Linux C语言TCP socket编程实例

Linux C语言socket编程详解

        避免大家浪费时间找教材以及万恶的积分下载,分享这本书,仅供学习参考:计算机网络第七版谢希仁pdf下载

        编者是在linux系统rk3308和android系统aml905上验证的,例子不难,但跨平台验证时,需要注意如何编译等一些基础知识,比如Android系统源码external添加新模块

 

接口简介

socket():创建socket

bind():绑定socket到本地地址和端口,通常由服务端调用

listen():TCP专用,开启监听模式

accept():TCP专用,服务器等待客户端连接,一般是阻塞态

connect():TCP专用,客户端主动连接服务器

send():TCP专用,发送数据

recv():TCP专用,接收数据

sendto():UDP专用,发送数据到指定的IP地址和端口

recvfrom():UDP专用,接收数据,返回数据远端的IP地址和端口

closesocket():关闭socket

 

流程

 

1. 编写server

/************************************************************************* 
  > File Name: Server.c 
  > Author   : Rick
  > Date     : 2020/05/07
 ************************************************************************/ 
 
#include<netinet/in.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<unistd.h>
 
#define SERVER_PORT 8000 
#define LENGTH_OF_LISTEN_QUEUE 20 
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 
 
int main(void) 
{ 
  // 声明并初始化一个服务器端的socket地址结构 
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  server_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  server_addr.sin_port = htons(SERVER_PORT); 
 
  // 创建socket,若成功,返回socket描述符 
  int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0); 
  if(server_socket_fd < 0) 
  { 
    perror("Create Socket Failed:"); 
    exit(1); 
  } 
  int opt = 1; 
  setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); 
 
  // 绑定socket和socket地址结构 
  if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)))) 
  { 
    perror("Server Bind Failed:"); 
    exit(1); 
  } 
   
  // socket监听 
  if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE))) 
  { 
    perror("Server Listen Failed:"); 
    exit(1); 
  } 
 

  printf("Prepared... \n");
  while(1) 
  { 
    // 定义客户端的socket地址结构 
    struct sockaddr_in client_addr; 
    socklen_t client_addr_length = sizeof(client_addr); 
 
    // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信 
    // accept函数会把连接到的客户端信息写到client_addr中 
    int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); 
    if(new_server_socket_fd < 0) 
    { 
      perror("Server Accept Failed:"); 
      break; 
    } 
 
    // recv函数接收数据到缓冲区buffer中 
    char buffer[BUFFER_SIZE]; 
    bzero(buffer, BUFFER_SIZE); 
    if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
    { 
      perror("Server Recieve Data Failed:"); 
      break; 
    } 
 
    // 然后从buffer(缓冲区)拷贝到file_name中 
    char file_name[FILE_NAME_MAX_SIZE+1]; 
    bzero(file_name, FILE_NAME_MAX_SIZE+1); 
    strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer)); 
    printf("%s\n", file_name); 
 
    // 打开文件并读取文件数据 
    FILE *fp = fopen(file_name, "r"); 
    if(NULL == fp) 
    { 
      printf("File:%s Not Found\n", file_name); 
    } 
    else 
    { 
      bzero(buffer, BUFFER_SIZE); 
      int length = 0; 
      // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止 
      while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) 
      { 
        if(send(new_server_socket_fd, buffer, length, 0) < 0) 
        { 
          printf("Send File:%s Failed./n", file_name); 
          break; 
        } 
        bzero(buffer, BUFFER_SIZE); 
      } 
 
      // 关闭文件 
      fclose(fp); 
      printf("File:%s Transfer Successful!\n", file_name); 
    } 
    // 关闭与客户端的连接 
    close(new_server_socket_fd); 
  } 
  // 关闭监听用的socket 
  close(server_socket_fd); 
  return 0; 
} 

 

2.编写client

/************************************************************************* 
  > File Name: Client.c 
  > Author   : Rick
  > Date     : 2020/05/07
 ************************************************************************/ 
 
#include<netinet/in.h> 
#include<sys/types.h> 
#include<sys/socket.h> 
#include<stdio.h>
#include<stdlib.h> 
#include<string.h> 
#include<unistd.h>
#include<arpa/inet.h>

#define SERVER_PORT 8000 
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 
 
int main() 
{ 
  // 声明并初始化一个客户端的socket地址结构 
  struct sockaddr_in client_addr; 
  bzero(&client_addr, sizeof(client_addr)); 
  client_addr.sin_family = AF_INET; 
  client_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  client_addr.sin_port = htons(0); 
 
  // 创建socket,若成功,返回socket描述符 
  int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0); 
  if(client_socket_fd < 0) 
  { 
    perror("Create Socket Failed:"); 
    exit(1); 
  } 
 
  // 绑定客户端的socket和客户端的socket地址结构 非必需 
  if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr)))) 
  { 
    perror("Client Bind Failed:"); 
    exit(1); 
  } 
 
  // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接 
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) 
  { 
    perror("Server IP Address Error:"); 
    exit(1); 
  } 
  server_addr.sin_port = htons(SERVER_PORT); 
  socklen_t server_addr_length = sizeof(server_addr); 
 
  // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接 
  if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) 
  { 
    perror("Can Not Connect To Server IP:"); 
    exit(0); 
  } 
 
  // 输入文件名 并放到缓冲区buffer中等待发送 
  char file_name[FILE_NAME_MAX_SIZE+1]; 
  bzero(file_name, FILE_NAME_MAX_SIZE+1); 
  printf("Please Input File Name On Server:\t"); 
  scanf("%s", file_name); 
 
  char buffer[BUFFER_SIZE]; 
  bzero(buffer, BUFFER_SIZE); 
  strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); 
   
  // 向服务器发送buffer中的数据 
  if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
  { 
    perror("Send File Name Failed:"); 
    exit(1); 
  } 
 
  // 打开文件,准备写入 
  FILE *fp = fopen(file_name, "w"); 
  if(NULL == fp) 
  { 
    printf("File:\t%s Can Not Open To Write\n", file_name); 
    exit(1); 
  } 
 
  printf("Prepared... \n");
  // 从服务器接收数据到buffer中 
  // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止 
  bzero(buffer, BUFFER_SIZE); 
  int length = 0; 
  while((length = recv(client_socket_fd, buffer, BUFFER_SIZE, 0)) > 0) 
  { 
	printf("receiving... \n");
    if(fwrite(buffer, sizeof(char), length, fp) < length) 
    { 
      printf("File:\t%s Write Failed\n", file_name); 
      break; 
    } 
    bzero(buffer, BUFFER_SIZE); 
  } 
 
  // 接收成功后,关闭文件,关闭socket 
  printf("Receive File:\t%s From Server IP Successful!\n", file_name); 
  fclose(fp); 
  close(client_socket_fd); 
  return 0; 
} 

 

3.编译

    略,根据实际执行硬件平台,配置相关编译交叉工具等。

 

4.验证

/oem # ./server_3308
./server_3308
Prepared...
server_3308
File:server_3308 Transfer Successful!

 

参考链接:

TCP/UDP的Socket编程接口详解

Linux的SOCKET编程详解

使用socket实现TCP和UDP传输

Linux网络编程之socket文件传输示例

 

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