c# Json的簡單使用方式。

Json 能夠直接與類進行互轉。在做數據通訊的時候,能夠很方便的進行數據傳遞,然後解析出來使用。 

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using LitJson;
using UnityEngine.UI;
public class json_Try : MonoBehaviour {  
	void Start () {
        Item a = new Item();
        a.rc = 0;
        a.text = "你好啊";
        a.service = "cn.yunzhisheng.chat";
        a.code = "ANSWER";
       List<_General> t =new List<_General>();

        _General t1 = new _General();
        _General t2 = new _General();
        t1.type = "T";
        t1.text = "還沒有啊你對我最好了:)";
        t1.style = "HIGH_QUALITY";
        t2.type = "T2";
        t2.text = "2還沒有啊你對我最好了:)";
        t2.style = "2HIGH_QUALITY";
        t.Add(t1);
        t.Add(t2);
        a.general = t;
        a.history = "cn.yunzhisheng.chat";
        a.responseld = "7695d37ca63f41c5911deb7c9012d739";
        string p = JsonMapper.ToJson(a);
        print(p);
        JsonData d =JsonMapper.ToObject(p);
        print(d["general"].Count);
        print(d["general"][1]["text"].ToString());
    }

    public class Item
    {
          public int rc
        {
            get;
            set;
        }
        public string text
        {
            get;
            set;
        }
        public string service
        {
            get;
            set;
        }
        public string code
        {
            get;
            set;
        }
        public List<_General> general
        {
            get;
            set;
        }

        public string history
        {
            get;
            set;
        }
        public string responseld
        {
            get;
            set;
        }
    }
    public class _General
    {
        public string type
        {
            get;
            set;
        }
        public string text
        {
            get;
            set;
        }
        public string style
        {
            get;
            set;
        }
    }
}

 

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