C++中的類型轉換與STL標準模板庫
一、C++類型轉換
在C++中類型轉換包含 static_cast、const_cast、dynamic_cast、reinterpret_cast 四種類型轉換。使用原始類型轉換,所有轉換都是一種寫法,可讀性不高,有可能有潛在的風險
1、static_cast
該類型轉換函數用於不同類型的屬性之間的轉換
#include <iostream>
using namespace std;
void* func(){
int i = 0;
return &i;
}
void main(){
//自動類型轉換
//int i = 0;
//double d = i;
//或
//double d = 9.5;
//int i = d;
// int i = 8;
// double d = 9.5;
// i = static_cast<int>(d);
// cout << "i = " << i << endl;
int i = 9;
int *i_p = &i;
}
void* 轉 char*
void* func(int type){
switch(type){
case 1:
int i = 11;
return &i;
case 2:
int a = 'X';
return &a;
default:
return NULL;
}
}
void main(){
//void* 轉 char*
//char* c_p = (char*)func(2);
char* c_p = static_cast<char*>(func(2));
//C++
func
//C
}
2、const_cast
該類型轉換函數用於去常量,一般使用在常量屬性轉爲非常量屬性時使用
void func(char c[]){
//可以修改
c[0] = 'H';
c[1] = 'a';
}
void func2(const char c[]){
//c[0] = 'H'; //不能修改
//c[1] = 'a';//不能修改
//通過指針間接賦值
//其他人並不知道,這次轉型是爲了去常量
//char* c_p = (char*)c;
//c_p[1] = 'a';
//cout << c << endl;
//C++ 去常量,可讀性高
char* c_p = const_cast<char*>(c);
c_p[1] = 'y';
cout << c << endl;
}
void main(){
char c[] = "hello";
func2(c);
getchar();
}
3、dynamic_cast
該類型轉換用於父類對象轉換爲子類時使用,處理父類轉爲子類時的不確定性(類型不匹配時轉型失敗,返回NULL)
class Person{
public:
virtual void print(){
cout << "人" <<endl;
}
};
class Man : public Person{
public:
void print(){
cout << "男人" <<endl;
}
void smoking(){
cout << "吸菸" <<endl;
}
};
class Woman : public Person{
public:
void print(){
cout << "女人" <<endl;
}
void makeup(){
cout << "化妝" <<endl;
}
};
void func(Person* obj){
obj->print();
//調用子類的特有函數,需要轉爲實際類型
//當傳入Woman對象時,轉型爲Man,轉型失敗,但是編譯器併爲察覺
//Man* man = (Man*)obj;
//man->print();
//轉型失敗,返回NULL
//Man* man = dynamic_cast<Man*>(obj);
//man->print();
Man* man = dynamic_cast<Man*>(obj);
if(man!=NULL){
man->smoking();
}
Woman* woman = dynamic_cast<Woman*>(obj);
if(woman!=NULL){
woman->makeup();
}
}
void main(){
Woman w1;
//父類類型的指針指向子類對象
Person* p = &w1;
func(p);
getchar();
}
4、reinterpret_cast
該類型轉換用於函數指針之間的轉型,在使用函數指針轉型時使用
void func1(){
}
char* func2(){
return "abc";
}
typedef void(*f_p)();
void main(){
f_p f_array[6];
f_array[0] = func1;
//C 方式
f_array[1] = (f_p)func2;
f_array[1] = reinterpret_cast<f_p>func2;
getchar();
}
二、IO 流
在 C++ 中,通過<fstream> 頭文件中的 ifstream 讀取文件,ofstream 寫入文件,完成 IO 流操作
1、文本文件操作
對於文本文件,可進行使用 ifstream 中的 get(ch) 讀取一個字符;使用 fout << 寫入一個字符串
