本文是在其他人基礎上修改而來,測試過程:原文地址
正常zip方式壓縮文件,然後用wrar工具可以解壓出來(開始用wrar3.4版本的怎麼也解不出來,以爲是不支持wrar解壓,後來改用3.9及4.11版本可以實現正常解壓,搞了半天時間,原來是版本問題,版本不對害死人啊),另外wrar壓縮時選擇“zip”選項壓縮時,再用此類進行解壓,也可以正常解壓。
在此以做標記,給自己個別人做鋪路,以後少走彎路,
如下列出代碼,至於dll自己可以去下載,屬於開源類庫。
調用方式,如下:
[csharp] view plaincopyprint?
private void btnNewZip_Click(object sender, EventArgs e)
{
try
{
Common.SharpZipLibHelper zip = new Common.SharpZipLibHelper();
//zip.Compress(@"c:\789A", @"c:\789A.zip", true);
zip.Compress(@"c:\db.mdb", @"c:\db.zip", true);
}
catch { }
}
private void btnNewUnZip_Click(object sender, EventArgs e)
{
try
{
Common.SharpZipLibHelper zip = new Common.SharpZipLibHelper();
//zip.UnZipDirectory(@"c:\789A.zip", @"c:\789test", "");
zip.UnZipDirectory(@"c:\db.zip", @"c:\dbaa", "");
}
catch { }
}
以下是helper類庫,當中修改了一個地方:
[csharp] view plaincopyprint?
<p>using System;</p><pre class="csharp" name="code">using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Checksums;
namespace Common
{
public class SharpZipLibHelper
{
private byte[] buffer = new byte[2048];
#region 壓縮文件夾,支持遞歸
/// <summary>
/// 壓縮文件夾
/// </summary>
/// <param name="dir">待壓縮的文件夾</param>
/// <param name="targetFileName">壓縮後文件路徑(包括文件名)</param>
/// <param name="recursive">是否遞歸壓縮</param>
/// <returns></returns>
public bool Compress(string dir, string targetFileName, bool recursive)
{
//如果已經存在目標文件,詢問用戶是否覆蓋
if (File.Exists(targetFileName))
{
// if (!_ProcessOverwrite(targetFileName))
return false;
}
string[] ars = new string[2];
if (recursive == false)
{
//return Compress(dir, targetFileName);
ars[0] = dir;
ars[1] = targetFileName;
return ZipFileDictory(ars);
}
FileStream ZipFile;
ZipOutputStream ZipStream;
//open
ZipFile = File.Create(targetFileName);
ZipStream = new ZipOutputStream(ZipFile);
if (dir != String.Empty)
{
_CompressFolder(dir, ZipStream, dir.Substring(3));
}
//close
ZipStream.Finish();
ZipStream.Close();
if (File.Exists(targetFileName))
return true;
else
return false;
}
/// <summary>
/// 壓縮目錄
/// </summary>
/// <param name="args">數組(數組[0]: 要壓縮的目錄; 數組[1]: 壓縮的文件名)</param>
public static bool ZipFileDictory(string[] args)
{
ZipOutputStream s = null;
try
{
string[] filenames = Directory.GetFiles(args[0]);
Crc32 crc = new Crc32();
s = new ZipOutputStream(File.Create(args[1]));
s.SetLevel(6);
foreach (string file in filenames)
{
//打開壓縮文件
FileStream fs = File.OpenRead(file);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(file);
entry.DateTime = DateTime.Now;
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
}
catch (Exception e)
{
return false;
}
finally
{
s.Finish();
s.Close();
}
return true;
}
/// <summary>
/// 壓縮某個子文件夾
/// </summary>
/// <param name="basePath"></param>
/// <param name="zips"></param>
/// <param name="zipfolername"></param>
private static void _CompressFolder(string basePath, ZipOutputStream zips, string zipfolername)
{
if (File.Exists(basePath))
{
_AddFile(basePath, zips, zipfolername);
return;
}
string[] names = Directory.GetFiles(basePath);
foreach (string fileName in names)
{
_AddFile(fileName, zips, zipfolername);
}
names = Directory.GetDirectories(basePath);
foreach (string folderName in names)
