(4.6.25)Android ANR源碼原理分析

ANR即Application Not Responding,顧名思義就是應用程序無響應。

在Android中,一般情況下,四大組件均是工作在主線程中的,Android中的Activity Manager和Window Manager會隨時監控應用程序的響應情況,如果因爲一些耗時操作(網絡請求或者IO操作)造成主線程阻塞一定時間(例如造成5s內不能響應用戶事件或者BroadcastReceiver的onReceive方法執行時間超過10s),那麼系統就會顯示ANR對話框提示用戶對應的應用處於無響應狀態。

一、概述

  • Service Timeout:服務在20s內未執行完成;
    • 對於前臺服務,則超時爲SERVICE_TIMEOUT = 20s;
    • 對於後臺服務,則超時爲SERVICE_BACKGROUND_TIMEOUT = 200s
  • BroadcastQueue Timeout:比如前臺廣播在10s內執行完成
    • 對於前臺廣播,則超時爲BROADCAST_FG_TIMEOUT = 10s;
    • 對於後臺廣播,則超時爲BROADCAST_BG_TIMEOUT = 60s;
  • ContentProvider Timeout:內容提供者執行超時 10s
  • inputDispatching Timeout: 輸入事件分發超時5s,包括 按鍵分發事件的超時。

觸發ANR的過程可分爲三個步驟: 埋延時炸彈, 拆延時炸彈, 引爆炸彈

  • Service超時檢測機制:
    • 超過一定時間沒有執行完相應操作來觸發移除延時消息,則會觸發anr;
  • BroadcastReceiver超時檢測機制:
    • 有序廣播的總執行時間超過 2* receiver個數 * timeout時長,則會觸發anr;
    • 有序廣播的某一個receiver執行過程超過 timeout時長,則會觸發anr;
  • 另外:
    • 對於Service, Broadcast, Input發生ANR之後,最終都會調用AMS.appNotResponding;
    • 對於provider,在其進程啓動時publish過程可能會出現ANR, 則會直接殺進程以及清理相應信息,而不會彈出ANR的對話框.
    • appNotRespondingViaProvider()過程會走appNotResponding(), 這個就不介紹了,很少使用,由用戶自定義超時時間.

二、Service Timeout

Service Timeout觸發時機,簡單說就是AMS中的mHandler收到SERVICE_TIMEOUT_MSG消息時觸發。

對於Service有兩類:

  1. 對於前臺服務,則超時爲SERVICE_TIMEOUT = 20s;
  2. 對於後臺服務,則超時爲SERVICE_BACKGROUND_TIMEOUT = 200s

由變量ProcessRecord.execServicesFg來決定是否前臺啓動

2.1 AS.realStartServiceLocked埋延時炸彈

在前面文章startService流程分析詳細介紹Service啓動流程,在Service所在進程attach到system_server進程的過程中會調用realStartServiceLocked()方法

2.1.1 AS.realStartServiceLocked入口

[-> ActiveServices.java]

private final void realStartServiceLocked(ServiceRecord r,
        ProcessRecord app, boolean execInFg) throws RemoteException {
    ...
    //發送delay消息(SERVICE_TIMEOUT_MSG),【見小節2.1.2】
    bumpServiceExecutingLocked(r, execInFg, "create");
    try {
        ...
        //最終執行服務的onCreate()方法
        app.thread.scheduleCreateService(r, r.serviceInfo,
                mAm.compatibilityInfoForPackageLocked(r.serviceInfo.applicationInfo),
                app.repProcState);
 
        } catch (DeadObjectException e) {
            ...
    } finally {
        if (!created) {
            //這裏主要做兜底,正常來說在handle過程中會移除
            //當service啓動完畢,則remove SERVICE_TIMEOUT_MSG消息【見小節2.1.3】  
            serviceDoneExecutingLocked(r, inDestroying, inDestroying);
            ...
        }
    }
}