#include <fstream>
void main(){
char fname[] = "D://dest.text";
//輸出流
ofstream fout(fname);
//創建失敗
if(fout.bad()){
return -1;
}
fout << "Jack" << endl;
fout << "Rose" << endl;
fout.close();
//讀取
ifstream fin(fname);
if(fin.bad()){
return -2;
}
char ch;
while(fin.get(ch)){
cout << ch;
}
fin.close();
}
2、二進制文件操作
對於二進制文件,可進行使用 ifstream中的read(buff,1024) 讀取二進制文件,通過 ofstream中的write(buff,1024) 寫入到對應文件中
#include <fstream>
void main(){
char src[] = "D://xueshan.jpg";
char src_copy[] = "D://xueshan_copy.jpg";
//讀取
ifstream fin(src,ios::binary);
//輸出流
ofstream fout(src_copy,,ios::binary);
//創建失敗
if(fin.bad()||fout.bad()){
return -1;
}
while(!fin.eof()){
char buff[1024] = {0};
fin.read(buff,1024);
//寫入
fout.write(buff, 1024);
}
//關閉
fin.close();
fout.close();
}
3、對象持久化
class Person{
private:
char* name;
int age;
public:
Person(){}
Person(char* name,int age){
this->name = name;
this->age = age;
}
char* getName(){
return this->name;
}
int getAge(){
return this->age;
}
void print(){
cout << this->name << "," << this->age << endl;
}
};
void main(){
Person p1(const_cast<char*>("Jack"),25);
Person p2(const_cast<char*>("Rose"),22);
//輸出流
ofstream fout("D://c_obj.data",ios::binary);
//指針能夠讀取到正確的數據,讀取內存區的長度
fout.write((char*)(&p1), sizeof(Person));
fout.write((char*)(&p2), sizeof(Person));
fout.close();
//輸入流
ifstream fin("D://c_obj.data",ios::binary);
Person tmp;
fin.read((char*)(&tmp), sizeof(Person));
tmp.print();
fin.read((char*)(&tmp), sizeof(Person));
tmp.print();
}
三、STL(standard template library)標準模板庫
在 C++ 中包含很多標準模板庫,可以讓代碼更加簡潔
1、string 模板庫
使用 string 模板庫,在邊寫代碼時更改簡潔易用,但是在JNI中 string 需要轉爲 char ,,在轉爲jstring返回*
1.1 string 初始化
#include <string>
void main(){
string s1 = "Hello ";
string s2(" every day");
string s3 = s1 + s2;
cout << s3 << endl;
//string 轉 c 字符串,在JNI中要轉爲C的str 然後再轉爲jstring返回
const char* c_str = s1.c_str();
cout << c_str << endl;
}
1.2 string 遍歷
#include <string>
//string遍歷
void main()
{
string s1 = "craig david";
// ^
//1 數組方式
for (int i = 0; i < s1.length(); i++)
{
cout << s1[i] << endl;
}
//2 迭代器指針
for (string::iterator it = s1.begin(); it != s1.end(); it++)
{
cout << *it << " ";
}
cout << endl;
//3 at函數(charAt)
// 可能會拋出異常
try
{
for (int i = 0; i < s1.length() + 3; i++)
{
cout << s1.at(i) << " ";
}
}
catch (...)
