Fragment之添加顯示流程源碼分析

==本文所引用的代碼均爲support-v4-23.0.1包中的源碼,使用‘…’表示省略部分代碼。==

當在Activity的onCreate方法中通過一下方式添加Fragment,運行程序,便可以修飾在屏幕上。

    FragmentManager fm = getSupportFragmentManager();
    FragmentTransaction transaction = fm.beginTransaction();
    transaction.add(resId, fragmentA);
    transaction.commit();

這幾行代碼讓Fragment經歷了怎樣的一番旅途,最終被關聯到宿主Activity並顯示。我準備扒一扒support-v4-23.0.0的源碼,探索這一段神奇的旅途。

請尊重博主勞動成果,轉載請標明原文鏈接。

一 相關的類

與此相關的類主要有10個,分別爲:

FragmentManger爲抽象類,定義對Fragment的操作行爲,子類爲FragmentMangerImplFragmentMangerImpl又實現了LayoutInflaterFactory接口,是真正對Fragment執行初始化,顯示和移除等等操作的類。

FragmentTransaction爲抽象類,定義對Fragment操作事務行爲,子類爲BackStackRecordBackStackRecord又實現了Runnable和FragmentManger.BackStackEntry接口,是執行Fragment添加,顯示,隱藏和移除等等事務的類。OpBackStackRecord的靜態內部類,當使用FragmentTransaction添加,替換,隱藏,移除等等操作便會在BackStackRecord對象中生成一個記錄操作行爲和Fragment的Op對象,該對象以鏈表的方式存儲在BackStackRecord中。

FragmentHostCallback爲抽象類,又繼承了FragmentContainer,子類爲FragmentActivity的內部類HostCallback

FragmentController封裝對FragmentMangerImplHostCallback獲取和操作的方法。

FragmentActivity用作Fragment的容器。

類圖(Fragment的全家福):
這裏寫圖片描述

流程分析

一,獲取FragmentManager

在我們自定義的Activity中經常使用使用getSupportFragmentManager方法獲取當前的FragmentManager(即FragmentMagagerImpl對象),那就先看看FragmentActivity類中的代碼:

public FragmentManager getSupportFragmentManager() {
    return mFragments.getSupportFragmentManager();

}

mFragments是什麼類型,何時初始化與賦值?接着往FragmentActivity中查看:

//在對象創建是便已賦值
final FragmentController mFragments = FragmentController.createController(new HostCallbacks());

創建HostCallbacks對象,那就看看它的構造方法代碼:

public HostCallbacks() {
            //調用父類FragmentHostCallback的構造方法進行初始化
            super(FragmentActivity.this /*fragmentActivity*/);

}

接着繼續看FragmentHostCallback代碼:

public abstract class FragmentHostCallback<E> extends FragmentContainer {
    //當前關聯的FragmentActivity對象
    private final Activity mActivity;
    //當前關聯的Context對象,其實就是FragmentActivity對象
    final Context mContext;
    //當前FragmentActivity的mHandler屬性
    private final Handler mHandler;
    final int mWindowAnimations;
    //FragmentActivity獲取的FragmentManager就是這個屬性
    final FragmentManagerImpl mFragmentManager = new FragmentManagerImpl();
    //當前key爲who,value爲加載器LoaderManagerImpl
    private SimpleArrayMap<String, LoaderManager> mAllLoaderManagers;
    //
    private LoaderManagerImpl mLoaderManager;
  private boolean mCheckedForLoaderManager;
  private boolean mLoadersStarted;

  public FragmentHostCallback(Context context, Handler handler, int windowAnimations) {
        this(null /*activity*/, context, handler, windowAnimations);
    }

    //FragmentActivity的內部類HostCallbacks調用賦值的構造方法
    FragmentHostCallback(FragmentActivity activity) {
        //使用activity給mContext賦值,activity.mHandler給mHandler賦值
        this(activity, activity /*context*/, activity.mHandler, 0 /*windowAnimations*/);
    }