2.1.2 AS.bumpServiceExecutingLocked發送延時消息

該方法的主要工作發送delay消息(SERVICE_TIMEOUT_MSG)

private final void bumpServiceExecutingLocked(ServiceRecord r, boolean fg, String why) {
    ...
    scheduleServiceTimeoutLocked(r.app);
}
void scheduleServiceTimeoutLocked(ProcessRecord proc) {
    if (proc.executingServices.size() == 0 || proc.thread == null) {
        return;
    }
    long now = SystemClock.uptimeMillis();
    Message msg = mAm.mHandler.obtainMessage(
            ActivityManagerService.SERVICE_TIMEOUT_MSG);
    msg.obj = proc;
    //當超時後仍沒有remove該SERVICE_TIMEOUT_MSG消息,則執行service Timeout流程【見2.3.1】
    mAm.mHandler.sendMessageAtTime(msg,
            proc.execServicesFg ? (now+SERVICE_TIMEOUT) : (now+ SERVICE_BACKGROUND_TIMEOUT));
}
  • 對於前臺服務,則超時爲SERVICE_TIMEOUT,即timeout=20s;
  • 對於後臺服務,則超時爲SERVICE_BACKGROUND_TIMEOUT,即timeout=200s;

該方法的主要工作發送delay消息(SERVICE_TIMEOUT_MSG). 炸彈已埋下, 我們並不希望炸彈被引爆, 那麼就需要在炸彈爆炸之前拆除炸彈.

2.2 拆炸彈

在system_server進程AS.realStartServiceLocked()調用的過程會埋下一顆炸彈, 超時沒有啓動完成則會爆炸.

那麼什麼時候會拆除這顆炸彈的引線呢?

經過Binder等層層調用進入目標進程的主線程handleCreateService()的過程.

2.2.1 AT.handleCreateService

[-> ActivityThread.java]

    private void handleCreateService(CreateServiceData data) {
        ...
        java.lang.ClassLoader cl = packageInfo.getClassLoader();
        Service service = (Service) cl.loadClass(data.info.name).newInstance();
        ...

        try {
            //創建ContextImpl對象
            ContextImpl context = ContextImpl.createAppContext(this, packageInfo);
            context.setOuterContext(service);
            //創建Application對象
            Application app = packageInfo.makeApplication(false, mInstrumentation);
            service.attach(context, this, data.info.name, data.token, app,
                    ActivityManagerNative.getDefault());
            //調用服務onCreate()方法 
            service.onCreate();
            
            //拆除炸彈引線[見小節2.2.2]
            ActivityManagerNative.getDefault().serviceDoneExecuting(
                    data.token, SERVICE_DONE_EXECUTING_ANON, 0, 0);
        } catch (Exception e) {
            ...
        }
    }

在這個過程會創建目標服務對象,以及回調onCreate()方法, 緊接再次經過多次調用回到system_server來執行serviceDoneExecuting.

2.2.2 AS.serviceDoneExecutingLocked移除延時信息

該方法的主要工作是當service啓動完成,則移除service Timeout消息。

private void serviceDoneExecutingLocked(ServiceRecord r, boolean inDestroying,
            boolean finishing) {
    ...
    if (r.executeNesting <= 0) {
        if (r.app != null) {
            r.app.execServicesFg = false;
            r.app.executingServices.remove(r);
            if (r.app.executingServices.size() == 0) {
                //當前服務所在進程中沒有正在執行的service
                mAm.mHandler.removeMessages(ActivityManagerService.SERVICE_TIMEOUT_MSG, r.app);
        ...
    }
    ...
}

該方法的主要工作是當service啓動完成,則移除服務超時消息SERVICE_TIMEOUT_MSG

2.3 引爆炸彈

如果在炸彈倒計時結束之前成功拆卸炸彈,那麼就沒有爆炸的機會, 但是世事難料. 總有些極端情況下無法即時拆除炸彈,導致炸彈爆炸, 其結果就是App發生ANR.

2.3.1 SERVICE_TIMEOUT_MSG 延時消息響應

到此不難理解,當SERVICE_TIMEOUT_MSG消息成功發送時,則AMS中的mHandler收到該消息則觸發調用serviceTimeout。

final class MainHandler extends Handler {
    public void handleMessage(Message msg) {
        switch (msg.what) {
            case SERVICE_TIMEOUT_MSG: {
                ...
                //【見小節2.3.2】
                mServices.serviceTimeout((ProcessRecord)msg.obj);
            } break;
            ...
        }
        ...
    }
}

