1. 概述
本文介紹YARN自帶的一個非常簡單的應用程序編程實例---distributedshell,他可以看做YARN編程中的“hello world”,它的主要功能是並行執行用戶提供的shell命令或者shell腳本。本文主要介紹distributedshell 的實現方法。
Distributedshell的源代碼在文件夾
src\hadoop-yarn-project\hadoop-yarn\hadoop-yarn-applications\hadoop-yarn-applications-distributedshell下。
2. Distributedshell客戶端源碼分析
Distributedshell Client的入口main函數如下:public static void main(String[] args) {
public static void main(String[] args) {
boolean result = false;
try {
ApplicationMaster appMaster = new ApplicationMaster();
LOG.info("Initializing ApplicationMaster");
boolean doRun = appMaster.init(args);
if (!doRun) {
System.exit(0);
}
result = appMaster.run();
} catch (Throwable t) {
LOG.fatal("Error running ApplicationMaster", t);
System.exit(1);
}
if (result) {
LOG.info("Application Master completed successfully. exiting");
System.exit(0);
} else {
LOG.info("Application Master failed. exiting");
System.exit(2);
}
}
DistributedShell Client中最重要的是函數爲run(),該函數實現過程如下:
(1)構造RPC句柄。
利用Hadoop RPC接口創建一個可以直接與ResourceManager交互的RPC client句柄applicationsManager:private void connectToASM() throws IOException {
YarnConfiguration yarnConf = new YarnConfiguration(conf);
InetSocketAddress rmAddress = yarnConf.getSocketAddr(
YarnConfiguration.RM_ADDRESS,
YarnConfiguration.DEFAULT_RM_ADDRESS,
YarnConfiguration.DEFAULT_RM_PORT);
LOG.info(“Connecting to ResourceManager at ” + rmAddress);
applicationsManager = ((ClientRMProtocol) rpc.getProxy(
ClientRMProtocol.class, rmAddress, conf));
{color:#000000}}
(2)獲取application id。
與ResourceManager通信,請求application id:GetNewApplicationRequest request = Records.newRecord(GetNewApplicationRequest.class);
GetNewApplicationResponse response = applicationsManager.getNewApplication(request);
(3)構造ContainerLaunchContext。
構造一個用於運行ApplicationMaster的container,container相關信息被封裝到ContainerLaunchContext對象中:ContainerLaunchContext amContainer = Records.newRecord(ContainerLaunchContext.class);
//添加本地資源
//填充localResources
amContainer.setLocalResources(localResources);
//添加運行ApplicationMaster所需的環境變量
Map<String, String> env = new HashMap<String, String>();
//填充env
amContainer.setEnvironment(env);
//添加啓動ApplicationMaster的命令
//填充commands;
amContainer.setCommands(commands);
//設置ApplicationMaster所需的資源
amContainer.setResource(capability);
(4)構造ApplicationSubmissionContext。
構造一個用於提交ApplicationMaster的ApplicationSubmissionContext:ApplicationSubmissionContext appContext =
Records.newRecord(ApplicationSubmissionContext.class);
//設置application id,調用GetNewApplicationResponse#getApplicationId()
appContext.setApplicationId(appId);
//設置Application名稱:“DistributedShell”
appContext.setApplicationName(appName);
//設置前面創建的container
appContext.setAMContainerSpec(amContainer);
//設置application的優先級,默認是0
pri.setPriority(amPriority);
//設置application的所在隊列,默認是”"
appContext.setQueue(amQueue);
//設置application的所屬用戶,默認是”"
appContext.setUser(amUser);
(5)提交ApplicationMaster。
將ApplicationMaster提交到ResourceManager上,從而完成作業提交功能:applicationsManager.submitApplication(appRequest);
(6) 顯示應用程序運行狀態。
爲了讓用戶知道應用程序進度,Client會每隔幾秒在shell終端上打印一次應用程序運行狀態:while (true) {
