include
#include <cstdlib>
#include <ctime>
0-1
float r = static_cast <float> (rand()) / static_cast <float> (RAND_MAX);
0-X
float r2 = static_cast <float> (rand()) / (static_cast <float> (RAND_MAX/X));
L0-HI
float r3 = LO + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(HI-LO)));
種子srand
srand (static_cast <unsigned> (time(0)));