2.3.2 AS.serviceTimeout

void serviceTimeout(ProcessRecord proc) {
    String anrMessage = null;

    synchronized(mAm) {
        if (proc.executingServices.size() == 0 || proc.thread == null) {
            return;
        }
        final long now = SystemClock.uptimeMillis();
        final long maxTime =  now -
                (proc.execServicesFg ? SERVICE_TIMEOUT : SERVICE_BACKGROUND_TIMEOUT);
        ServiceRecord timeout = null;
        long nextTime = 0;
        for (int i=proc.executingServices.size()-1; i>=0; i--) {
            ServiceRecord sr = proc.executingServices.valueAt(i);
            if (sr.executingStart < maxTime) {
                timeout = sr;
                break;
            }
            if (sr.executingStart > nextTime) {
                nextTime = sr.executingStart;
            }
        }
        if (timeout != null && mAm.mLruProcesses.contains(proc)) {
            Slog.w(TAG, "Timeout executing service: " + timeout);
            StringWriter sw = new StringWriter();
            PrintWriter pw = new FastPrintWriter(sw, false, 1024);
            pw.println(timeout);
            timeout.dump(pw, " ");
            pw.close();
            mLastAnrDump = sw.toString();
            mAm.mHandler.removeCallbacks(mLastAnrDumpClearer);
            mAm.mHandler.postDelayed(mLastAnrDumpClearer, LAST_ANR_LIFETIME_DURATION_MSECS);
            anrMessage = "executing service " + timeout.shortName;
        }
    }

    if (anrMessage != null) {
        //當存在timeout的service,則執行appNotResponding
        mAm.appNotResponding(proc, null, null, false, anrMessage);
    }
}

其中anrMessage的內容爲”executing service [發送超時serviceRecord信息]”;

三、BroadcastReceiver

BroadcastReceiver Timeout是位於”ActivityManager”線程中的BroadcastQueue.BroadcastHandler收到BROADCAST_TIMEOUT_MSG消息時觸發。

對於廣播隊列有兩個: foreground隊列和background隊列:

  1. 對於前臺廣播,則超時爲BROADCAST_FG_TIMEOUT = 10s;
  2. 對於後臺廣播,則超時爲BROADCAST_BG_TIMEOUT = 60s

3.1 埋炸彈

文章Android Broadcast廣播機制分析詳細介紹廣播啓動流程,通過調用 processNextBroadcast來處理廣播.其流程爲先處理並行廣播,再處理當前有序廣播,最後獲取並處理下條有序廣播.

3.1.1 processNextBroadcast 入口

[-> BroadcastQueue.java]

final void processNextBroadcast(boolean fromMsg) {
    synchronized(mService) {
        ...
        //part 2: 處理當前有序廣播
        do {
            r = mOrderedBroadcasts.get(0);
            //獲取所有該廣播所有的接收者
            int numReceivers = (r.receivers != null) ? r.receivers.size() : 0;
            if (mService.mProcessesReady && r.dispatchTime > 0) {
                long now = SystemClock.uptimeMillis();
                if ((numReceivers > 0) &&
                        (now > r.dispatchTime + (2*mTimeoutPeriod*numReceivers))) {
                    //當廣播處理時間超時,則強制結束這條廣播【見小節3.3.2】
                    broadcastTimeoutLocked(false);
                    ...
                }
            }
            if (r.receivers == null || r.nextReceiver >= numReceivers
                    || r.resultAbort || forceReceive) {
                if (r.resultTo != null) {
                    //處理廣播消息消息
                    performReceiveLocked(r.callerApp, r.resultTo,
                        new Intent(r.intent), r.resultCode,
                        r.resultData, r.resultExtras, false, false, r.userId);
                    r.resultTo = null;
                }
                //拆炸彈【見小節3.2.2】
                cancelBroadcastTimeoutLocked();
            }
        } while (r == null);
        ...

        //part 3: 獲取下條有序廣播
        r.receiverTime = SystemClock.uptimeMillis();
        if (!mPendingBroadcastTimeoutMessage) {
            long timeoutTime = r.receiverTime + mTimeoutPeriod;
            //埋炸彈【見小節3.1.2】
            setBroadcastTimeoutLocked(timeoutTime);
        }
        ...
    }
}

對於廣播超時處理時機:

  1. 首先在part3的過程中setBroadcastTimeoutLocked(timeoutTime) 設置超時廣播消息;
  2. 然後在part2根據廣播處理情況來處理:
    • 當廣播接收者等待時間過長,則調用broadcastTimeoutLocked(false);
    • 當執行完廣播,則調用cancelBroadcastTimeoutLocked;

