
            return FALSE;
    }
    return TRUE;
}

//初始化窗體
HRESULT OnInitDialog( HWND hDlg )
{
    HRESULT hr;

    //枚舉sound devices並添加到組合框中
    HWND hSoundDeviceCombo = GetDlgItem( hDlg, IDC_COMBO_SOUND_DEVICE );
    if( FAILED( hr = DirectSoundEnumerate( (LPDSENUMCALLBACK)DSoundEnumCallback, (VOID*)hSoundDeviceCombo ) ) )
        return DXTRACE_ERR_MSGBOX( TEXT("DirectSoundEnumerate"), hr );

    //枚舉capture devices並添加到組合框中
    HWND hCaptureDeviceCombo = GetDlgItem( hDlg, IDC_COMBO_CAPTURE_DEVICE );
    if( FAILED( hr = DirectSoundCaptureEnumerate( (LPDSENUMCALLBACK)DSoundEnumCallback, (VOID*)hCaptureDeviceCombo ) ) )
        return DXTRACE_ERR_MSGBOX( TEXT("DirectSoundCaptureEnumerate"), hr );

    //選中組合框中的第一個設備
    SendMessage( hSoundDeviceCombo,   CB_SETCURSEL, 0, 0 );
    SendMessage( hCaptureDeviceCombo, CB_SETCURSEL, 0, 0 );

    return S_OK;
}

//供枚舉函數使用的回調函數
INT_PTR CALLBACK DSoundEnumCallback( GUID* pGUID, LPSTR strDesc, LPSTR strDrvName, VOID* pContext )
{
    //注意定義爲靜態變量
    static GUID  AudioDriverGUIDs[20]; //預留20個設備的存儲空間
    static DWORD dwAudioDriverIndex = 0;

    GUID* pTemp  = NULL;

    if( pGUID )
    {
        if( dwAudioDriverIndex >= 20 )
            return TRUE;

        pTemp = &AudioDriverGUIDs[dwAudioDriverIndex++];
        memcpy( pTemp, pGUID, sizeof(GUID) );
    }

    HWND hSoundDeviceCombo = (HWND)pContext;

    //把設備名稱添加到組合框中
    SendMessage( hSoundDeviceCombo, CB_ADDSTRING, 0, (LPARAM)(LPCTSTR)strDesc );

    //獲取當前設備名稱在組合框中的索引值
    int nIndex = (int)SendMessage( hSoundDeviceCombo, CB_FINDSTRING, 0, (LPARAM) (LPCTSTR) strDesc );

    //將存儲在AudioDriverGUIDs設備數組中的GUID保存到對應項中
    SendMessage( hSoundDeviceCombo, CB_SETITEMDATA, nIndex, (LPARAM) pTemp );

    return TRUE;
}

//創建IDirectSound
HRESULT InitDirectSound( HWND hDlg )
{
    HRESULT hr;

    //首先釋放當前可能使用的DirectSound對象
    FreeDirectSound();

    HWND hSoundDeviceCombo   = GetDlgItem( hDlg, IDC_COMBO_SOUND_DEVICE );
    HWND hCaptureDeviceCombo = GetDlgItem( hDlg, IDC_COMBO_CAPTURE_DEVICE );

    int nSoundIndex   = (int)SendMessage( hSoundDeviceCombo,   CB_GETCURSEL, 0, 0 );
    int nCaptureIndex = (int)SendMessage( hCaptureDeviceCombo, CB_GETCURSEL, 0, 0 );

    //獲取當前選擇項所對應的GUID數據
    GUID* pSoundGUID   = (GUID*) SendMessage( hSoundDeviceCombo, CB_GETITEMDATA, nSoundIndex, 0 );
    GUID* pCaptureGUID = (GUID*) SendMessage( hCaptureDeviceCombo, CB_GETITEMDATA, nCaptureIndex, 0 );

    //使用所選設備創建IDirectSound
    if( FAILED( hr = DirectSoundCreate8( pSoundGUID, &g_pDS, NULL ) ) )
        return DXTRACE_ERR_MSGBOX( TEXT("DirectSoundCreate"), hr );

    //作爲一個示例,我們嘗試創建後馬上釋放掉.
    SAFE_RELEASE( g_pDS );

    //使用所選設備創建IDirectSoundCapture
    if( FAILED( hr = DirectSoundCaptureCreate8( pCaptureGUID, &g_pDSCapture, NULL ) ) )
        return DXTRACE_ERR_MSGBOX( TEXT("DirectSoundCaptureCreate"), hr );

    //釋放
    SAFE_RELEASE( g_pDSCapture );

    return S_OK;
}

//釋放對象
HRESULT FreeDirectSound()
{
    SAFE_RELEASE( g_pDSCapture );
    SAFE_RELEASE( g_pDS );

    return S_OK;

 
 }

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