第六課 繪製形狀與文字
1.cv::Point、cv::Scalar
Point表示2D平面上一個點
Point p;
p.x=10;
p.y=8;
//p=Point(10,8);
//Scalar表示四元素向量
Scalar(a,b,c);//RGB三通道,第四個爲透明度alpha通道
2.繪製線、矩形、圓、橢圓
void MyLines()
{
Point p1 = Point(20,30);
Point p2;
p2.x = 300;
p2.y= 300;
Scalar color=Scalar(0,0,255);
line(src, p1, p2, color, 1, LINE_8);
}
void MyRectangle()
{
Rect rect = Rect(200, 100, 100, 100);//起始位置和寬高
Scalar color = Scalar(255,255,0);
rectangle(src, rect, color, 2, LINE_8);//背景圖,矩形,顏色,線寬
}
void MyEllipse()
{
Scalar color = Scalar(255,0,0);
//背景,中心,長短半徑,角度即傾斜程度,顏色,線寬,線型,90°方向畫0到360一圈橢圓
ellipse(src, Point(src.cols / 2, src.rows / 2), Size(src.cols / 4, src.rows / 8), 90, 0, 360, color, 2, LINE_8);
}
void MyCircle()
{
Scalar color = Scalar(25, 23, 255);
Point center = Point(src.cols / 2, src.rows / 2);
//背景,圓心,半徑,顏色,線寬,線型
circle(src,center,150,color,2,8);
3.隨機生成
void RandomLineDemo()
{
RNG rng(12345);
Point pt1, pt2;
Mat dst = Mat::zeros(src.size(), src.type());
namedWindow("output", CV_WINDOW_AUTOSIZE);
for (int i = 0; i < 10000; i++)
{
pt1.x = rng.uniform(0, src.cols);
pt2.x = rng.uniform(0, src.cols);
pt1.y = rng.uniform(0, src.rows);
pt2.y = rng.uniform(0, src.rows);
Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255));
if (waitKey(1)>0)
{
break;
}
line(dst, pt1, pt2, color, 1, 8);
imshow("output", dst);
}
}
4.繪製文本
putText(src, "Hello", Point(300, 300), CV_FONT_BLACK, 1, Scalar(255, 255, 0), 2, 8);