3.1.2 setBroadcastTimeoutLocked發送延時消息

final void setBroadcastTimeoutLocked(long timeoutTime) {
    if (! mPendingBroadcastTimeoutMessage) {
        Message msg = mHandler.obtainMessage(BROADCAST_TIMEOUT_MSG, this);
        mHandler.sendMessageAtTime(msg, timeoutTime);
        mPendingBroadcastTimeoutMessage = true;
    }
}

設置定時廣播BROADCAST_TIMEOUT_MSG,即當前往後推mTimeoutPeriod時間廣播還沒處理完畢,則進入廣播超時流程。

3.2 拆炸彈

broadcast跟service超時機制大抵相同,但有一個非常隱蔽的技能點,那就是通過靜態註冊的廣播超時會受SharedPreferences(簡稱SP)的影響。

3.2.1 sendFinished

關於廣播是否考慮SP的情況取決於如下代碼:

public final void finish() {
    if (mType == TYPE_COMPONENT) {
        final IActivityManager mgr = ActivityManager.getService();
        if (QueuedWork.hasPendingWork()) {
            //當SP有未同步到磁盤的工作,則需等待其完成,才告知系統已完成該廣播
            QueuedWork.queue(new Runnable() {
                public void run() {
                    sendFinished(mgr);
                }
            }, false);
        } else {
            sendFinished(mgr);
        }
    } else if (mOrderedHint && mType != TYPE_UNREGISTERED) {
        final IActivityManager mgr = ActivityManager.getService();
        sendFinished(mgr);
    }
}

可見,只有XML靜態註冊的廣播超時檢測過程會考慮是否有SP尚未完成,動態廣播並不受其影響。

3.2.2 cancelBroadcastTimeoutLocked 取消延時消息

final void cancelBroadcastTimeoutLocked() {
    if (mPendingBroadcastTimeoutMessage) {
        mHandler.removeMessages(BROADCAST_TIMEOUT_MSG, this);
        mPendingBroadcastTimeoutMessage = false;
    }
}

3.3 引爆炸彈

3.3.1 BroadcastHandler.handleMessage 延時消息響應

[-> BroadcastQueue.java ::BroadcastHandler]

private final class BroadcastHandler extends Handler {
    public void handleMessage(Message msg) {
        switch (msg.what) {
            case BROADCAST_TIMEOUT_MSG: {
                synchronized (mService) {
                    //【見小節3.3.2】
                    broadcastTimeoutLocked(true);
                }
            } break;
            ...
        }
        ...
    }
}

3.3.2 broadcastTimeoutLocked

[-> BroadcastRecord.java]

//fromMsg = true
final void broadcastTimeoutLocked(boolean fromMsg) {
    if (fromMsg) {
        mPendingBroadcastTimeoutMessage = false;
    }

    if (mOrderedBroadcasts.size() == 0) {
        return;
    }

    long now = SystemClock.uptimeMillis();
    BroadcastRecord r = mOrderedBroadcasts.get(0);
    if (fromMsg) {
        if (mService.mDidDexOpt) {
            mService.mDidDexOpt = false;
            long timeoutTime = SystemClock.uptimeMillis() + mTimeoutPeriod;
            setBroadcastTimeoutLocked(timeoutTime);
            return;
        }
        
        if (!mService.mProcessesReady) {
            return; //當系統還沒有準備就緒時,廣播處理流程中不存在廣播超時
        }

        long timeoutTime = r.receiverTime + mTimeoutPeriod;
        if (timeoutTime > now) {
            //如果當前正在執行的receiver沒有超時,則重新設置廣播超時
            setBroadcastTimeoutLocked(timeoutTime);
            return;
        }
    }

    BroadcastRecord br = mOrderedBroadcasts.get(0);
    if (br.state == BroadcastRecord.WAITING_SERVICES) {
        //廣播已經處理完成,但需要等待已啓動service執行完成。當等待足夠時間,則處理下一條廣播。
        br.curComponent = null;
        br.state = BroadcastRecord.IDLE;
        processNextBroadcast(false);
        return;
    }

    r.receiverTime = now;
    //當前BroadcastRecord的anr次數執行加1操作
    r.anrCount++;

    if (r.nextReceiver <= 0) {
        return;
    }
    ...
    
