Linux內核中的通用鏈表list.h在windows下的移植實現

轉自:https://blog.csdn.net/dijkstar/article/details/19249219

我這裏用的是Linux2.4版本的,2.6版本的其實都一樣,下面是修改後的list.h源文件,注意幾點:① 註釋掉了和Linux相關的字眼,如第四行、第六行等,添加了prefetch(w)兩個函數的實現;② 因爲是在C語言下實現(不是C++),VC6-VC2005-VC2010編譯器均不支持C99,而這些編譯器遵循的C89規範裏不支持inline關鍵字,所以關鍵字inline要去掉,直接查找替換爲無即可,這一點和gcc的編譯器不同;③ C語言裏,函數中所有的變量定義一定要放在函數的開始部分,一次性定義完畢,不要在函數體內再定義變量,這一點高版本的VS2010也是如此。
 

#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
 
//#if defined(__KERNEL__) || defined(_LVM_H_INCLUDE)
 
//#include <linux/prefetch.h>
 
 void prefetch(const void *x) {;} 
 
 void prefetchw(const void *x) {;} 
 
/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */
 
struct list_head {
	struct list_head *next, *prev;
};
 
#define LIST_HEAD_INIT(name) { &(name), &(name) }
 
#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)
 
#define INIT_LIST_HEAD(ptr) do { \
	(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)
 
/*
 * Insert a new entry between two known consecutive entries. 
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static  void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}
 
/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static  void list_add(struct list_head *new, struct list_head *head)
{
	__list_add(new, head, head->next);
}
 
/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static  void list_add_tail(struct list_head *new, struct list_head *head)
{
	__list_add(new, head->prev, head);
}
 
/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static  void __list_del(struct list_head *prev, struct list_head *next)
{
	next->prev = prev;
	prev->next = next;
}
 
/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is in an undefined state.
 */
static  void list_del(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->next = (void *) 0;
	entry->prev = (void *) 0;
}
 
/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static  void list_del_init(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	INIT_LIST_HEAD(entry); 
}
 
/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static  void list_move(struct list_head *list, struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add(list, head);
}
 
/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static  void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
}
 
/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static  int list_empty(struct list_head *head)
{
	return head->next == head;
}
 
static  void __list_splice(struct list_head *list,
				 struct list_head *head)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;
	struct list_head *at = head->next;
 
	first->prev = head;
	head->next = first;
 
	last->next = at;
	at->prev = last;
}
 
/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static  void list_splice(struct list_head *list, struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head);
}
 
/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static  void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head);
		INIT_LIST_HEAD(list);
	}
}
 
/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
	((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
 
/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next, prefetch(pos->next); pos != (head); \
        	pos = pos->next, prefetch(pos->next))
/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev, prefetch(pos->prev); pos != (head); \
        	pos = pos->prev, prefetch(pos->prev))
        	
/**
 * list_for_each_safe	-	iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop counter.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)
 
/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)				\
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		     prefetch(pos->member.next);			\
	     &pos->member != (head); 					\
	     pos = list_entry(pos->member.next, typeof(*pos), member),	\
		     prefetch(pos->member.next))
 
/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop counter.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)			\
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		n = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))
 
/**
 * list_for_each_entry_continue -       iterate over list of given type
 *                      continuing after existing point
 * @pos:        the type * to use as a loop counter.
 * @head:       the head for your list.
 * @member:     the name of the list_struct within the struct.
 */
#define list_for_each_entry_continue(pos, head, member)			\
	for (pos = list_entry(pos->member.next, typeof(*pos), member),	\
		     prefetch(pos->member.next);			\
	     &pos->member != (head);					\
	     pos = list_entry(pos->member.next, typeof(*pos), member),	\
		     prefetch(pos->member.next))
 
//#endif /* __KERNEL__ || _LVM_H_INCLUDE */
 
#endif

測試代碼:

  1. #include "stdio.h"
    #include <stdlib.h>
    #include <string.h>
    #include "list.h"
     
    //自定義的數據結構
    struct list_test_struct
    {
    	struct list_head	list;
     
    	int key;
    	int data;
    };
     
    void main()
    {
    	struct list_head list = {0};  //定義鏈表(頭) 
    	struct list_head *pos = NULL; 
    	struct list_head *n = NULL; 
     
    	int i=0;
     
    	printf("定義鏈表\n"); 
     
    	printf("初始化鏈表!\r\n"); 
    	INIT_LIST_HEAD(&list);  //初始化鏈表(頭尾相接,形成空鏈表循環) 
     
    	//判斷鏈表是否爲空 
    	printf("判斷鏈表是否爲空:");  
    	if(list_empty(&list)){ 
    		printf("空\r\n"); 
    	}else{ 
    		printf("非空\r\n"); 
    	} 
     
    	//批量添加節點 
    	printf("批量添加節點:\r\n");  
    	for(i=0;i<10;i++)
    	{ 
    		int key=i;    //key 
    		int data=i*10;  //data 
     
    		struct list_test_struct *st=(struct list_test_struct*)malloc(sizeof(struct list_test_struct)); 
    		st->key=key; 
    		st->data=data; 
    		list_add(&st->list, &list); 
    	} 
     
    	//顯示列表所有節點 
    	printf("顯示列表所有節點:\r\n");   
    	list_for_each(pos,&list)
    	{ 
    		struct list_test_struct *st=list_entry(pos,struct list_test_struct,list); 
    		printf( "\t node:key(%d),data(%d)\r\n",st->key,st->data); 
    	} 
     
    	//釋放所有節點資源 
    	printf("釋放所有節點資源!\r\n"); 
    	list_for_each_safe(pos,n,&list)
    	{ 
    		struct list_test_struct *st=list_entry(pos,struct list_test_struct,list); 
    		list_del(pos);  //刪除節點,刪除節點必須在刪除節點內存之前 
    		free(st);   //釋放節點內存 
    	} 
     
    }
    

     

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