HashMap(jdk8)源碼

特點:

(1)HashMap是基於Hash表的

(2)HashMap的鍵和值都允許爲null

(3)HashMap不是線程安全的

HashMap執行過程(以默認構造函數爲例):

(1)定義HashMap。可以看到,執行沒有參數的構造方法之後,只將加載因子設爲默認加載因子爲0.75.

/**
     * Constructs an empty <tt>HashMap</tt> with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
    }

(2)調用put方法向HashMap中插入值

/**
     * Associates the specified value with the specified key in this map.
     * If the map previously contained a mapping for the key, the old
     * value is replaced.
     *
     * @param key key with which the specified value is to be associated
     * @param value value to be associated with the specified key
     * @return the previous value associated with <tt>key</tt>, or
     *         <tt>null</tt> if there was no mapping for <tt>key</tt>.
     *         (A <tt>null</tt> return can also indicate that the map
     *         previously associated <tt>null</tt> with <tt>key</tt>.)
     */
    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }

可以看到,put方法的作用是在map中將Key和Value關聯在一起。如果Map中已經包含這個Key所對應的映射,則將值進行替換。調用put方法後,會返回與該Key綁定的上一個Value值。若以往Map中不存在該Key對應的映射,則返回Null。可以看到,put(K key,V value)方法實際上調用的是putVal(hash(key),key,value,false,true)方法,接下來進入該方法。

/**
     * Implements Map.put and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to put
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return previous value, or null if none
     */
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;//執行1
        if ((p = tab[i = (n - 1) & hash]) == null)//判斷該key所對應的索引位置是否爲null
            tab[i] = newNode(hash, key, value, null);//若爲空則直接插入數組中
        else {//若不爲null,則插入鏈表或紅黑樹中
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;//如果key重複,則進行替換
            else if (p instanceof TreeNode)//若是紅黑樹節點,則插入到紅黑樹中
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);//找到鏈表中最後一個元素
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);//當元素個數大於8時,將鏈表轉爲紅黑樹
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

可以看到,在初始情況下,由於table==null,會調用resize()方法,也就是代碼執行1處。resize()方法如下:

 /**
     * Initializes or doubles table size.  If null, allocates in
     * accord with initial capacity target held in field threshold.
     * Otherwise, because we are using power-of-two expansion, the
     * elements from each bin must either stay at same index, or move
     * with a power of two offset in the new table.
     *
     * @return the table
     */
    final Node<K,V>[] resize() {
        Node<K,V>[] oldTab = table;
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        int oldThr = threshold;
        int newCap, newThr = 0;
        if (oldCap > 0) {
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                newThr = oldThr << 1; // double threshold
        }
        else if (oldThr > 0) // initial capacity was placed in threshold
            newCap = oldThr;
        else {               // zero initial threshold signifies using defaults
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        @SuppressWarnings({"rawtypes","unchecked"})
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;
        if (oldTab != null) {
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                if ((e = oldTab[j]) != null) {
                    oldTab[j] = null;
                    if (e.next == null)
                        newTab[e.hash & (newCap - 1)] = e;
                    else if (e instanceof TreeNode)
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                    else { // preserve order
                        Node<K,V> loHead = null, loTail = null;
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }

可以看到,該方法的作用是擴充HashMap的大小。當舊容量爲0的時候,會將默認初始容量16作爲新容量。否則,新容量就變爲原容量的2倍,然後將oldTab中的數據一一插入到newTab中。然後繼續看putVal方法(待續)。

(3)調用get方法獲取key所對應的值

/**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     */
    public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }

可以看到調用get方法後,就會執行getNode(hash(key),key)方法獲取該key所對應的node節點,獲取到結點後,就會調用value方法獲取對應值。getNode(hash,key)代碼如下:

/**
     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {//獲取數組中在該索引位置的元素
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;//若剛好是數組中的元素,則返回該元素
            if ((e = first.next) != null) {
                if (first instanceof TreeNode)//如果是紅黑樹
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);//如果不是紅黑樹,逐個遍歷鏈表找出對應元素並返回
            }
        }
        return null;
    }

(4)總結

在調用put方法向HashMap中添加元素的時候,若初始容量爲0,會先將容量擴容爲默認初始容量爲16,然後當需要的容量查過舊容量*加載因子的時候,會將容量擴大爲之前容量的2倍,然後將之前的元素逐個插入到新數組及數組對應的鏈表或紅黑樹中。在插入的時候,首先根據key值計算Hash,然後計算出該元素在數組中的索引位置,再判斷該位置處是否爲Null,若爲空,則直接插入,若不爲空,則判斷是否爲紅黑樹節點,若是,則插入紅黑樹中,否則插入到鏈表中,在插入之後,再判斷鏈表長度是否大於8,若大於8,則將鏈表轉爲紅黑樹。

在調用get方法獲取對應值的時候,首先獲取key對應的hash,然後計算出該hash在數組中的索引位置,獲取該位置元素。然後再比較元素的key是否真的相同,若相同則返回該元素。然後逐個對比鏈表或紅黑樹中的元素,直到找到對應元素。

 

歡迎指正!

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