    //執行賦值
    FragmentHostCallback(Activity activity, Context context, Handler handler, int windowAnimations) {
        Activity = activity;
        mContext = context;
        mHandler = handler;
        mWindowAnimations = windowAnimations;
    }
    ...
}

再往回看看FragmentActivity的onCreate方法:

protected void onCreate(@Nullable Bundle savedInstanceState) {
    //**這一步很重要**
    //將FragmentController的mHost賦值給HostCallBack的mFragmentManager,便完成了當前Activity與FramgmentManger關聯。
    mFragments.attachHost(null /*parent*/);
    super.onCreate(savedInstanceState);

    NonConfigurationInstances nc = (NonConfigurationInstances) getLastNonConfigurationInstance();
    if (nc != null) {
        mFragments.restoreLoaderNonConfig(nc.loaders);
    }
    if (savedInstanceState != null) {
        Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
        mFragments.restoreAllState(p, nc != null ? nc.fragments : null);
    }
    //通知mFragmentManager當前Activity執行了onCreate
    mFragments.dispatchCreate();
}

FragmentController中attachHost和dispatchCreate方法代碼:

public void attachHost(Fragment parent) {
    mHost.mFragmentManager.attachController(mHost, mHost /*container*/, parent);
}

public void dispatchCreate() {

    mHost.mFragmentManager.dispatchCreate();

}

調用FragmentManagerImpl相關方法和屬性的代碼:

public void attachController(FragmentHostCallback host, FragmentContainer container, Fragment parent) {
    if (mHost != null) throw new IllegalStateException("Already attached");
    //將FragmentController中的mHost賦值給FragmentManagerImpl的mHost,自此便完成當前Activity與FramgmentManger關聯
    mHost = host;
    mContainer = container;
    mParent = parent;
}

//FragmentManagerImpl當前狀態值,默認爲初始化
int mCurState = Fragment.INITIALIZING;

public void dispatchCreate() {
    mStateSaved = false;
    //更新當前狀態mCurState爲Fragment.CREATED
    moveToState(Fragment.CREATED, false);
}

void moveToState(int newState, boolean always) {
    moveToState(newState, 0, 0, always);
}

void moveToState(int newState, int transit, int transitStyle, boolean always) {
    if (mHost == null && newState != Fragment.INITIALIZING) {
        throw new IllegalStateException("No host");
    }
    if (!always && mCurState == newState) {
        return;
    }
    //更新當前狀態mCurState爲Fragment.CREATED
    mCurState = newState;
    //當從FragmentActivity的onCreate執行到此時,由於還未有添加Fragment,則mActive爲null,便返回。
    //執行完這些代碼後,FragmentManagerImpl的mCurState爲Fragment.CREATED
    if (mActive != null) {
        boolean loadersRunning = false;
        for (int i=0; i<mActive.size(); i++) {
            Fragment f = mActive.get(i);
            if (f != null) {
                moveToState(f, newState, transit, transitStyle, false);
                ...
            }
        }
        ...
    }
}

當Activity的onCreate方法執行完super.onCreate(),我們便能夠通過getSupportFragmentManager方法獲取到一個可以正常使用的FragmentManagerImpl對象。

二,獲取FragmentTransaction

調用FragmentManager的beginTransaction()方法獲取FragmentTransaction。看看代碼,究竟執行了哪些操作。

    public FragmentTransaction beginTransaction() {
        //創建了一個BackStackRecord對象,並把自己作爲參數傳遞給它。
        return new BackStackRecord(this);
    }


    public BackStackRecord(FragmentManagerImpl manager){
        //對mManager進行賦值,完成BackStackRecord與FragmentManagerImpl關聯
        mManager = manager;
    }

三,添加Fragment

調用FragmentTransaction的add方法添加Fragment又執行了BackStackRecord哪些方法?繼續看代碼:

    //添加Fragment並綁定tag
    public FragmentTransaction add(Fragment fragment, String tag) {
        doAddOp(0, fragment, tag, OP_ADD);
        return this;
    }