{
cout << "異常" << endl;
}
system("pause");
}
1.3 string 字符串查找替換
#include <string>
#include <iostream>
using namespace std;
//字符串查找替換
void main()
{
string s1 = "apple google apple iphone";
//從0開始查找"google"的位置
int idx = s1.find("google", 0);
cout << idx << endl;
//統計apple出現的次數
int idx_app = s1.find("apple",0);
//npos大於任何有效下標的值
int num = 0;
while (idx_app != string::npos)
{
num++;
cout << "找到的索引:" << idx_app << endl;
idx_app+=5;
idx_app = s1.find("apple", idx_app);
}
cout << num << endl;
system("pause");
}
1.4 string 刪除(截取)和插入
#include <string>
#include <iostream>
using namespace std;
//刪除(截取)和插入
void main()
{
string s1 = "apple google apple iphone";
//刪除a,找到a所在的指針
string::iterator it = find(s1.begin(),s1.end(),'g');
//只能刪除一個字符
s1.erase(it);
//開頭末尾插入字符串
s1.insert(0, "macos");
s1.insert(s1.length(), " facebook");
cout << s1 << endl;
system("pause");
}
1.5 string 大小寫轉換
#include <string>
#include <iostream>
#include <algorithm> //算法
using namespace std;
//java StringBuffer纔可變
//String 不可變
//大小寫轉換
void main()
{
string s1 = "JASON";
//原始字符串的起始地址,原始字符串的結束地址, 目標字符串的起始地址, 函數名稱
transform(s1.begin(), s1.end()-1,s1.begin(), tolower);
cout << s1 << endl;
transform(s1.begin(), s1.end() - 1, s1.begin(), toupper);
cout << s1 << endl;
system("pause");
}
2、容器 vector 模板庫
使用 vector 模板庫,不需要使用動態內存分配,就可以使用動態數組
2.1 vector 初始化與遍歷
#include <vector>
void printVector(vector<int> &v)
{
//通過數組的方式遍歷
for (int i = 0; i < v.size(); i++)
{
cout << v[i] << endl;
}
}
void main(){
//動態數組
vector<int> v;
v.push_back(12);
v.push_back(118);
v.push_back(1);
v.push_back(52);
v.push_back(20);
//遍歷
for(int i = 0; i<v.size(); i++){
cout << v[i] << endl;
}
//部分複製
vector<int> v3(v1.begin(),v1.begin()+2);
for(int i = 0; i<v3.size(); i++){
cout << v3[i] << endl;
}
}
2.2 vector 添加和刪除
//添加 刪除
void main()
{
//添加到結尾
vector<int> v1;
v1.push_back(20);
v1.push_back(40);
v1.push_back(15);
v1.push_back(7);
//訪問頭部
v1.front() = 11;
//訪問尾部
v1.back() = 90;
//刪除結尾的元素
//v1.pop_back();
while (v1.size() > 0)
{
cout << "末尾的元素:" << v1.back() << endl;
v1.pop_back();
}
printVector(v1);
system("pause");
}
2.3 vector 數組方式
//數組的方式
void main()
{
vector<int> v1;
v1.push_back(20);
v1.push_back(40);
v1.push_back(15);
v1.push_back(7);
v1[2] = v1[2] +10;
//容器等價於動態數組
vector<int> v2(10);
for (int i = 0; i < v2.size(); i++)
{
v2[i] = i + 1;
}
printVector(v2);
system("pause");
}
2.4 vector 迭代器遍歷
//迭代器遍歷
//迭代器的種類(正向,反向迭代器)
void main()
{
vector<int> v1;
v1.push_back(20);
v1.push_back(40);
v1.push_back(15);
v1.push_back(7);
//正向
for (vector<int>::iterator it = v1.begin(); it < v1.end(); it++)
{
cout << *it << endl;
}
cout << "-----------------" << endl;
//反向迭代
for (vector<int>::reverse_iterator it = v1.rbegin(); it < v1.rend(); it++)
{
cout << *it << endl;
}
system("pause");
}
2.5 vector 插入和刪除
void main()
{
vector<int> v1(10);
for (int i = 0; i < v1.size(); i++)
{
v1[i] = i + 1;
}
//刪除指定位置
vector<int>::iterator it = v1.begin();
it += 3;
v1.erase(it);
//distance(v1.begin(), it);
//刪除區間
v1.erase(v1.begin(), v1.begin() + 3);
for (vector<int>::iterator it = v1.begin(); it < v1.end(); it++)
{
if (*it == 5)
{
printf("%x\n", it);
vector<int>::iterator tmp = v1.erase(it); //注意以後開發中編譯器版本問題
printf("%x,%x\n",it,tmp);
}
}
//插入
v1.insert(v1.begin() + 2, 100);
v1.insert(v1.end() - 1, 200);