    Object curReceiver = r.receivers.get(r.nextReceiver-1);
    //查詢App進程
    if (curReceiver instanceof BroadcastFilter) {
        BroadcastFilter bf = (BroadcastFilter)curReceiver;
        if (bf.receiverList.pid != 0
                && bf.receiverList.pid != ActivityManagerService.MY_PID) {
            synchronized (mService.mPidsSelfLocked) {
                app = mService.mPidsSelfLocked.get(
                        bf.receiverList.pid);
            }
        }
    } else {
        app = r.curApp;
    }

    if (app != null) {
        anrMessage = "Broadcast of " + r.intent.toString();
    }

    if (mPendingBroadcast == r) {
        mPendingBroadcast = null;
    }

    //繼續移動到下一個廣播接收者
    finishReceiverLocked(r, r.resultCode, r.resultData,
            r.resultExtras, r.resultAbort, false);
    scheduleBroadcastsLocked();

    if (anrMessage != null) {
        // [見小節3.3.3]
        mHandler.post(new AppNotResponding(app, anrMessage));
    }
}
  1. mOrderedBroadcasts已處理完成,則不會anr;
  2. 正在執行dexopt,則不會anr;
  3. 系統還沒有進入ready狀態(mProcessesReady=false),則不會anr;
  4. 如果當前正在執行的receiver沒有超時,則重新設置廣播超時,不會anr;

3.3.3 AppNotResponding

[-> BroadcastQueue.java]

private final class AppNotResponding implements Runnable {
    ...
    public void run() {
        // 進入ANR處理流程
        mService.appNotResponding(mApp, null, null, false, mAnnotation);
    }
}

四、 ContentProvider

ContentProvider Timeout是位於”ActivityManager”線程中的AMS.MainHandler收到CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息時觸發。

ContentProvider 超時爲CONTENT_PROVIDER_PUBLISH_TIMEOUT = 10s. 這個跟前面的Service和BroadcastQueue完全不同, 由Provider進程啓動過程相關.

4.1 埋炸彈

文章理解ContentProvider原理詳細介紹了Provider啓動流程. 埋炸彈的過程 其實是在進程創建的過程,進程創建後會調用attachApplicationLocked()進入system_server進程.

4.1.1 AMS.attachApplicationLocked 入口

private final boolean attachApplicationLocked(IApplicationThread thread, int pid) {
    ProcessRecord app;
    if (pid != MY_PID && pid >= 0) {
        synchronized (mPidsSelfLocked) {
            app = mPidsSelfLocked.get(pid); // 根據pid獲取ProcessRecord
        }
    } 
    ...
    
    //系統處於ready狀態或者該app爲FLAG_PERSISTENT進程則爲true
    boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);
    List<ProviderInfo> providers = normalMode ? generateApplicationProvidersLocked(app) : null;

    //app進程存在正在啓動中的provider,則超時10s後發送CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息
    if (providers != null && checkAppInLaunchingProvidersLocked(app)) {
        Message msg = mHandler.obtainMessage(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG);
        msg.obj = app;
        mHandler.sendMessageDelayed(msg, CONTENT_PROVIDER_PUBLISH_TIMEOUT);
    }
    
    thread.bindApplication(...);
    ...
}

10s之後引爆該炸彈

4.2 拆炸彈

當provider成功publish之後,便會拆除該炸彈.

4.2.1 AMS.publishContentProviders

public final void publishContentProviders(IApplicationThread caller, List<ContentProviderHolder> providers) {
   ...
   
   synchronized (this) {
       final ProcessRecord r = getRecordForAppLocked(caller);
       
       final int N = providers.size();
       for (int i = 0; i < N; i++) {
           ContentProviderHolder src = providers.get(i);
           ...
           ContentProviderRecord dst = r.pubProviders.get(src.info.name);
           if (dst != null) {
               ComponentName comp = new ComponentName(dst.info.packageName, dst.info.name);
               
               mProviderMap.putProviderByClass(comp, dst); //將該provider添加到mProviderMap
               String names[] = dst.info.authority.split(";");
               for (int j = 0; j < names.length; j++) {
                   mProviderMap.putProviderByName(names[j], dst);
               }

               int launchingCount = mLaunchingProviders.size();
               int j;
               boolean wasInLaunchingProviders = false;
               for (j = 0; j < launchingCount; j++) {
                   if (mLaunchingProviders.get(j) == dst) {
                       //將該provider移除mLaunchingProviders隊列
                       mLaunchingProviders.remove(j);
                       wasInLaunchingProviders = true;
                       j--;
                       launchingCount--;
                   }
               }
               //成功pubish則移除該消息
               if (wasInLaunchingProviders) {
                   mHandler.removeMessages(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG, r);
               }
               synchronized (dst) {
                   dst.provider = src.provider;
                   dst.proc = r;
                   //喚醒客戶端的wait等待方法
                   dst.notifyAll();
               }
               ...
           }
       }
   }    
}

