C语言写的三子棋,可用VS2013编译通过,学习C语言半年时间,第一次写一个小游戏项目,中间bug调试了一两个小时,一度想要放弃,最后发现问题,成功写出来,嘿嘿嘿。
```c
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h> //玩家1 操作游戏的人 落子:‘x’
#include <stdlib.h> //玩家2 电脑 落子:‘O’
#include <time.h>
#define MAX_ROW 3 //Magic number
#define MAX_COL 3
void Init(char chessBoard[MAX_ROW][MAX_COL]){
int row, col;
for (row = 0; row < MAX_ROW; row++){
for (col = 0; col < MAX_COL; col++){
chessBoard[row][col] = ' ';
}
}
srand((unsigned int)time(0));
}
void Print(char chessBoard[MAX_ROW][MAX_COL]){
printf("+---+---+---+\n");
int row, col;
for (row = 0; row < MAX_ROW; row++){
for (col = 0; col < MAX_COL; col++){
printf("| %c ",chessBoard[row][col]); //%c代表打印一个字符
}
printf("|");
printf("\n+---+---+---+\n");
}
}
void PlayerMove(char chessBoard[MAX_ROW][MAX_COL]){
printf("玩家落子!\n");
while (1){
printf("请输入您要落子的位置:");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || col < 0
|| row >= MAX_ROW
|| col >= MAX_COL)
{
printf("输入不合法,请输入小于3的值!\n");
continue;
}
if (chessBoard[row][col] != ' '){
printf("该位置已有子!\n");
continue;
}
chessBoard[row][col] = 'X';
break;
}
}
void ComputerMove(char chessBoard[MAX_ROW][MAX_COL]){
printf("电脑落子!\n");
while (1){
int row = rand() % MAX_ROW; //产生随机数
int col = rand() % MAX_COL;
if (chessBoard[row][col] != ' ') //此处有子
continue;
chessBoard[row][col] = 'O';
break;
}
}
int Isfull(char chessBoard[MAX_ROW][MAX_COL]){
for (int row = 0; row < MAX_ROW; row++){
for (int col = 0; col < MAX_COL; col++){
if (chessBoard[row][col] == ' '){
return 0;
}
}
}
return 1;
}
char Check(char chessBoard[MAX_ROW][MAX_COL])
{ //判断游戏是否结束,若结束返回哪一方赢了
int row, col;
//1.检查3行
for (row = 0; row < MAX_ROW; row++){
if (chessBoard[row][0] != ' '
&& chessBoard[row][0] == chessBoard[row][1]
&& chessBoard[row][0] == chessBoard[row][2])
return chessBoard[row][0];
}
//2.检查3列
for (col = 0; col < MAX_COL; col++){
if (chessBoard[0][col] != ' '
&& chessBoard[0][col] == chessBoard[1][col]
&& chessBoard[0][col] == chessBoard[2][col])
return chessBoard[0][col];
}
//3.检查两个对角线
if (chessBoard[0][0] != ' ' //右对角线
&& chessBoard[0][0] == chessBoard[1] [1]
&& chessBoard[0][0] == chessBoard[2][2])
return chessBoard[0][0];
if (chessBoard[0][2] != ' ' //左对角线
&& chessBoard[0][2] == chessBoard[1][1]
&& chessBoard[0][2] == chessBoard[2][0])
return chessBoard[0][2];
if (Isfull(chessBoard)){
return 'Q';
}
return ' ';
}
void Game()
{
char chessBoard[MAX_ROW][MAX_COL]; //二维数组表示棋盘
Init(chessBoard);
char winner = ' ';
while (1) //7.循环2-6
{
//2.打印棋盘(第一次打印的是空白棋盘)
Print(chessBoard);
//3.玩家落子(通过输入座标的方式确定位置)
PlayerMove(chessBoard);
//4.判断一下游戏是否结束
winner = Check(chessBoard);
if (winner != ' ')
break;
//5.电脑落子(瞎落子)
ComputerMove(chessBoard);
//6.判断一下游戏是否结束
winner = Check(chessBoard);
if (winner != ' ')
break;
}
Print(chessBoard);
if (winner == 'O')
{
printf("太菜了,电脑都下不过!\n");
}else if (winner == 'X')
{
printf("恭喜你获胜!\n");
}else{
printf("太菜了,和电脑五五开\n");
}
}
int Menu()
{ //交互界面
printf("==============================================\n");
printf("欢迎来到三子棋游戏!\n");
printf("1.开始游戏\n");
printf("0.退出游戏\n");
printf("==============================================\n");
printf("请输入您的选择:");
int choice = 0;
scanf("%d", &choice);
return choice;
}
int main()
{
while (1)
{
int choice = Menu();
if (choice == 1){
Game();
}else if (choice == 0){
printf("goodbye!\n");
break;
}else{
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}