You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings
編輯->項目設置->Player->其他設置->
You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings
編輯->項目設置->Player->其他設置->
this.richTextBox2.SelectionStart=this.richTextBox2.Text.Length; this.richTextBox2.ScrollToCaret();
public partial class MyMessageBox : Window { public static void Show(string strErrorInfo) {