在imageView依次添加7個手勢, 1.點擊哪個按鈕,往imageView上添加哪個手勢.(保證視圖上只有一個手勢). 2.輕拍:點擊視圖切換美女圖片.(imageView上首先展示的美女

//
//  ControlView.h
//  HomeworkGestureRecognizer
//
//  Created by lanouhn on 14-8-27.
//  Copyright (c) 2014年 [email protected] 陳聰雷. All rights reserved.
//

#import <UIKit/UIKit.h>

@interface ControlView : UIView
@property (nonatomic, retain) NSMutableArray *gestureBtnArr;//存儲控制手勢切換的按鈕
@property (nonatomic, retain) NSMutableArray *animationImages;
@property (nonatomic, retain) NSMutableArray *animationImages1;
@property (nonatomic, retain) UIImageView *imageView;
@property (nonatomic, retain) UIButton *startBtn;//開始播放動畫按鈕
@property (nonatomic, retain) UIButton *stopBtn;//停止播放動畫按鈕
@end
//
//  ControlView.m
//  HomeworkGestureRecognizer
//
//  Created by lanouhn on 14-8-27.
//  Copyright (c) 2014年 [email protected] 陳聰雷. All rights reserved.
//

#import "ControlView.h"

@implementation ControlView

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code
        self.gestureBtnArr = [NSMutableArray array];
        [self setupControlBtnView];
        [self setupImageView];
        [self setupControlAniBtnView];
    }
    return self;
}

- (void)setupControlBtnView
{
    CGFloat x = 10;
    NSArray *titleArr = @[@"輕拍", @"長按", @"輕掃", @"平移", @"旋轉", @"捏合", @"邊緣"];
    for (int i = 0; i < 7; i++) {
        UIButton *gestureBtn = [UIButton buttonWithType:UIButtonTypeSystem];
        [gestureBtn setTitle:titleArr[i] forState:UIControlStateNormal];
        [gestureBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
        gestureBtn.layer.cornerRadius = 5;
        gestureBtn.frame = CGRectMake(x, 50, 40, 30);
        gestureBtn.tag = 100 + i;
        gestureBtn.backgroundColor = [UIColor orangeColor];
        [self addSubview:gestureBtn];
        [self.gestureBtnArr addObject:gestureBtn];
        x += 43;
    }
}

- (void)setupImageView
{
    self.animationImages = [NSMutableArray array];
    for (int i = 0; i < 22; i++) {
        UIImage *image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"Zombie%d", i + 1] ofType:@"tiff"]];
        [_animationImages addObject:image];
    }
    
    self.animationImages1 = [NSMutableArray array];
    for (int i = 0; i < 18; i++) {
        UIImage *image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"SunFlower_%d", i + 1] ofType:@"tiff"]];
        [_animationImages1 addObject:image];
    }
    
    self.imageView = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"girl_1" ofType:@"jpg"]]];
    _imageView.userInteractionEnabled = YES;
    _imageView.frame = CGRectMake(40, 100, 240, 368);
    _imageView.backgroundColor = [UIColor orangeColor];
//    _imageView.animationImages = _animationImages;
    _imageView.animationDuration = 1;
    [self addSubview:_imageView];
}

- (void)setupControlAniBtnView
{
    self.startBtn = [UIButton buttonWithType:UIButtonTypeSystem];
    _startBtn.backgroundColor = [UIColor orangeColor];
    _startBtn.layer.cornerRadius = 5;
    _startBtn.frame = CGRectMake(40, 488, 110, 30);
    [_startBtn setTitle:@"開始動畫" forState:UIControlStateNormal];
    [_startBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
    [self addSubview:_startBtn];
    
    self.stopBtn = [UIButton buttonWithType:UIButtonTypeSystem];
    _stopBtn.backgroundColor = [UIColor orangeColor];
    _stopBtn.layer.cornerRadius = 5;
    _stopBtn.frame = CGRectMake(170, 488, 110, 30);
    [_stopBtn setTitle:@"結束動畫" forState:UIControlStateNormal];
    [_stopBtn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
    [self addSubview:_stopBtn];
}

