ParticleSystem ps = GetComponent<ParticleSystem>();
var main = ps.main;
var color = Color.red;
main.startSize = new ParticleSystem.MinMaxCurve(1, 3);
main.startColor = new ParticleSystem.MinMaxGradient(color);
ParticleSystem ps = GetComponent<ParticleSystem>();
var main = ps.main;
var color = Color.red;
main.startSize = new ParticleSystem.MinMaxCurve(1, 3);
main.startColor = new ParticleSystem.MinMaxGradient(color);
this.richTextBox2.SelectionStart=this.richTextBox2.Text.Length; this.richTextBox2.ScrollToCaret();
public partial class MyMessageBox : Window { public static void Show(string strErrorInfo) {