放個Txt在上面遠程控制遊戲內的變量還是不錯的
注意域名: raw.githubusercontent.com
將xxx改成自己github的名字
IEnumerator Start()
{
var url = "https://raw.githubusercontent.com/xxx/Res/master/pac.txt";
var request = UnityWebRequest.Get(url);
yield return request.SendWebRequest();
if (request.isNetworkError)
{
Debug.Log(request.error);
}
else
{
Debug.Log(request.downloadHandler.text);
}
}
保存到本地
IEnumerator Start()
{
var url = "https://raw.githubusercontent.com/xxx/Res/master/pac.txt";
var request = UnityWebRequest.Get(url);
yield return request.SendWebRequest();
if (request.isNetworkError)
{
Debug.Log(request.error);
}
else
{
Debug.Log(request.downloadHandler.text);
var filename = url.Split('/').Last();
File.WriteAllBytes(Application.persistentDataPath+"/"+filename, request.downloadHandler.data);
AssetDatabase.Refresh();
}
}