printVector(v1);
system("pause");
}
3、隊列 deque 模板庫
3.1 雙向隊列
//雙向隊列
#include <deque>
void printDeque(deque<int>& q)
{
for (int i = 0; i < q.size(); i++)
{
cout << q[i] << endl;
}
}
void main()
{
deque<int> d1;
//添加到尾部
d1.push_back(2);
d1.push_back(10);
//添加到頭部
d1.push_front(-90);
d1.push_front(-30);
//printDeque(d1);
//cout << d1.front() << endl;
//cout << d1.back() << endl;
//兩個方向彈出
//d1.pop_back();
//d1.pop_front();
printDeque(d1);
//查找第一個-90元素索引位置,無需遍歷
deque<int>::iterator it = find(d1.begin(), d1.end(), -90);
if (it != d1.end())
{
int idx = distance(d1.begin(), it);
cout << "索引位置爲:" << idx << endl;
}
system("pause");
}
3.2 沒有迭代器的隊列
#include <iostream>
#include <queue>
using namespace std;
void main()
{
queue<int> q;
q.push(78);
q.push(18);
q.push(20);
q.push(33);
//q.front();
//q.back();
while (!q.empty())
{
int tmp = q.front();
cout << tmp << endl;
q.pop();
}
system("pause");
}
3.3 優先級隊列
#include <iostream>
#include <queue>
using namespace std;
void main()
{
//默認 最大值優先級
priority_queue<int> pq1;
pq1.push(12);
pq1.push(3);
pq1.push(40);
pq1.push(15);
while (!pq1.empty())
{
int tmp = pq1.top();
cout << tmp << endl;
pq1.pop();
}
cout << "----------" << endl;
//最小值優先級隊列
priority_queue<int, vector<int>, greater<int>> pq2;
pq2.push(12);
pq2.push(3);
pq2.push(40);
pq2.push(15);
while (!pq2.empty())
{
int tmp = pq2.top();
cout << tmp << endl;
pq2.pop();
}
system("pause");
}
4、stack 棧 模板
4.1 stack 棧的初始化
#include <iostream>
#include <stack>
using namespace std;
void main()
{
stack<int> s;
for (int i = 0; i < 10; i++)
{
s.push(i + 1);
}
while (!s.empty())
{
int tmp = s.top();
cout << tmp << endl;
s.pop();
}
system("pause");
}
5、list 模板
5.1 list 初始化
#include <iostream>
#include <list>
using namespace std;
void printList(list<int>& lst)
{
//迭代器
//沒有重載“<”運算符
for (list<int>::iterator it = lst.begin(); it != lst.end(); it++)
{
cout << *it << endl;
}
}
//基本操作
/*
void main()
{
list<int> lst;
for (int i = 0; i < 10; i++)
{
//尾部插入元素
lst.push_back(i);
}
//頭部插入元素
lst.push_front(80);
lst.push_front(90);
list<int>::iterator it = lst.begin();
it++;
cout << *it << endl;
//it = it + 3; 注意:不支持隨機訪問
printList(lst);
system("pause");
}
5.2 list 插入
#include <iostream>
#include <list>
using namespace std;
void main()
{
list<int> lst;
for (int i = 0; i < 10; i++)
{
//尾部插入元素
lst.push_back(i);
}
list<int>::iterator it = lst.begin();
it++;
lst.insert(it, 100);
printList(lst);
system("pause");
}
5.3 list 初始化
#include <iostream>
#include <list>
using namespace std;
void main()
{
list<int> lst;
for (int i = 0; i < 10; i++)
{
//尾部插入元素
lst.push_back(i);
}
list<int>::iterator it = lst.begin();
//刪除
it++;
//刪除第二個元素
//lst.erase(it);
//刪除區間(已經被刪除了元素不能再刪除)
list<int>::iterator it_begin = lst.begin();
list<int>::iterator it_end = lst.begin();
it_end++;
it_end++;
it_end++;
lst.erase(it_begin, it_end);
//直接根據內容刪除元素
lst.remove(5);
printList(lst);
system("pause");
}
6、set 模板
6.1 set 初始化
#include <iostream>
#include <set>
using namespace std;
//set 元素唯一 默認從小到大
void printSet(set<int> &s)
{
for (set<int>::iterator it = s.begin(); it != s.end(); it++)
{
cout << *it << endl;
}
}
void main()
{
set<int> s;
//添加元素
for (int i = 0; i < 10; i++)
{
s.insert(i+1);
}
s.insert(20);
s.insert(15);
s.insert(15);
//刪除
set<int>::iterator it = s.begin();