4.3 引爆炸彈

在system_server進程中有一個Handler線程, 名叫”ActivityManager”.當倒計時結束便會向該Handler線程發送 一條信息CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG,

4.3.1 MainHandler.handleMessage 延時消息響應

[-> ActivityManagerService.java ::MainHandler]

final class MainHandler extends Handler {
    public void handleMessage(Message msg) {
        switch (msg.what) {
            case CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG: {
                ...
                ProcessRecord app = (ProcessRecord)msg.obj;
                synchronized (ActivityManagerService.this) {
                    //【見小節4.3.2】
                    processContentProviderPublishTimedOutLocked(app);
                }
            } break;
            ...
        }
        ...
    }
}

4.3.2 AMS.processContentProviderPublishTimedOutLocked

private final void processContentProviderPublishTimedOutLocked(ProcessRecord app) {
    //[見4.3.3]
    cleanupAppInLaunchingProvidersLocked(app, true); 
    //[見小節4.3.4]
    removeProcessLocked(app, false, true, "timeout publishing content providers");
}

4.3.3 AMS.cleanupAppInLaunchingProvidersLocked

boolean cleanupAppInLaunchingProvidersLocked(ProcessRecord app, boolean alwaysBad) {
    boolean restart = false;
    for (int i = mLaunchingProviders.size() - 1; i >= 0; i--) {
        ContentProviderRecord cpr = mLaunchingProviders.get(i);
        if (cpr.launchingApp == app) {
            if (!alwaysBad && !app.bad && cpr.hasConnectionOrHandle()) {
                restart = true;
            } else {
                //移除死亡的provider
                removeDyingProviderLocked(app, cpr, true);
            }
        }
    }
    return restart;
}
  • removeDyingProviderLocked()的功能跟進程的存活息息相關:詳見ContentProvider引用計數 小節4.5

    • 對於stable類型的provider(即conn.stableCount > 0),則會殺掉所有跟該provider建立stable連接的非persistent進程.
    • 對於unstable類的provider(即conn.unstableCount > 0),並不會導致client進程被級聯所殺.

4.3.4 AMS.removeProcessLocked

private final boolean removeProcessLocked(ProcessRecord app, boolean callerWillRestart, boolean allowRestart, String reason) {
    final String name = app.processName;
    final int uid = app.uid;

    //移除mProcessNames中的相應對象
    removeProcessNameLocked(name, uid);
    if (mHeavyWeightProcess == app) {
        mHandler.sendMessage(mHandler.obtainMessage(CANCEL_HEAVY_NOTIFICATION_MSG,
                mHeavyWeightProcess.userId, 0));
        mHeavyWeightProcess = null;
    }
    boolean needRestart = false;
    if (app.pid > 0 && app.pid != MY_PID) {
        int pid = app.pid;
        synchronized (mPidsSelfLocked) {
            mPidsSelfLocked.remove(pid);
            mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app);
        }
        
        ...
        boolean willRestart = false;
        if (app.persistent && !app.isolated) {
            if (!callerWillRestart) {
                willRestart = true;
            } else {
                needRestart = true;
            }
        }
        app.kill(reason, true); //殺進程
        handleAppDiedLocked(app, willRestart, allowRestart);
        if (willRestart) {
            removeLruProcessLocked(app);
            addAppLocked(app.info, false, null /* ABI override */);
        }
    } else {
        mRemovedProcesses.add(app);
    }
    return needRestart;
}

五、inputDispatching

底層檢測,通知上層

[-> InputManagerService.java]

private long notifyANR(InputApplicationHandle inputApplicationHandle,
        InputWindowHandle inputWindowHandle, String reason) {
    //【見小節2.4.2】
    return mWindowManagerCallbacks.notifyANR(
            inputApplicationHandle, inputWindowHandle, reason);
}

參考文獻

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