     //向指定id的View作爲容器,添加Fragment
    public FragmentTransaction add(int containerViewId, Fragment fragment) {
        doAddOp(containerViewId, fragment, null, OP_ADD);
        return this;
    }

     //指定View容器和tag,添加Fragment
    public FragmentTransaction add(int containerViewId, Fragment fragment, String tag) {
        doAddOp(containerViewId, fragment, tag, OP_ADD);
        return this;
    }

    private void doAddOp(int containerViewId, Fragment fragment, String tag, int opcmd) {
        //將與Activity關聯的FragmentMangerImpl對象賦值給Fragment
        fragment.mFragmentManager = mManager;
        //如果Fragment的tag屬性已賦值,則添加時指定的tag必須要與其相同
        if (tag != null) {
            if (fragment.mTag != null && !tag.equals(fragment.mTag)) {
                throw new IllegalStateException("Can't change tag of fragment "
                        + fragment + ": was " + fragment.mTag
                        + " now " + tag);
            }
            fragment.mTag = tag;
        }

            //如果Fagment已關聯顯示容器的Id(即在View中顯示),則添加時不能添加到其他的View
        if (containerViewId != 0) {
            if (fragment.mFragmentId != 0 && fragment.mFragmentId != containerViewId) {
                throw new IllegalStateException("Can't change container ID of fragment "
                        + fragment + ": was " + fragment.mFragmentId
                        + " now " + containerViewId);
            }
            fragment.mContainerId = fragment.mFragmentId = containerViewId;
        }
        //創建Op,指定執行操作類型和關聯Fragment
        Op op = new Op();
        op.cmd = opcmd;
        op.fragment = fragment;
        addOp(op);
    }

    //將Op對象加入到Op鏈表中
    void addOp(Op op) {
        if (mHead == null) {
            mHead = mTail = op;
        } else {
            //加入到Op鏈表尾部
            op.prev = mTail;
            mTail.next = op;
            mTail = op;
        }
        ...
        mNumOp++;
    }

自此Fragment便被添加到FragmentTransaction(即BackStackRecord對象中)。

四,提交Fragment添加事務

調用FragmentTransaction的commit方法,便提交Fragment的添加事務。我們只要運行代碼,Fragment便會顯示在屏幕上。commit操作執行了哪些方法,commit之後Actvity執行onStart和onResume時Fragment又經歷了哪些操作。繼續看代碼分析。

    public int commit() {
        return commitInternal(false);
    }

    public int commitAllowingStateLoss() {
        return commitInternal(true);
    }

    int commitInternal(boolean allowStateLoss) {
        if (mCommitted) throw new IllegalStateException("commit already called");
        if (FragmentManagerImpl.DEBUG) {
            Log.v(TAG, "Commit: " + this);
            LogWriter logw = new LogWriter(TAG);
            PrintWriter pw = new PrintWriter(logw);
            dump("  ", null, pw, null);
        }
        mCommitted = true;
        if (mAddToBackStack) {
            mIndex = mManager.allocBackStackIndex(this);
        } else {
            mIndex = -1;
        }
        //將創建的BackStackRecord對象,提交給FragmentManagerImpl
        mManager.enqueueAction(this, allowStateLoss);
        return mIndex;
    }

因爲BackStackRecord實現了Runnable,故在FragmentManagerImpl定義一個ArrayList類型的集合mPendingActions來存儲添加的BackStackRecord對象。在看看enqueueAction以及與其相關的方法和屬性的代碼:

    private void checkStateLoss() {
        //如果在已執行了保存狀態信息操作後執行commit,則拋出異常
        if (mStateSaved) {
            throw new IllegalStateException(
                    "Can not perform this action after onSaveInstanceState");
        }
        if (mNoTransactionsBecause != null) {
            throw new IllegalStateException(
                    "Can not perform this action inside of " + mNoTransactionsBecause);
        }
    }
    public void enqueueAction(Runnable action, boolean allowStateLoss) {
        //是否允許狀態信息丟失
        if (!allowStateLoss) {
            //檢查狀態
            checkStateLoss();
        }
        synchronized (this) {
            if (mDestroyed || mHost == null) {
                throw new IllegalStateException("Activity has been destroyed");
            }
            if (mPendingActions == null) {
                mPendingActions = new ArrayList<Runnable>();
            }
            //將提交的BackStackRecord添加到集合中
            mPendingActions.add(action);
            if (mPendingActions.size() == 1) {
                //移除還未執行的Runnalbe:mExecCommit
                mHost.getHandler().removeCallbacks(mExecCommit);
                //發送一個延時執行的Runnalbe:mExecCommit
                mHost.getHandler().post(mExecCommit);
            }
        }
    }

    //延時執行的Runnable對象
    Runnable mExecCommit = new Runnable() {
        @Override
        public void run() {
            //運行mPendingActions中的Runnable對象
            execPendingActions();
        }
    };

從enqueueAction中第一個判斷的checkStateLoss方法代碼可知:不能在Activity執行onSaveInstanceState操作後再調用commit。如果提交的Fragment顯示重要的信息,建議也儘量不要使用commitAllowingStateLoss。因爲執行onSaveInstanceState時會保存所有Fragment的狀態信息 ,在其後執行commitAllowingStateLoss則會丟失提交的Fragment信息,導致狀態恢復時出現一些很奇怪的現象。

執行commit提交的BackStackRecord在enqueueAction方法裏並沒有被直接執行,而是存儲在mPendingActions中等待執行。同時,會移除正在Message隊列中等待執行的mExecCommit,並使用FragmentActivity的mHandler發送新的的延時執行信息mExecCommit。mExecCommit的run方法調用了execPendingActions,也就是說真正執行BackStackRecord的是execPendingActions。execPendingActions方法中有一個while(true)循環來遍歷mPendingActions中的Runnable並執行run方法,直至mPendingActions爲空集合才退出。

execPendingActions方法代碼:

    /**
     * Only call from main thread!
     */
    public boolean execPendingActions() {
        if (mExecutingActions) {
            throw new IllegalStateException("Recursive entry to executePendingTransactions");
        }
        //不能在非主線程中調用此方法
        if (Looper.myLooper() != mHost.getHandler().getLooper()) {
            throw new IllegalStateException("Must be called from main thread of process");
        }

        boolean didSomething = false;
        //採用無限循環可以讓在執行execPendingActions時提交的BackStackRecord被及時執行run方法。
        while (true) {
            int numActions;

            synchronized (this) {
                //如果mPendingActions爲null(即未提交BackStackRecord),或mPendingActions爲空集合(即所有的BackStackRecord都執行完),則退出循環。
                if (mPendingActions == null || mPendingActions.size() == 0) {
                    break;
                }

                numActions = mPendingActions.size();
                if (mTmpActions == null || mTmpActions.length < numActions) {
                    mTmpActions = new Runnable[numActions];
                }
                //將mPendingActions集合中的數據存儲到mTmpActions數組
                mPendingActions.toArray(mTmpActions);
                //清空集合
                mPendingActions.clear();
                //移除延時執行消息
                mHost.getHandler().removeCallbacks(mExecCommit);
            }

            mExecutingActions = true;
            for (int i=0; i<numActions; i++) {
                //**這一步執行很重要**
                //執行BackStackRecord的run方法
                mTmpActions[i].run();
                mTmpActions[i] = null;
            }
            mExecutingActions = false;
            didSomething = true;
        }

        ...
        return didSomething;
    }

關鍵步驟mTmpActions[i].run()執行的是BackStackRecord的run方法。其代碼:

    public void run() {
        ...