it++;
s.erase(it);
printSet(s);
system("pause");
}
6.2 set 元素按照從大到小排列
#include <iostream>
#include <set>
#include <functional>
using namespace std;
void main()
{
//同Java中:Map<String,List<String>>
set<int,greater<int>> s;
s.insert(10);
s.insert(5);
s.insert(20);
s.insert(99);
for (set<int,greater<int>>::iterator it = s.begin(); it != s.end(); it++)
{
cout << *it << endl;
}
system("pause");
}
6.3 set 自定義排序規則
#include <iostream>
#include <set>
#include <functional>
using namespace std;
//元素類型爲Teacher對象,按照年齡排序
class Teacher
{
public:
Teacher(char* name, int age)
{
this->name = name;
this->age = age;
}
void print()
{
cout << name << "," << age << endl;
}
public:
char* name;
int age;
};
//自定義排序規則
//仿函數
struct MyAgeSorter
{
bool operator()(const Teacher &left, const Teacher &right)
{
return left.age < right.age;
}
};
void main()
{
set<Teacher, MyAgeSorter> s;
s.insert(Teacher(const_cast<char*>("jack"),18));
s.insert(Teacher(const_cast<char*>("rose"), 20));
s.insert(Teacher(const_cast<char*>("jason"), 22));
s.insert(Teacher(const_cast<char*>("alan"), 5));
//s.insert(Teacher("jimy", 5)); //不會插入
for (set<Teacher>::iterator it = s.begin(); it != s.end(); it++)
{
cout << (*it).name << "," << (*it).age << endl;
}
system("pause");
}
6.3 set 查找
#include <iostream>
#include <set>
using namespace std;
void main()
{
set<int> s;
//添加元素
for (int i = 0; i < 10; i++)
{
s.insert(i + 1);
}
//printSet(s);
//等於4的元素指針
set<int>::iterator s_4 = s.lower_bound(4);
//cout << *s_4 << endl;
//大於4的元素指針
set<int>::iterator s_5 = s.upper_bound(4);
//cout << *s_5 << endl;
//一次性獲取等於4的元素指針,和大於4的元素指針\
//BasicNameValuePair
pair<set<int>::iterator, set<int>::iterator> p = s.equal_range(4);
cout << *p.first << endl;
cout << *p.second << endl;
system("pause");
}
6.4 multiset 允許重複的元素
#include <iostream>
#include <set>
using namespace std;
void main()
{
multiset<int> s;
s.insert(2);
s.insert(8);
s.insert(2);
s.insert(8);
for (multiset<int>::iterator it = s.begin(); it != s.end(); it++)
{
cout << *it << endl;
}
system("pause");
}
7、map 模板
7.1 map 初始化
#include <iostream>
#include <map>
#include <string>
using namespace std;
void main()
{
//key -> value
//1.
map<int, string> map1;
map1.insert(pair<int, string>(1, "jack"));
map1.insert(pair<int, string>(2, "rose"));
//2
map1.insert(make_pair(3, "jason"));
//3
map1.insert(map<int, string>::value_type(4, "alan"));
//4
map1[5] = "jimmy"; //map["NO1"] = 90;
//前三種方式,如果key已經存在,重複添加會報錯
//第四種方式,如果key已經存在,重複添加會覆蓋
//遍歷輸出
for (map<int, string>::iterator it = map1.begin(); it != map1.end(); it++)
{
cout << it->first << "," << it->second << endl;
}
system("pause");
}
7.2 map 刪除元素的方式
#include <iostream>
#include <map>
#include <string>
using namespace std;
void printMap(map<int, string> &map1)
{
for (map<int, string>::iterator it = map1.begin(); it != map1.end(); it++)
{
cout << it->first << "," << it->second << endl;
}
}
void main()
{
map<int, string> map1;
map1.insert(pair<int, string>(1, "jack"));
map1.insert(pair<int, string>(2, "rose"));
map1.insert(pair<int, string>(3, "jason"));
map<int, string>::iterator it = map1.begin();
it++;
map1.erase(it);
printMap(map1);
system("pause");
}
7.3 map 添加元素的結果
#include <iostream>
#include <map>
#include <string>
using namespace std;
void main()
{
