十大最有影響力編程書籍

As voted on by several thousand members of StackOverflow in this article here.

The original question was:

"If you could go back in time and tell yourself to read a specific book at the beginning of your career as a developer, which book would it be."

Since it was first posed back in 2008, this question has become the second most popular question of all time on StackOverflow.

Here are the results:
  1. Code Complete (2nd Edition)
    By Steve McConnell
    Published: July 7, 2004
    Publisher: Microsoft Press
    Amazon Link: here

    Widely considered one of the best practical guides to programming, this book has been helping developers write better software for more than a decade. The second edition was updated with leading-edge practices and hundreds of new code samples, illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking, and help you build the highest quality code.

  2. The Pragmatic Programmer: From Journeyman to Master
    By Andrew Hunt and David Thomas
    Published: October 30, 1999
    Publisher: Addison-Wesley Professional
    Amazon Link: here

    Like any other craft, computer programming has spawned a body of wisdom, most of which isn't taught at universities or in certification classes. Most programmers arrive at the so-called tricks of the trade over time, through independent experimentation. In The Pragmatic Programmer, Andrew Hunt and David Thomas codify many of the truths they've discovered during their respective careers as designers of software and writers of code. The cool thing about this book is that it's great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.

  3. Structure and Interpretation of Computer Programs, Second Edition
    By Harold Abelson, Gerald J Sussman and Julie Sussman
    Published: August 1, 1996
    Publisher: McGraw-Hill Science/Engineering/Math
    Amazon Link: here

    Teaches readers how to program by employing the tools of abstraction and modularity. The authors' central philosophy is that programming is the task of breaking large problems into small ones. You will learn a thing or two about functional programming, lazy evaluation, metaprogramming (well, metalinguistic abstraction), virtual machines, interpreters, and compilers. The book was originally written for the famous 6.001, the introductory programming course at MIT. It may require an intellectual effort to read, but the reward is well worth the price.

  4. The C Programming Language (2nd Edition)
    By Brian W Kernighan and Dennis M Ritchie
    Published: April 1, 1988
    Publisher: Prentice Hall
    Amazon Link: here

    Concise and easy to read, it will teach you three things: the C programming language, how to think like a programmer, and the C abstract machine model (what's going on "under the hood"). Co-written by Dennis Ritchie, the inventor of the C programming language.

  5. Introduction to Algorithms
    By Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest and Clifford Stein
    Published: July 31, 2009
    Publisher: The MIT Press
    Amazon Link: here

    Introduction to Algorithms, the 'bible' of the field, is a comprehensive textbook covering the full spectrum of modern algorithms: from the fastest algorithms and data structures to polynomial-time algorithms for seemingly intractable problems, from classical algorithms in graph theory to special algorithms for string matching, computational geometry, and number theory. The revised third edition notably adds a chapter on van Emde Boas trees, one of the most useful data structures, and on multithreaded algorithms, a topic of increasing importance.

  6. Refactoring: Improving the Design of Existing Code
    By Martin Fowler, Kent Beck, John Brant and William Opdyke
    Published: July 8, 1999
    Publisher: Addison-Wesley Professional
    Amazon Link: here

    Refactoring is about improving the design of existing code. It is the process of changing a software system in such a way that it does not alter the external behavior of the code, yet improves its internal structure. With refactoring you can even take a bad design and rework it into a good one. This book offers a thorough discussion of the principles of refactoring, including where to spot opportunities for refactoring, and how to set up the required tests. There is also a catalog of more than 40 proven refactorings with details as to when and why to use the refactoring, step by step instructions for implementing it, and an example illustrating how it works The book is written using Java as its principle language, but the ideas are applicable to any OO language.

  7. Design Patterns: Elements of Reusable Object-Oriented Software
    By Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides (Also known as "The Gang of Four")
    Published: November 10, 1994
    Publisher: Addison-Wesley Professional
    Amazon Link: here

    Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.

  8. The Mythical Man-Month: Essays on Software Engineering
    By Frederick P. Brooks
    Published: August 12, 1995
    Publisher: Addison-Wesley Professional
    Amazon Link: here

    Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system. Now, 20 years after the initial publication of his book, Brooks has revisited his original ideas and added new thoughts and advice, both for readers already familiar with his work and for readers discovering it for the first time.

  9. Art of Computer Programming, Volume 1: Fundamental Algorithms (3rd Edition)
    By Donald E. Knuth
    Published: July 17, 1997
    Publisher: Addison-Wesley Professional
    Amazon Link: here

    The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. One of the book's greatest strengths is the wonderful collection of problems that accompany each chapter. The author has chosen problems carefully and indexed them according to difficulty. Solving a substantial number of these problems will help you gain a solid understanding of the issues surrounding the given topic. Furthermore, the exercises feature a variety of classic problems.

  10. Compilers: Principles, Techniques, and Tools (2nd Edition)
    By Alfred V. Aho, Monica S. Lam, Ravi Sethi and Jeffrey D. Ullman
    Published: September 10, 2006
    Publisher: Prentice Hall
    Amazon Link: here

    Known to professors, students, and developers worldwide as the "Dragon Book," the latest edition has been revised to reflect developments in software engineering, programming languages, and computer architecture that have occurred since 1986, when the last edition published.  The authors, recognizing that few readers will ever go on to construct a compiler, retain their focus on the broader set of problems faced in software design and software development.


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