        //循環執行Op鏈表中的Op對象
        Op op = mHead;
        while (op != null) {
            int enterAnim = state != null ? 0 : op.enterAnim;
            int exitAnim = state != null ? 0 : op.exitAnim;
            switch (op.cmd) {
                //添加Fragment
                case OP_ADD: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.addFragment(f, false);
                } break;
                //替換Fragment
                case OP_REPLACE: {
                    Fragment f = op.fragment;
                    int containerId = f.mContainerId;
                    if (mManager.mAdded != null) {
                        for (int i=0; i<mManager.mAdded.size(); i++) {
                            Fragment old = mManager.mAdded.get(i);
                            if (FragmentManagerImpl.DEBUG) Log.v(TAG,
                                    "OP_REPLACE: adding=" + f + " old=" + old);
                            if (old.mContainerId == containerId) {
                                if (old == f) {
                                    op.fragment = f = null;
                                } else {
                                    if (op.removed == null) {
                                        op.removed = new ArrayList<Fragment>();
                                    }
                                    op.removed.add(old);
                                    old.mNextAnim = exitAnim;
                                    if (mAddToBackStack) {
                                        old.mBackStackNesting += 1;
                                        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Bump nesting of "
                                                + old + " to " + old.mBackStackNesting);
                                    }
                                    mManager.removeFragment(old, transition, transitionStyle);
                                }
                            }
                        }
                    }
                    if (f != null) {
                        f.mNextAnim = enterAnim;
                        mManager.addFragment(f, false);
                    }
                } break;
                //
                case OP_REMOVE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.removeFragment(f, transition, transitionStyle);
                } break;
                //隱藏Fragment
                case OP_HIDE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.hideFragment(f, transition, transitionStyle);
                } break;
                //顯示Fragment
                case OP_SHOW: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.showFragment(f, transition, transitionStyle);
                } break;
                //detach Fragment
                case OP_DETACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.detachFragment(f, transition, transitionStyle);
                } break;
                //attach Fragment
                case OP_ATTACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.attachFragment(f, transition, transitionStyle);
                } break;
                default: {
                    throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
                }
            }
            //執行下一個Op對象
            op = op.next;
        }
        //調用FragmentManagerImpl的moveToState,更新當前Fragment狀態
        mManager.moveToState(mManager.mCurState, transition, transitionStyle, true);

        ...
    }

使用FragmentTransaction的add方法添加Fragment時,會創建Op對象,cmd爲OP_ADD。執行到此run方法時,則會進入case OP_ADD,在其中調用了FragmentManagerImpl的addFragment方法添加提交的Fragment。回顧一下之前FragmentActivity的onCreate中的介紹,當我們在Activity的onCreate方法代碼super.onCreate後調用getSupportFragmentManager時,與Actvity關聯的FragmentManagerImpl對象的mCurState已被更新爲Fragment.CREATED。此時被提交的fragment的mState屬性還是Fragment.INITIALIZING默認值。

繼續查看FragmentManagerImpl的addFragment方法和與其相關聯的makeActive方法代碼:

    void makeActive(Fragment f) {
        if (f.mIndex >= 0) {
            return;
        }

        if (mAvailIndices == null || mAvailIndices.size() <= 0) {
            if (mActive == null) {
                mActive = new ArrayList<Fragment>();
            }
            //設置其位置和父Fragment(在Activity中添加的,mParent爲null;只有在Fragment中添加的纔有Parent Fragment)。
            f.setIndex(mActive.size(), mParent);
            //添加到mActive集合中
            mActive.add(f);

        } else {
            //更新信息
            f.setIndex(mAvailIndices.remove(mAvailIndices.size()-1), mParent);
            mActive.set(f.mIndex, f);
        }
        ...
    }

    public void addFragment(Fragment fragment, boolean moveToStateNow) {
        if (mAdded == null) {
            mAdded = new ArrayList<Fragment>();
        }
        if (DEBUG) Log.v(TAG, "add: " + fragment);
        //添加到mActive或更新信息
        makeActive(fragment);
        if (!fragment.mDetached) {
            //如果已添加到mAdd,則拋出異常
            if (mAdded.contains(fragment)) {
                throw new IllegalStateException("Fragment already added: " + fragment);
            }
            //添加到mAdded
            mAdded.add(fragment);
            //修改標誌mAdded爲true(即已添加)
            fragment.mAdded = true;
            fragment.mRemoving = false;
            ...
            if (moveToStateNow) {
                //更新fragment狀態,並執行相應操作
                moveToState(fragment);
            }
        }
    }

