轉自:https://blog.csdn.net/dijkstar/article/details/19249219
我這裏用的是Linux2.4版本的,2.6版本的其實都一樣,下面是修改後的list.h源文件,注意幾點:① 註釋掉了和Linux相關的字眼,如第四行、第六行等,添加了prefetch(w)兩個函數的實現;② 因爲是在C語言下實現(不是C++),VC6-VC2005-VC2010編譯器均不支持C99,而這些編譯器遵循的C89規範裏不支持inline關鍵字,所以關鍵字inline要去掉,直接查找替換爲無即可,這一點和gcc的編譯器不同;③ C語言裏,函數中所有的變量定義一定要放在函數的開始部分,一次性定義完畢,不要在函數體內再定義變量,這一點高版本的VS2010也是如此。
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
//#if defined(__KERNEL__) || defined(_LVM_H_INCLUDE)
//#include <linux/prefetch.h>
void prefetch(const void *x) {;}
void prefetchw(const void *x) {;}
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
#define INIT_LIST_HEAD(ptr) do { \
(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static void __list_del(struct list_head *prev, struct list_head *next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty on entry does not return true after this, the entry is in an undefined state.
*/
static void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = (void *) 0;
entry->prev = (void *) 0;
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static void list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static int list_empty(struct list_head *head)
{
return head->next == head;
}
static void __list_splice(struct list_head *list,
struct list_head *head)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
struct list_head *at = head->next;
first->prev = head;
head->next = first;
last->next = at;
at->prev = last;
}
/**
* list_splice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static void list_splice(struct list_head *list, struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head);
INIT_LIST_HEAD(list);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next, prefetch(pos->next); pos != (head); \
pos = pos->next, prefetch(pos->next))
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev, prefetch(pos->prev); pos != (head); \
pos = pos->prev, prefetch(pos->prev))
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop counter.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
prefetch(pos->member.next); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop counter.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_continue - iterate over list of given type
* continuing after existing point
* @pos: the type * to use as a loop counter.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member), \
prefetch(pos->member.next))
//#endif /* __KERNEL__ || _LVM_H_INCLUDE */
#endif
測試代碼:
-
#include "stdio.h" #include <stdlib.h> #include <string.h> #include "list.h" //自定義的數據結構 struct list_test_struct { struct list_head list; int key; int data; }; void main() { struct list_head list = {0}; //定義鏈表(頭) struct list_head *pos = NULL; struct list_head *n = NULL; int i=0; printf("定義鏈表\n"); printf("初始化鏈表!\r\n"); INIT_LIST_HEAD(&list); //初始化鏈表(頭尾相接,形成空鏈表循環) //判斷鏈表是否爲空 printf("判斷鏈表是否爲空:"); if(list_empty(&list)){ printf("空\r\n"); }else{ printf("非空\r\n"); } //批量添加節點 printf("批量添加節點:\r\n"); for(i=0;i<10;i++) { int key=i; //key int data=i*10; //data struct list_test_struct *st=(struct list_test_struct*)malloc(sizeof(struct list_test_struct)); st->key=key; st->data=data; list_add(&st->list, &list); } //顯示列表所有節點 printf("顯示列表所有節點:\r\n"); list_for_each(pos,&list) { struct list_test_struct *st=list_entry(pos,struct list_test_struct,list); printf( "\t node:key(%d),data(%d)\r\n",st->key,st->data); } //釋放所有節點資源 printf("釋放所有節點資源!\r\n"); list_for_each_safe(pos,n,&list) { struct list_test_struct *st=list_entry(pos,struct list_test_struct,list); list_del(pos); //刪除節點,刪除節點必須在刪除節點內存之前 free(st); //釋放節點內存 } }