- (void)dealloc
{
    self.imageView = nil;
    [super dealloc];
}

/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
    // Drawing code
}
*/

@end
//
//  RootViewController.m
//  HomeworkGestureRecognizer
//
//  Created by lanouhn on 14-8-27.
//  Copyright (c) 2014年 [email protected] 陳聰雷. All rights reserved.
//

#import "RootViewController.h"
#import "ControlView.h"
@interface RootViewController ()
{
    ControlView *_controlView;
    CGFloat _totalRotaion;
}
@end

@implementation RootViewController

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
    }
    return self;
}

- (void)loadView
{
    _controlView = [[ControlView alloc] init];
    _controlView.backgroundColor = [UIColor grayColor];
    self.view = _controlView;
    [_controlView release];
    
    //給button添加點擊事件
    for (UIButton *btn in _controlView.gestureBtnArr) {
        [btn addTarget:self action:@selector(changeGesture:) forControlEvents:UIControlEventTouchUpInside];
    }
    [_controlView.startBtn addTarget:self action:@selector(startAni:) forControlEvents:UIControlEventTouchUpInside];
    [_controlView.stopBtn addTarget:self action:@selector(stopAni:) forControlEvents:UIControlEventTouchUpInside];
    
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    
}

- (void)changeGesture:(UIButton *)btn
{
    switch (btn.tag) {
        case 100:
            [self setupTapGesture:btn];
            break;
        case 101:
            [self setupLongPressGesture:btn];
            break;
        case 102:
            [self setupSwipeGesture:btn];
            break;
        case 103:
            [self setupPanGesture:btn];
            break;
        case 104:
            [self setupRotationGesture:btn];
            break;
        case 105:
            [self setupPinchGesture:btn];
            break;
        case 106:
            [self setupScreenEdgePanGesture:btn];
            break;
        default:
            break;
    }
}

//創建輕拍手勢
- (void)setupTapGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapGesture:)];
    [_controlView.imageView addGestureRecognizer:tapGesture];
    [tapGesture release];
}

//處理輕拍事件
- (void)handleTapGesture:(UITapGestureRecognizer *)tapGesture
{
    NSLog(@"%s", __FUNCTION__);
    static int i = 2;
    _controlView.imageView.image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"girl_%d", i] ofType:@"jpg"]];
    i++;
    if (6 == i) {
        i = 1;
    }
}

//創建長按手勢
- (void)setupLongPressGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPressGesture:)];
    [_controlView.imageView addGestureRecognizer:longPressGesture];
    [longPressGesture release];
}

//處理長按事件
- (void)handleLongPressGesture:(UILongPressGestureRecognizer *)longPressGesture
{
    UIImageWriteToSavedPhotosAlbum(_controlView.imageView.image, nil, nil, nil);
    if (UIGestureRecognizerStateBegan == longPressGesture.state) {
        UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"提示" message:@"存儲圖片成功" delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil];
        [alert show];
        [alert release];
    }
}

//創建輕掃手勢
- (void)setupSwipeGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    _controlView.imageView.image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"boy_1" ofType:@"jpg"]];
    UISwipeGestureRecognizer *swipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeGesture:)];
    swipeGesture.direction = UISwipeGestureRecognizerDirectionLeft | UISwipeGestureRecognizerDirectionRight;
    [_controlView.imageView addGestureRecognizer:swipeGesture];
    [swipeGesture release];
}

//處理輕掃事件
- (void)handleSwipeGesture:(UISwipeGestureRecognizer *)swipeGesture
{
    static int i = 1;
    if (swipeGesture.direction == 2) {
        i++;
        if (6 == i) {
            i = 1;
        }
        _controlView.imageView.image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"boy_%d", i] ofType:@"jpg"]];
    } else if (swipeGesture.direction == 3) {
        i--;
        if (0 == i) {
            i = 5;
        }
        _controlView.imageView.image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"boy_%d", i] ofType:@"jpg"]];
    }
}

//創建平移手勢
- (void)setupPanGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanGesture:)];
    [_controlView.imageView addGestureRecognizer:panGesture];
    [panGesture release];
}