因爲BackStackRecord的run方法中case OP_ADD代碼塊中的addFragment的moveToStateNow爲false,所以if (moveToStateNow)不成立,即不會進入moveToState(fragment)。待BackStackRecord的run方法中的Op鏈表的數據被執行完,便會執行底部代碼:mManager.moveToState(mManager.mCurState, transition, transitionStyle, true)。此時mManager.mCurState爲Fragment.CREATED,而fragment.mState爲Fragment.INITIALIZING

初始化Fragment:

    void moveToState(int newState, int transit, int transitStyle, boolean always) {
        …
        mCurState = newState;
        if (mActive != null) {
            boolean loadersRunning = false;
            //遍歷mActive集合
            for (int i=0; i<mActive.size(); i++) {
                //獲取Fragment
                Fragment f = mActive.get(i);
                if (f != null) {
                    //執行更新操作並更新f.mState
                    moveToState(f, newState, transit, transitStyle, false);
                    …
                }
            }

            …
        }
    }

調用mManager.moveToState傳入newState值與mCurState相同,mCurState值沒有被改變。執行moveToState(f, newState, transit, transitStyle, false)代碼。還是繼續看代碼,分析。

先看看Fragment的幾種狀態值:

    static final int INITIALIZING = 0;     // Not yet created.
    static final int CREATED = 1;          // Created.
    static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
    static final int STOPPED = 3;          // Fully created, not started.
    static final int STARTED = 4;          // Created and started, not resumed.
    static final int RESUMED = 5;          // Created started and resumed.

當前FragmentManagerImpl的mCurState爲Fragment.CREATED(即1),而mAtive中的Fragment的mState爲Fragment.INITIALIZING(即0)。

    void moveToState(Fragment f, int newState, int transit, int transitionStyle, boolean keepActive) {
        ...

        if (f.mState < newState) {
            // For fragments that are created from a layout, when restoring from
            // state we don't want to allow them to be created until they are
            // being reloaded from the layout.
            //如果f是從佈局文件創建的,當恢復狀態時,沒有執行執行從佈局重新加載操作,則返回
            if (f.mFromLayout && !f.mInLayout) {
                return;
            }  
            ...
            switch (f.mState) {
                //執行Fragment初始化
                case Fragment.INITIALIZING:
                    //如果有保存狀態信息,則恢復
                    if (f.mSavedFragmentState != null) {
                        f.mSavedFragmentState.setClassLoader(mHost.getContext().getClassLoader());
                        f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
                                FragmentManagerImpl.VIEW_STATE_TAG);
                        f.mTarget = getFragment(f.mSavedFragmentState,
                                FragmentManagerImpl.TARGET_STATE_TAG);
                        if (f.mTarget != null) {
                            f.mTargetRequestCode = f.mSavedFragmentState.getInt(
                                    FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
                        }
                        f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
                                FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
                        if (!f.mUserVisibleHint) {
                            f.mDeferStart = true;
                            if (newState > Fragment.STOPPED) {
                                newState = Fragment.STOPPED;
                            }
                        }
                    }
                    //mHost賦值FragemntContooler,即與Activity關聯
                    f.mHost = mHost;
                    //設置父Fragemnt(默認爲null,只有子Fragemnt纔有值)
                    f.mParentFragment = mParent;
                    //關聯FragmentManagerImpl
                    f.mFragmentManager = mParent != null
                            ? mParent.mChildFragmentManager : mHost.getFragmentManagerImpl();
                    f.mCalled = false;
                    f.onAttach(mHost.getContext());
                    if (!f.mCalled) {
                        throw new SuperNotCalledException("Fragment " + f
                                + " did not call through to super.onAttach()");
                    }
                    if (f.mParentFragment == null) {
                        mHost.onAttachFragment(f);
                    }