{
_CompressFolder(folderName, zips, zipfolername);
}
}
/// <summary>
/// 壓縮某個子文件
/// </summary>
/// <param name="fileName"></param>
/// <param name="zips"></param>
/// <param name="zipfolername"></param>
private static void _AddFile(string fileName, ZipOutputStream zips, string zipfolername)
{
if (File.Exists(fileName))
{
_CreateZipFile(fileName, zips, zipfolername);
}
}
/// <summary>
/// 壓縮單獨文件
/// </summary>
/// <param name="FileToZip"></param>
/// <param name="zips"></param>
/// <param name="zipfolername"></param>
private static void _CreateZipFile(string FileToZip, ZipOutputStream zips, string zipfolername)
{
try
{
FileStream StreamToZip = new FileStream(FileToZip, FileMode.Open, FileAccess.Read);
string temp = FileToZip;
string temp1 = zipfolername;
if (temp1.Length > 0)
{
int i = temp1.LastIndexOf("\\") + 1;//這個地方原來是個bug用的是"//",導致壓縮路徑過長路徑2012-7-2
int j = temp.Length - i;
temp = temp.Substring(i, j);
}
ZipEntry ZipEn = new ZipEntry(temp.Substring(3));
zips.PutNextEntry(ZipEn);
byte[] buffer = new byte[16384];
System.Int32 size = StreamToZip.Read(buffer, 0, buffer.Length);
zips.Write(buffer, 0, size);
try
{
while (size < StreamToZip.Length)
{
int sizeRead = StreamToZip.Read(buffer, 0, buffer.Length);
zips.Write(buffer, 0, sizeRead);
size += sizeRead;
}
}
catch (System.Exception ex)
{
throw ex;
}
StreamToZip.Close();
}
catch (Exception e)
{
throw e;
}
}
#endregion
#region
/// <summary>
/// 解壓縮目錄
/// </summary>
/// <param name="zipDirectoryPath">壓縮目錄路徑</param>
/// <param name="unZipDirecotyPath">解壓縮目錄路徑</param>
public void UnZipDirectory(string zipDirectoryPath, string unZipDirecotyPath, string Password)
{
while (unZipDirecotyPath.LastIndexOf("\\") + 1 == unZipDirecotyPath.Length)//檢查路徑是否以"\"結尾
{
unZipDirecotyPath = unZipDirecotyPath.Substring(0, unZipDirecotyPath.Length - 1);//如果是則去掉末尾的"\"
}
using (ZipInputStream zipStream = new ZipInputStream(File.OpenRead(zipDirectoryPath)))
{
//判斷Password
if (Password != null && Password.Length > 0)
{
zipStream.Password = Password;
}
ZipEntry zipEntry = null;
while ((zipEntry = zipStream.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(zipEntry.Name);
string fileName = Path.GetFileName(zipEntry.Name);
if (!string.IsNullOrEmpty(directoryName))
{
Directory.CreateDirectory(unZipDirecotyPath + @"\" + directoryName);
}
if (!string.IsNullOrEmpty(fileName))
{
if (zipEntry.CompressedSize == 0)
break;
if (zipEntry.IsDirectory)//如果壓縮格式爲文件夾方式壓縮
{
directoryName = Path.GetDirectoryName(unZipDirecotyPath + @"\" + zipEntry.Name);
Directory.CreateDirectory(directoryName);
}
else//2012-5-28修改,支持單個文件壓縮時自己創建目標文件夾
{
if (!Directory.Exists(unZipDirecotyPath))
{
Directory.CreateDirectory(unZipDirecotyPath);
}
}
using (FileStream stream = File.Create(unZipDirecotyPath + @"\" + zipEntry.Name))
{
while (true)
{
int size = zipStream.Read(buffer, 0, buffer.Length);
if (size > 0)
{
stream.Write(buffer, 0, size);
}
else
{
break;
}
}
}
}
}
}
}
#endregion
}
}
</pre><br>
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c#使用SharpZipLib壓縮和解壓縮文件
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