C++書籍


from:http://blog.csdn.net/weiqubo/article/details/4839873


當讀者有一定c/c++基礎
推薦的閱讀順序:
level 1
從<<essential c++>>(可不看)開始,短小精悍,可以對c++能進一步瞭解其特性
<<c++ primer>>作字典和課外讀物,因爲太厚不可能一口氣看完

level 2
然後從<<effective c++>>開始轉職,這是聖經,請遵守10誡,要經常看,沒事就拿來翻翻
接着是<<exceptional c++>>,個人認爲Herb Sutter主席大人的語言表達能力不及Scott Meyers總是在教育第一線的好
順下來就是<<more effective c++>><<more exceptional c++>>,請熟讀並牢記各條款,接下來
<<More C++ Idioms>>和<<Advanced C++ Programming  Styles and Idioms>>迅速將你帶入專家級行列.

當你讀到這裏,應該會有一股升級的衝動了

level 3
<<insied the c++ object model>>看過後如一縷清風掃去一直以來你對語言的疑惑,你終於能明白compiler到底都揹着你做了些什麼了,這本書要細細回味,比較難啃,最好反覆看幾遍,加深印象
看完上一本之後,這本<<The design and evolution of c++>>會重演一次當年C++他爹在設計整個語言過程中的歷程

level 4
<<the c++ standard library>>是stl的字典,要什麼都可以查得到
學c++不能不學stl,那麼首先是<<effective stl>>,它和聖經一樣是你日常行爲的規範
<<generic programming and the stl>>讓你從oo向gp轉變
光用不行,我們還有必要了解stl的工作原理,那麼<<stl源碼剖析>>會解決你所有的困惑

level 5
對於c++無非是oo和gp,想進一步提升oo,<<exeptional c++ style>>是一本主席這麼多年的經驗之談,是很長esp的
一位stl高手是不能不去了解template的,<<c++ template>>是一本百科全書,足夠你看完後對於gp遊刃有餘
<<modern c++ design>>(中譯名C++設計新思維)是太過聰明的人寫給明眼人看的

好書有很多,不能一一列舉
以上我的讀書經歷,供各位參考。接下來的無非就是打怪練級,多聽多寫多看;boost、stl、loki這些都是利器,斬妖除魔,奉勸各位別再土法練鋼了。

at last,無他,唯手熟爾。


C++/OPP/OOD系列:


層級一:語法/語意(C++)


[Lippman2000] Essential C++
by Stanley B. Lippman Addison Wesley Longman 2000,276 pages
Essential C++ 中文版 ,侯俊傑 譯,282頁


[Gregory95] C++:The Core Language 
 by Gregory Satir 1995 O'Reilly
C++語言核心,張銘澤 譯 ,236頁


[Deitel98] The Complete C++ Training Course 2/e

 by Harvey M.Deitel 1998 Prentice Hall
C++大學教程(第二版),邱仲潘等 譯,816頁


[Stevens2000] Standard C++ Bible
Standard C++ Bible   2000 Al Stevens   IDG 
標準C++寶典,林麗閩等 譯,766頁


[Eckel2000] Thinking in C++ 2/e  

by Bruce Eckel 2000 1470 pages Prentice Hall
C++ 編程思想,劉宗田等 譯,420頁


[Lippman98] C++Primer 3rd Editoin,

by Stanley Lippman and Josee Lajoie 
Addison Wesley Longman,1998 1237 pages
C++ Primer 中文版,侯俊傑 譯,1999,1237頁


[Struostrup2000] The C++ Programming Language
The C++ Programming Language,Special Editoin,by Bjarne Stroustrup
Addison Wesley Longman,2000,1017 pages
C++程序語言經典本,葉秉哲 譯,儒林 1999


[ANSI C++] C++規格書 1998.9.1 PDF格式
ANSI C++ 1996 Draft


層級二:專家經驗(C++/OOP)


[Meyers96] More Effective C++
by Scott Meyers,Addison Wesley,1996,318pages
More Effective C++中文版,侯俊傑,培生 2000. 318頁


[Meyers98] Effective C++ Second Edition,

by Scott Meyers,Addison Wesley Longman,1998.256pages
Effective C++ 2/e 中文版,侯俊傑,培生 2000.256頁


[Sutter99] Exceptional C++
Exceptional C++,by Herb Sutter,Addison Wesley Longman,2000.208pages
Exceptional C++中文版,侯俊傑,培生 2000.248頁


[Sutter2001]More Exceptional C++ 
by Herb Sutter,Addison Wesley Longman,2001.


層級三:底層機制(C++ Object Model)


[Ellis90] The Annotated C++ Reference Manual
by Margaret A.Ellis and Bjarne Stroustrup 
Addison Wesley Longman,1990,447 pages.