                    if (!f.mRetaining) {
                        f.performCreate(f.mSavedFragmentState);
                    }
                    f.mRetaining = false;
                    //從佈局文件創建的Fragemnt
                    if (f.mFromLayout) {
                        // For fragments that are part of the content view
                        // layout, we need to instantiate the view immediately
                        // and the inflater will take care of adding it.
                        f.mView = f.performCreateView(f.getLayoutInflater(
                                f.mSavedFragmentState), null, f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.mInnerView = f.mView;
                            if (Build.VERSION.SDK_INT >= 11) {
                                ViewCompat.setSaveFromParentEnabled(f.mView, false);
                            } else {
                                f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                            }
                            if (f.mHidden) f.mView.setVisibility(View.GONE);
                            f.onViewCreated(f.mView, f.mSavedFragmentState);
                        } else {
                            f.mInnerView = null;
                        }
                    }
                //創建Fragment的View
                case Fragment.CREATED:
                    if (newState > Fragment.CREATED) {
                        if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
                        //非佈局文件創建,即直接new
                        if (!f.mFromLayout) {
                            ViewGroup container = null;
                            if (f.mContainerId != 0) {
                                container = (ViewGroup)mContainer.onFindViewById(f.mContainerId);
                                if (container == null && !f.mRestored) {
                                    throwException(new IllegalArgumentException(
                                            "No view found for id 0x"
                                            + Integer.toHexString(f.mContainerId) + " ("
                                            + f.getResources().getResourceName(f.mContainerId)
                                            + ") for fragment " + f));
                                }
                            }
                            f.mContainer = container;
                            //執行創建View
                            f.mView = f.performCreateView(f.getLayoutInflater(
                                    f.mSavedFragmentState), container, f.mSavedFragmentState);
                            if (f.mView != null) {
                                f.mInnerView = f.mView;
                                if (Build.VERSION.SDK_INT >= 11) {
                                    ViewCompat.setSaveFromParentEnabled(f.mView, false);
                                } else {
                                    f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                                }
                                if (container != null) {
                                    Animation anim = loadAnimation(f, transit, true,
                                            transitionStyle);
                                    if (anim != null) {
                                        setHWLayerAnimListenerIfAlpha(f.mView, anim);
                                        f.mView.startAnimation(anim);
                                    }
                                    container.addView(f.mView);
                                }
                                if (f.mHidden) f.mView.setVisibility(View.GONE);
                                f.onViewCreated(f.mView, f.mSavedFragmentState);
                            } else {
                                f.mInnerView = null;
                            }
                        }

                        f.performActivityCreated(f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.restoreViewState(f.mSavedFragmentState);
                        }
                        f.mSavedFragmentState = null;
                    }
                //執行Fragment的start操作
                case Fragment.ACTIVITY_CREATED:
                case Fragment.STOPPED:
                    if (newState > Fragment.STOPPED) {
                        if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
                        f.performStart();
                    }
                //顯示Fragemnt
                case Fragment.STARTED:
                    if (newState > Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
                        f.mResumed = true;
                        f.performResume();
                        f.mSavedFragmentState = null;
                        f.mSavedViewState = null;
                    }
            }
        } else if (f.mState > newState) {
            ...
        }
        //更新fragment的mState值
        f.mState = newState;
    }

執行moveToState(f, newState, transit, transitStyle, false)代碼時,傳入的newState爲1,而f.mState爲0,則進入case Fragment.INITIALIZING代碼塊。待執行完Fragment.INITIALIZING代碼塊,由於f.mState值比Fragment.CREATED,Fragment.ACTIVITY_CREATED,Fragment.STOPPED和Fragment.STARTED都小,則無法進入這些代碼塊。最終執行f.mState = newState,更新f.mState爲Fragment.CREATED。

