package com.mrdu.view;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
import org.jetbrains.annotations.Nullable;
public class CircleImageView extends ImageView {
//畫筆
private Paint mPaint;
//圓形圖片的半徑
private int mRadius;
//圖片的宿放比例
private float mScale;
public CircleImageView(Context context) {
super(context);
}
public CircleImageView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
public CircleImageView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//由於是圓形,寬高應保持一致
int size = Math.min(getMeasuredWidth(), getMeasuredHeight());
mRadius = size / 2;
setMeasuredDimension(size, size);
}
@SuppressLint("DrawAllocation")
@Override
protected void onDraw(Canvas canvas) {
mPaint = new Paint();
Drawable drawable = getDrawable();
if (null != drawable) {
Bitmap bitmap = ((BitmapDrawable) drawable).getBitmap();
//初始化BitmapShader,傳入bitmap對象
BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
//計算縮放比例
mScale = (mRadius * 2.0f) / Math.min(bitmap.getHeight(), bitmap.getWidth());
Matrix matrix = new Matrix();
matrix.setScale(mScale, mScale);
bitmapShader.setLocalMatrix(matrix);
mPaint.setShader(bitmapShader);
//畫圓形,指定好座標,半徑,畫筆
canvas.drawCircle(mRadius, mRadius, mRadius, mPaint);
} else {
super.onDraw(canvas);
}
}
}
CricleImageView
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