//處理平移事件
- (void)handlePanGesture:(UIPanGestureRecognizer *)panGesture
{
    CGPoint point = [panGesture translationInView:panGesture.view];
    panGesture.view.transform = CGAffineTransformTranslate(panGesture.view.transform, point.x, point.y);
    [panGesture setTranslation:CGPointZero inView:panGesture.view];
}

//創建旋轉手勢
- (void)setupRotationGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(handleRotationGesture:)];
    [_controlView.imageView addGestureRecognizer:rotationGesture];
    [rotationGesture release];
}

//處理旋轉事件
- (void)handleRotationGesture:(UIRotationGestureRecognizer *)rotationGesture
{
    rotationGesture.view.transform = CGAffineTransformRotate(rotationGesture.view.transform, rotationGesture.rotation);
    NSLog(@"%f", rotationGesture.rotation);
    _totalRotaion += rotationGesture.rotation;
    
    rotationGesture.rotation = 0;
}

//創建捏合手勢
- (void)setupPinchGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handlePinchGesture:)];
    [_controlView.imageView addGestureRecognizer:pinchGesture];
    [pinchGesture release];
}

//處理捏合事件
- (void)handlePinchGesture:(UIPinchGestureRecognizer *)pinchGesture
{
    pinchGesture.view.transform = CGAffineTransformScale(pinchGesture.view.transform, pinchGesture.scale, pinchGesture.scale);
    pinchGesture.scale = 1.0;
}

//創建邊緣手勢
- (void)setupScreenEdgePanGesture:(UIButton *)btn
{
    [self recoverImageView:_controlView.imageView.gestureRecognizers.firstObject];
    [self removeGestureRecognizer];
    UIScreenEdgePanGestureRecognizer *screenEdgePanGesture = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(handleScreenEdgePanGesture:)];
    screenEdgePanGesture.edges = UIRectEdgeLeft;
    [self.view addGestureRecognizer:screenEdgePanGesture];
    [screenEdgePanGesture release];
}

//處理邊緣事件
- (void)handleScreenEdgePanGesture:(UIScreenEdgePanGestureRecognizer *)screenEdgePanGesture
{
    _controlView.imageView.animationImages = _controlView.animationImages1;
    [_controlView.imageView startAnimating];
}

//還原視圖
- (void)recoverImageView:(UIGestureRecognizer *)gesture
{
    if ([gesture respondsToSelector:@selector(setTranslation:inView:)]) {
        _controlView.imageView.frame = CGRectMake(40, 100, 240, 368);
    } else if ([gesture respondsToSelector:@selector(setRotation:)]) {
        UIRotationGestureRecognizer *tempGesture = (UIRotationGestureRecognizer *)gesture;
        tempGesture.view.transform = CGAffineTransformRotate(tempGesture.view.transform, -_totalRotaion);
        _totalRotaion = 0;
    } else if ([gesture respondsToSelector:@selector(setScale:)]) {
        _controlView.imageView.frame = CGRectMake(40, 100, 240, 368);
    }
    self.view.frame = [UIScreen mainScreen].bounds;
}

//移除手勢
- (void)removeGestureRecognizer
{
    for (UIGestureRecognizer *gesture in _controlView.imageView.gestureRecognizers) {
        [_controlView.imageView removeGestureRecognizer:gesture];
    }
}

- (void)startAni:(UIButton *)btn
{
    _controlView.imageView.animationImages = _controlView.animationImages;
    [_controlView.imageView startAnimating];
}

- (void)stopAni:(UIButton *)btn
{
    [_controlView.imageView stopAnimating];

}

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
//
//  CLAppDelegate.m
//  HomeworkGestureRecognizer
//
//  Created by lanouhn on 14-8-27.
//  Copyright (c) 2014年 [email protected] 陳聰雷. All rights reserved.
//

#import "CLAppDelegate.h"
#import "RootViewController.h"
@implementation CLAppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
    RootViewController *rootVC = [[RootViewController alloc] init];
    self.window.rootViewController = rootVC;
    [rootVC release];
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}

- (void)applicationWillResignActive:(UIApplication *)application
{
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application
{
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

- (void)dealloc
{
    self.window = nil;
    [super dealloc];
}

@end

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