map<int, string> map1;
map1.insert(pair<int, string>(1, "jack"));
map1.insert(pair<int, string>(2, "rose"));
map1.insert(pair<int, string>(3, "jason"));
//獲取添加的結果(first元素指針,second 是否成功)
pair<map<int, string>::iterator, bool> res = map1.insert(pair<int, string>(3, "alan"));
if (res.second)
{
cout << "添加成功" << endl;
}
else
{
cout << "添加失敗" << endl;
}
printMap(map1);
system("pause");
}
7.3 map 查找
#include <iostream>
#include <map>
#include <string>
using namespace std;
void main()
{
map<int, string> map1;
map1.insert(pair<int, string>(1, "jack"));
map1.insert(pair<int, string>(2, "rose"));
map1.insert(pair<int, string>(3, "jason"));
printMap(map1);
cout << "---------" << endl;
//獲取key等於大於5的元素的值
pair<map<int, string>::iterator, map<int, string>::iterator> p = map1.equal_range(2);
if (p.first != map1.end()){
//等於2的元素key value
cout << p.first->first << p.first->second << endl;
//大於2的元素key value
cout << p.second->first << p.second->second << endl;
}
system("pause");
}
7.3 multimap
#include <iostream>
#include <map>
#include <string>
using namespace std;
//一個key對應多個value
//一個部門多個員工
//multimap
class Employee
{
public:
Employee(char* name,int age)
{
this->name = name;
this->age = age;
}
public:
char* name;
int age;
};
void main()
{
multimap<string, Employee> map1;
//開發部
map1.insert(make_pair("開發", Employee(const_cast<char*>("擱淺"), 20)));
map1.insert(make_pair("開發", Employee(const_cast<char*>("彪哥"), 20)));
//財務
map1.insert(make_pair("財務", Employee(const_cast<char*>("小穎"), 16)));
map1.insert(make_pair("財務", Employee(const_cast<char*>("rose"), 20)));
//銷售
map1.insert(make_pair("銷售", Employee(const_cast<char*>("阿呆"), 30)));
map1.insert(make_pair("銷售", Employee(const_cast<char*>("呵呵"), 30)));
//遍歷輸出
for (multimap<string, Employee>::iterator it = map1.begin(); it != map1.end(); it++)
{
cout << it->first << "," << it->second.name << "," << it->second.age << endl;
}
cout << "----------------" << endl;
//只獲取“財務”部的員工
//獲取“財務部”員工的個數,key對應的value的個數
int num = map1.count("財務");
multimap<string, Employee>::iterator it = map1.find("財務");
int c = 0; //控制循環的次數
while (it != map1.end() && c < num)
{
cout << it->first << "," << it->second.name << "," << it->second.age << endl;
it++;
c++;
}
system("pause");
}
8、深拷貝與淺拷貝
#include <iostream>
#include <map>
#include <string>
#include <vector>
using namespace std;
class Employee
{
public:
//構造函數
Employee(char* name, int age)
{
this->name = new char[strlen(name) + 1];
strcpy(this->name, name);
this->age = age;
}
//析構函數
~Employee()
{
if (this->name != NULL)
{
delete[] this->name;
this->name = NULL;
this->age = 0;
}
}
//拷貝構造函數
//Employee e =
Employee(const Employee &obj)
{
this->name = new char[strlen(obj.name) + 1];
strcpy(this->name, obj.name);
this->age = obj.age;
}
//重載=
//e1 = e2;
Employee& operator=(const Employee &obj)
{
//釋放舊的內存
if (this->name != NULL)
{
delete[] this->name;
this->name = NULL;
this->age = 0;
}
//重新分配
this->name = new char[strlen(obj.name) + 1];
strcpy(this->name, obj.name);
this->age = obj.age;
return *this;
}
public:
char* name;
int age;
};
void func()
{
vector<Employee> v1;
Employee e1(const_cast<char*>("jack"), 20);
v1.push_back(e1);
}
void main()
{
//vector<Employee> v1;
//Employee e1("jack",20);
//將e1拷貝到vector中
//v1.push_back(e1);
func();
system("pause");
}