到此時Activity的代碼也剛執行完onCreate,接着執行onStart,onResume並顯示。接着看FragemntActivity中的這些方法代碼:

    final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                ...
                case MSG_RESUME_PENDING:
                    onResumeFragments();
                    //遍歷並執行execPendingActions中BackStackRecord
                    mFragments.execPendingActions();
                    break;
                default:
                    super.handleMessage(msg);
            }
        }

    };

    protected void onStart() {
        super.onStart();
        ...
        if (!mCreated) {
            mCreated = true;
            //更新狀態爲ActivityCreated
            mFragments.dispatchActivityCreated();
        }

        mFragments.noteStateNotSaved();
        //遍歷並執行execPendingActions中BackStackRecord
        mFragments.execPendingActions();

        mFragments.doLoaderStart();
        //更新狀態爲Start
        mFragments.dispatchStart();
        mFragments.reportLoaderStart();
    }

    protected void onResume() {
        super.onResume();
        //發送執行execPendingActions消息
        mHandler.sendEmptyMessage(MSG_RESUME_PENDING);
        mResumed = true;
        //遍歷並執行execPendingActions中BackStackRecord
        mFragments.execPendingActions();
    }

FragmentController中execPendingActions,dispatchActivityCreated和dispatchStart代碼:

    public void dispatchActivityCreated() {
        mHost.mFragmentManager.dispatchActivityCreated();
    }

    public void dispatchStart() {
        mHost.mFragmentManager.dispatchStart();
    }

    public void dispatchResume() {
        mHost.mFragmentManager.dispatchResume();
    }

    public boolean execPendingActions() {
        return mHost.mFragmentManager.execPendingActions();
    }

FragmentController並沒有做什麼事情,而是FragmentManagerImpl執行了對應的操作。再看看FragmentManagerImpl中這些方法的代碼。execPendingActions方法代碼在上文有展示,此處便不再列出。

    public void dispatchActivityCreated() {
        mStateSaved = false;
        moveToState(Fragment.ACTIVITY_CREATED, false);
    }

    public void dispatchStart() {
        mStateSaved = false;
        moveToState(Fragment.STARTED, false);
    }

    public void dispatchResume() {
        mStateSaved = false;
        moveToState(Fragment.RESUMED, false);
    }

當執行moveToState(Fragment.ACTIVITY_CREATED, false), 則FragmentManagerImpl的mCurState更新爲ACTIVITY_CREATED,Fragment便會進入到case Fragment.CREATED代碼塊,執行create相關操作。依次類推Activity執行onResume,fragment執行performResume()即可以顯示在屏幕上。

Fragment添加子Fragment

使用getChildFragmentManager獲取FragmentManager。

final public FragmentManager getChildFragmentManager() {
        if (mChildFragmentManager == null) {
            instantiateChildFragmentManager();
            if (mState >= RESUMED) {
                mChildFragmentManager.dispatchResume();
            } else if (mState >= STARTED) {
                mChildFragmentManager.dispatchStart();
            } else if (mState >= ACTIVITY_CREATED) {
                mChildFragmentManager.dispatchActivityCreated();
            } else if (mState >= CREATED) {
                mChildFragmentManager.dispatchCreate();
            }
        }
        return mChildFragmentManager;
    }

void instantiateChildFragmentManager() {
        mChildFragmentManager = new FragmentManagerImpl();
        mChildFragmentManager.attachController(mHost, new FragmentContainer() {
            @Override
            @Nullable
            public View onFindViewById(int id) {
                if (mView == null) {
                    throw new IllegalStateException("Fragment does not have a view");
                }
                return mView.findViewById(id);
            }

            @Override
            public boolean onHasView() {
                return (mView != null);
            }
        }, this);
    }

管理子Fragment的mChildFragmentManager的mHost與Activity中mHost是同一個對象。調用getChildFragmentManager方法時,也會更新mChildFragmentManager的mCurState狀態和子Fragment的狀態。更新流程與上文所講述的一致。

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