[Lippman96] Inside the C++ Object Model
Inside the C++ Object Model,by Stanley Lippman,Addison Wesley Longman,1996,280pages
深度探索C++物件模型,侯俊傑 譯


層級四:設計模式的複用(C++/Patterns)


[Gamma95] Design Patterns:Elements of Reusable Object Oriented Software,
by Erich Gamma,Richard Helm,Ralph Johnson,and John Vlissides,Addison Wesley,1995.395pages
設計模式,李英軍等譯,機械工業出版社,2000.254頁

重構-改善既有代碼的設計。


[Alex2001]Modern C++ Design: Generic Programming and Design Patterns Applied
by Andrei Alexandrescu,Addison-Wesley,2001,352Paper


Genericity/STL系列:


第一個境界是使用STL:
[Josuttis99]:The C++ Standard Library -A Tutorial and Reference,

by Nicolai M.Josuttis, Addison Wesley 1999.799pages

第二個境界是瞭解泛型技術的內涵與STL的學理:
[Austern98]:Generic Programming and the STL -Using and Extending the C++ Standard Template library,

by Matthew H.Austern,Addison Wesley 1998.548page

第三個境界是擴充STL:
[Stepanov2001]:C++ Standard Template Library 

by P.J.Plauger,Alexander A.Stepanov, Meng Lee,David R.Musser,Prentice Hall 2001


這些就是你應該看的書,如果你想成爲高手。



http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read

  • Code Complete (2nd edition)by Steve McConnell
  • The Pragmatic Programmer
  • Structure and Interpretation of Computer Programs
  • The C Programming Language by Kernighan and Ritchie
  • Introduction to Algorithms by Cormen, Leiserson, Rivest & Stein
  • Design Patterns by the Gang of Four
  • Refactoring: Improving the Design of Existing Code
  • The Mythical Man Month
  • The Art of Computer Programming by Donald Knuth
  • Compilers: Principles, Techniques and Tools by Alfred V. Aho, Ravi Sethi and Jeffrey D. Ullman
  • Gödel, Escher, Bach by Douglas Hofstadter
  • Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin
  • Effective C++
  • More Effective C++
  • CODE by Charles Petzold
  • Programming Pearls by Jon Bentley
  • Working Effectively with Legacy Code by Michael C. Feathers
  • Peopleware by Demarco and Lister
  • Coders at Work by Peter Seibel
  • Surely You're Joking, Mr. Feynman!
  • Effective Java 2nd edition
  • Patterns of Enterprise Application Architecture by Martin Fowler
  • The Little Schemer
  • The Seasoned Schemer
  • Why's (Poignant) Guide to Ruby
  • The Inmates Are Running The Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
  • The Art of Unix Programming
  • Test-Driven Development: By Example by Kent Beck
  • Practices of an Agile Developer
  • Don't Make Me Think
  • Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin
  • Domain Driven Designs by Eric Evans
  • The Design of Everyday Things by Donald Norman
  • Modern C++ Design by Andrei Alexandrescu
  • Best Software Writing I by Joel Spolsky
  • The Practice of Programming by Kernighan and Pike
  • Pragmatic Thinking and Learning: Refactor Your Wetware by Andy Hunt
  • Software Estimation: Demystifying the Black Art by Steve McConnel
  • The Passionate Programmer (My Job Went To India) by Chad Fowler
  • Hackers: Heroes of the Computer Revolution
  • Algorithms + Data Structures = Programs
  • Writing Solid Code
  • JavaScript - The Good Parts
  • Getting Real by 37 Signals
  • Foundations of Programming by Karl Seguin
  • Computer Graphics: Principles and Practice in C (2nd Edition)
  • Thinking in Java by Bruce Eckel
  • The Elements of Computing Systems
  • Refactoring to Patterns by Joshua Kerievsky
  • Modern Operating Systems by Andrew S. Tanenbaum
  • The Annotated Turing
  • Things That Make Us Smart by Donald Norman
  • The Timeless Way of Building by Christopher Alexander
  • The Deadline: A Novel About Project Management by Tom DeMarco
  • The C++ Programming Language (3rd edition) by Stroustrup
  • Computer Systems - A Programmer's Perspective
  • Agile Principles, Patterns, and Practices in C# by Robert C. Martin
  • Growing Object-Oriented Software, Guided by Tests
  • Framework Design Guidelines by Brad Abrams
  • Object Thinking by Dr. David West
  • Advanced Programming in the UNIX Environment by W. Richard Stevens
  • Hackers and Painters: Big Ideas from the Computer Age
  • The Soul of a New Machine by Tracy Kidder
  • CLR via C# by Jeffrey Richter
  • Design Patterns in C# by Steve Metsker
  • Alice in Wonderland by Lewis Carol
  • Zen and the Art of Motorcycle Maintenance by Robert M. Pirsig
  • About Face - The Essentials of Interaction Design
  • Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
  • The Tao of Programming
  • Computational Beauty of Nature
  • Writing Solid Code by Steve Maguire
  • Philip and Alex's Guide to Web Publishing
  • Object-Oriented Analysis and Design with Applications by Grady Booch
  • Effective Java by Joshua Bloch
  • Computability by N. J. Cutland
  • Masterminds of Programming
  • The Tao Te Ching
  • The Productive Programmer
  • The Art of Deception by Kevin Mitnick
  • The Career Programmer: Guerilla Tactics for an Imperfect World by Christopher Duncan
  • Paradigms of Artificial Intelligence Programming: Case studies in Common Lisp
  • Masters of Doom
  • Pragmatic Unit Testing in C# with NUnit by Andy Hunt and Dave Thomas with Matt Hargett
  • How To Solve It by George Polya
  • The Alchemist by Paulo Coelho
  • Smalltalk-80: The Language and its Implementation
  • Writing Secure Code (2nd Edition) by Michael Howard
  • Introduction to Functional Programming by Philip Wadler and Richard Bird
  • No Bugs! by David Thielen
  • Rework by Jason Freid and DHH
  • JUnit in Action

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