MinGW的配置在C連mysql裏已經提到,這裏只說C++跟C配置不同的地方。
首先覺得C++比C方便多了,不用生成.a連接文件,直接使用.lib文件即可
導入.h文件所在目錄到C++ Compiler中的includes
添加lib文件搜索
#include <winsock.h>
#include <iostream>
#include <string>
#include <mysql.h>
using namespace std;
int main() {
MYSQL mydata;
//初始化數據庫
mysql_library_init(0, NULL, NULL);
mysql_init(&mydata);
mysql_options(&mydata, MYSQL_SET_CHARSET_NAME, "gbk");
//連接數據庫
if (NULL != mysql_real_connect(&mydata, "localhost", "root", "111111", "mysql", 3306, NULL, 0)) {
cout << "mysql_real_connect() succeed" << endl;
} else {
cout << "mysql_real_connect() failed" << endl;
return -1;
}
string sqlstr = "SELECT * FROM ME_MENU";
MYSQL_RES *result = NULL;
if (0 == mysql_query(&mydata, sqlstr.c_str())) {
cout << "mysql_query() select data succeed" << endl;
result = mysql_store_result(&mydata);
int rowcount = mysql_num_rows(result);
cout << "row count: " << rowcount << endl;
unsigned int fieldcount = mysql_num_fields(result);
MYSQL_FIELD *field = NULL;
for (unsigned int i = 0; i < fieldcount; i++) {
field = mysql_fetch_field_direct(result, i);
cout << field->name << "\t\t";
}
cout << endl;
MYSQL_ROW row = NULL;
row = mysql_fetch_row(result);
while (NULL != row) {
for (unsigned int i = 0; i < fieldcount; i++) {
cout << row[i] << "\t\t";
}
cout << endl;
row = mysql_fetch_row(result);
}
} else {
cout << "mysql_query() select data failed" << endl;
mysql_close(&mydata);
return -1;
}
mysql_free_result(result);
mysql_close(&mydata);
mysql_server_end();
system("pause");
return 0;
}