Flutter與原生(Android/IOS)的消息通信

開發集成環境
[✓] Flutter (Channel stable, v1.12.13+hotfix.9, on Mac OS X 10.14.6 18G103, locale zh-Hans-CN)

一、簡述Flutter集成到Android原生項目
二、Android原生以AAR形式集成Flutter項目
三、Flutter與原生(Android/IOS)的消息通信
四、Flutter中如何使用原生控件/組件
五、Flutter狀態管理Provider與Redux
六、Flutter升級及開發中遇到的問題彙總

前面也談到除了一些新項目以外,目前大多數都是在原有項目中逐步插入跨平臺技術,雖說Flutter提供的插件越來越豐富,但在新項目中的需求也會或多或少涉及到原生的幫助,自然而然又稍微摻雜點混編了。
其實跨平臺框架在與原生項目進行混編時,是避免不了兩者之間的相互通信,當然也會涉及到對應的頁面跳轉,仔細想想其實當解決了兩者之間的相互通信後,好像頁面跳轉也不是什麼大問題了,只是方式的友好與否而已。

下面分別就Flutter與Android消息通信、Flutter與IOS消息通信兩個方面作下簡單描述,其中Flutter與Android消息通信涉及Java與Kotlin兩種語言、Flutter與IOS消息通信涉及Object-C和Swift兩種語言。

一、Flutter與Android的消息通信

1、Android端實現接收消息和發送消息

  • Java版
    public class MainActivity extends FlutterActivity {
     @Override
     public void configureFlutterEngine(@NonNull FlutterEngine flutterEngine) {
       GeneratedPluginRegistrant.registerWith(flutterEngine);
       MethodChannel  mc = new MethodChannel(flutterEngine.getDartExecutor(), "com.cc.flutter.native"); //此處名稱應與Flutter端保持一致
       //接收Flutter消息
       mc.setMethodCallHandler(new MethodChannel.MethodCallHandler() {
               @Override
               public void onMethodCall(@NonNull MethodCall call, @NonNull MethodChannel.Result result) {
                   System.out.println("MethodChannel call.method:"+call.method+ "  call arguments:"+call.arguments);
                   switch (call.method){
                       case "envType":
                           result.success("2");
                           break;
                       case "toast":
                           String msg = call.argument("msg");
                           Toast.makeText(MainActivity.this, msg, Toast.LENGTH_SHORT).show();
                           result.success("成功啦");
                           break;
                       default:
                           result.error("404", "未匹配到對應的方法"+call.method, null);
                   }
               }
           });
     
    //     mc.invokeMethod("aaa", "c")  //發送消息
     }
    }
    
  • Kotlin版
    class MainActivity : FlutterActivity(){     
       override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
           var methodChannel = MethodChannel(flutterEngine.dartExecutor, "com.cc.flutter.native")
           methodChannel.setMethodCallHandler { call: MethodCall, result: MethodChannel.Result? ->
               println("MethodChannel call.method:" + call.method + "  call arguments:" + call.arguments)
               when (call.method) {
                   "envType" -> result!!.success("2")
                   "toast" -> {
                       val msg = call.argument<String>("msg")
                       showToast(msg!!)
                       result!!.success("成功啦")
                   }
                   else -> result!!.error("404", "未匹配到對應的方法" + call.method, null)
               }
           }
       }
    }
    

2、Flutter測試實現發送消息和接收消息

class NativeUtils{

  static const String NATIVE_CHANNEL_NAME = "com.cc.flutter.native"; //給native發消息,此處應和客戶端名稱保持一致
  //channel_name每一個通信通道的唯一標識,在整個項目內唯一!!!
  static const _channel = const MethodChannel(NATIVE_CHANNEL_NAME);

  ///
  /// @Params:
  /// @Desc: 獲取native的數據
  ///
  static getNativeData(key,[ dynamic arguments ]) async{
    try {
      String resultValue = await _channel.invokeMethod(key, arguments);
      return resultValue;
    }on PlatformException catch (e){
      print(e.toString());
      return "";
    }
  }
  
   static registerMethod(){
    //接收處理原生消息
    _channel.setMethodCallHandler((handler) {
      switch (handler.method) {
        case "aaa": 
          // 發送原生消息
          _channel.invokeMethod("toast", {"msg": "您調用了dart裏的方法"});
          break;
      }
    });
  }
}
  1. 在Flutter頁面初始化時調用NativeUtils.registerMethod()後,這樣客戶端調用methodChannel.invokeMethod("aaa", "c") 此時Flutter才能收到對應的消息。
  2. 在Flutter頁面中調用NativeUtils. getNativeData("envType") 此時才能調用原生客戶端對應的方法獲取數據。

以上是Flutter與Android端相互通信的部分,下面部分是Flutter與IOS相互通信的部分。


二、Flutter與IOS的消息通信

1. Android端實現接收消息和發送消息

  • Object-C版
    #import "AppDelegate.h"
    #include "GeneratedPluginRegistrant.h"
    #import "FlutterNativePlugin.h"
    
    @implementation AppDelegate
    
    - (BOOL)application:(UIApplication *)application
        didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
        [GeneratedPluginRegistrant registerWithRegistry:self];
        FlutterViewController* controller = (FlutterViewController*)self.window.rootViewController;
       
         FlutterMethodChannel* channel = [FlutterMethodChannel methodChannelWithName:@"com.cc.flutter.native" binaryMessenger:controller.binaryMessenger];
       
         [channel setMethodCallHandler:^(FlutterMethodCall* call, FlutterResult result) {
             if ([call.method isEqualToString:@"cityId"]) {
                 result([NSNumber numberWithInt:1]);
             } if([call.method isEqualToString:@"envType"]){
                 result(@"1");
             } else {
               result(FlutterMethodNotImplemented);
           }
       }];
    
      return [super application:application didFinishLaunchingWithOptions:launchOptions];
    }
    
    @end
    
  • Swift版
    import UIKit
    import Flutter
    
    @UIApplicationMain
    @objc class AppDelegate: FlutterAppDelegate {
      override func application(
        _ application: UIApplication,
        didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
      ) -> Bool {
        GeneratedPluginRegistrant.register(with: self)
    
        let controller:FlutterViewController = window.rootViewController as! FlutterViewController
        let channel = FlutterMethodChannel(name: "com.cc.flutter.native", binaryMessenger: controller.binaryMessenger)
        channel.setMethodCallHandler { (call, result) in
            if "cityId" == call.method{
                result(1);
            }
            else if "envType" == call.method{
                result("1");
            }
            else{
                result(FlutterMethodNotImplemented)
            }
        }    
        return super.application(application, didFinishLaunchingWithOptions: launchOptions)
      }
    }
    
    

2. Flutter端測試實現發送消息和接收消息代碼和Android共用即可。

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