Thread.sleep(1000);
GetApplicationReportRequest reportRequest =
Records.newRecord(GetApplicationReportRequest.class);
reportRequest.setApplicationId(appId);
GetApplicationReportResponse reportResponse =
applicationsManager.getApplicationReport(reportRequest);
ApplicationReport report = reportResponse.getApplicationReport();
//打印report內容
…
YarnApplicationState state = report.getYarnApplicationState();
FinalApplicationStatus dsStatus = report.getFinalApplicationStatus();
if (YarnApplicationState.FINISHED == state) {
if (FinalApplicationStatus.SUCCEEDED == dsStatus) {
return true;
{color:#000000}} else {{color}
return false;
{color:#000000}}
{color:#000000}} else if (YarnApplicationState.KILLED == state
|| YarnApplicationState.FAILED == state) {
return false;
{color:#000000}}
}
3. Distributedshell ApplicationMaster源碼分析
Distributedshell ApplicationMaster的實現方法與“如何編寫YARN應用程序”所描述的步驟完全一致,它的過程如下:
步驟1 ApplicationMaster由ResourceManager分配的一個container啓用,之後,它與ResourceManager通信,註冊自己,以告知自己所在的節點(host:port),trackingurl(客戶端可通過該url直接查詢AM運行狀態)等。RegisterApplicationMasterRequest appMasterRequest =
Records.newRecord(RegisterApplicationMasterRequest.class);
appMasterRequest.setApplicationAttemptId(appAttemptID);
appMasterRequest.setHost(appMasterHostname);
appMasterRequest.setRpcPort(appMasterRpcPort);
appMasterRequest.setTrackingUrl(appMasterTrackingUrl);
return resourceManager.registerApplicationMaster(appMasterRequest);
步驟2 ApplicationMaster週期性向ResourceManager發送心跳信息,以告知ResourceManager自己仍然活着,這是通過週期性調用AMRMProtocol#allocate實現的。
步驟3 爲了完成計算任務,ApplicationMaster需向ResourceManage發送一個ResourceRequest描述對資源的需求,包括container個數、期望資源所在的節點、需要的CPU和內存等,而ResourceManager則爲ApplicationMaster返回一個AllocateResponse結構以告知新分配到的container列表、運行完成的container列表和當前可用的資源量等信息。while (numCompletedContainers.get() < numTotalContainers
&& !appDone) {
Thread.sleep(1000);
List<ResourceRequest> resourceReq = new ArrayList<ResourceRequest>();
if (askCount > 0) {
ResourceRequest containerAsk = setupContainerAskForRM(askCount);
resourceReq.add(containerAsk);
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//如果resourceReq爲null,則可看做心跳信息,否則就是申請資源
AMResponse amResp =sendContainerAskToRM(resourceReq);
{color:#000000}}
步驟4 對於每個新分配到的container,ApplicationMaster將創建一個ContainerLaunchContext對象,該對象包含container id,啓動container所需環境、啓動container命令,然後與對應的節點通信,以啓動container。LaunchContainerRunnable runnableLaunchContainer
=
new LaunchContainerRunnable(allocatedContainer);
//每個container由一個線程啓動
Thread launchThread = new Thread(runnableLaunchContainer);
launchThreads.add(launchThread);
launchThread.start();
步驟5 ApplicationMaster通過AMRMProtocol#allocate獲取各個container的運行狀況,一旦發現某個container失敗了,則會重新向ResourceManager發送資源請求,以重新運行失敗的container。
步驟6 作業運行失敗後,ApplicationMaster向ResourceManager發送FinishApplicationMasterRequest請求,以告知自己運行結束。FinishApplicationMasterRequest finishReq =
Records.newRecord(FinishApplicationMasterRequest.class);
finishReq.setAppAttemptId(appAttemptID);
boolean isSuccess = true;
if (numFailedContainers.get() == 0) {
finishReq.setFinishApplicationStatus(FinalApplicationStatus.SUCCEEDED);