#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
#define MAX_SIZE 100
//將子結點設計爲鏈表
typedef struct chileNode
{
int id;
struct chileNode* next;
}cNode;
//每個結點其實又是一個head結點,其中存儲該結點下的子結點組成的鏈表的頭結點以及自身的id
typedef struct head
{
int id; //代表在node數組中的位置
cNode* firstPtr; //指向子節點的指針,用來存儲子節點鏈表的頭結點
}headArray;
typedef struct Tree
{
headArray node[MAX_SIZE]; //結點數組
int r, n; //根位置和結點數
};
//和單鏈表一樣的,來兩頭尾指針,咋樣?
cNode* phead = NULL;
cNode* ptail = NULL;
//初始化頭結點
void InitChildNode()
{
phead = (cNode*)malloc(sizeof(cNode));
phead->id = 0;
phead->next = NULL;
}
void InitTree(struct Tree* mytree)
{
mytree->r = 0; //根節點位置
printf("請輸入結點數量:");
scanf("%d", &(mytree->n));
for (int i = 0; i < mytree->n; i++)
{
setbuf(stdin, NULL);
printf("請輸入結點id:");
scanf("%d", &(mytree->node[i].id));
setbuf(stdin, NULL);
//爲指向子結點鏈表頭結點的指針分配空間
mytree->node[i].firstPtr = (cNode*)malloc(sizeof(cNode));
mytree->node[i].firstPtr->next = NULL;
printf("請問%d個結點有多少個子結點呢?", i + 1);
int nums;
scanf("%d", &nums);
setbuf(stdin, NULL);
//如果有子結點數不爲0,就生成子結點,然後鏈在一起
if (nums)
{
ptail = mytree->node[i].firstPtr;
phead = ptail;
for (int i = 0; i < nums; i++)
{
cNode* new_node = (cNode*)malloc(sizeof(cNode));
new_node->next = NULL;
printf("請輸入當前第%d個子結點的id:", i+1);
scanf("%d", &(new_node->id));
ptail->next = new_node;
ptail = new_node;
}
}
}
}
void findOneNodeAllKids(struct Tree* mytree, int child_id)
{
int flag = 0;
for (int i = 0; i < mytree->n; i++)
{
if (child_id == mytree->node[i].id && mytree->node[i].firstPtr->next != NULL)
{
cNode* head = mytree->node[i].firstPtr; //指向長子,遍歷
while (head->next != NULL)
{
printf("%d", head->next->id);
head = head->next;
}
return;
}
}
printf("這個結點木得子結點\n");
}
int main(void)
{
struct Tree mytree;
InitChildNode();
InitTree(&mytree);
findOneNodeAllKids(&mytree, 2);
setbuf(stdin, NULL);
system("pause");
return 0;
}
樹的孩子表示法
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