教你用面向對象編程寫一個煙花爆炸的特效

在這裏插入圖片描述
想要學會這個漂亮的煙花嗎?快來跟着學習吧~

結構

<div class="container"></div>

我們只需要一個盒子表示煙花爆炸範圍就可以了

樣式

fire是煙花 注意添加絕對定位

  <style>
    .container{
        margin: 0 auto;
        height: 500px;
        width: 1200px;
        background: black;
        position: relative;
        overflow: hidden;
    }
    .fire{
        width: 10px;
        background: white;
        height: 10px;
        /* border-radius: 50%; */
        position: absolute;
        bottom: 0;
    }
    </style>

行爲

編寫構造函數Firework

需要用到一個鼠標點擊的位置,一個div選擇器,一個爆炸樣式

 function Firework(x,y,selector,type){
 		//此處獲取對象的方式爲單例的思想,避免重複獲取相同的元素
        if(Firework.box && selector === Firework.box.selector){
            this.box =  Firework.box.ele;
        }else{
            Firework.box = {
                ele:document.querySelector(selector),
                selector:selector
            }
            this.box = Firework.box.ele;
        }
        this.type = type;
        this.init(x,y)
    }
封裝一個運動的方法
function animation(ele,attroptions,callback){
    for(var attr in attroptions){
        attroptions[attr] ={
            target:attroptions[attr],
            inow:parseInt(getComputedStyle(ele)[attr])
        } 
    }
    clearInterval(ele.timer);
    ele.timer = setInterval(function(){
        for(var attr in attroptions ){
            var item = attroptions[attr]
            var target = item.target;
            var inow = item.inow;
            var speed = (target - inow)/10;
            speed = speed>0?Math.ceil(speed):Math.floor(speed);
            if(Math.abs(target - inow) <= Math.abs(speed)){
                ele.style[attr] = target+"px";
                delete attroptions[attr];
                for(var num  in attroptions){
                    return false;
                }
                clearTimeout(ele.timer);
                if(typeof callback === "function")callback();
            }else{
                attroptions[attr].inow += speed;
                ele.style[attr]  = attroptions[attr].inow+"px";
            }
        }
    },30)
}
編寫原型方法
Firework.prototype = {
        constructor:Firework,
        //初始化
        init:function(x,y){
        	//創建一個煙花
            this.ele = this.createFirework();
            //xy爲鼠標落點
            this.x = x ;
            this.y = y;
            //maxXy爲最大運動範圍
            this.maxX = this.box.offsetWidth - this.ele.offsetWidth;
            this.maxY = this.box.offsetHeight - this.ele.offsetHeight;
            //初始化結束後  煙花隨機顏色
            this.randomColor(this.ele);
            //煙花升空
            this.fireworkUp(this.ele);
        },
        //創造煙花
        createFirework:function(){
            var ele = document.createElement("div");
            ele.className = "fire";
            this.box.appendChild(ele);
            return ele;
        },
        //煙花升空
        fireworkUp:function(ele){
            ele.style.left = this.x + "px";
            //此處用到剛剛封裝的運動方法
            animation(ele,{top:this.y},function(){
                ele.remove();
                this.fireworkBlast()
            }.bind(this));
        },
        //煙花爆炸
        fireworkBlast:function(){
            for(var i = 0 ; i < 20; i++){
                var ele = document.createElement("div");
                ele.className = "fire";
                ele.style.left = this.x + "px";
                ele.style.top = this.y + "px";
                this.box.appendChild(ele);
                ele.style.borderRadius = "50%";
                this.randomColor(ele);
                //判定一下輸入的爆炸方式是原型煙花 還是散落煙花 由此更改獲取的煙花位置
                animation(ele,this.type === "circle"?this.circleBlast(i,20): this.randomPosition(),function(cale){
                    cale.remove();
                }.bind(this,ele))
            }
        },
        //圓形爆炸位置
        circleBlast:function(i,total){
            var r = 200;
            var reg = 360 / total *i;
            var deg = Math.PI / 180 *reg;
            return {
                left:r * Math.cos(deg) + this.x ,
                top:r * Math.sin(deg) + this.y 
            }
        },
        //隨機顏色
        randomPosition:function(){
            return {
                left : Math.random()*this.maxX,
                top : Math.random()*this.maxY
            }
        },
        randomColor:function(ele){
            var color =  "#" + parseInt(parseInt("ffffff",16)*Math.random()).toString(16).padStart(6,0);
            return ele.style.backgroundColor = color;
        }
    }
綁定事件
document.querySelector(".container").addEventListener("click",function(evt){
    var e = evt||event;
    new Firework(e.offsetX,e.offsetY,".container","circle")
    new Firework(e.offsetX,e.offsetY,".container")
})

全部代碼

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>Document</title>
    <style>
    .container{
        margin: 0 auto;
        height: 500px;
        width: 1200px;
        background: black;
        position: relative;
        overflow: hidden;
    }
    .fire{
        width: 10px;
        background: white;
        height: 10px;
        /* border-radius: 50%; */
        position: absolute;
        bottom: 0;
    }
    </style>
</head>
<body>
    <div class="container"></div>
    <script src="./utils.js"></script>
    <script>

 	function animation(ele,attroptions,callback){
	    for(var attr in attroptions){
	        attroptions[attr] ={
	            target:attroptions[attr],
	            inow:parseInt(getComputedStyle(ele)[attr])
	        } 
	    }
	    clearInterval(ele.timer);
	    ele.timer = setInterval(function(){
	        for(var attr in attroptions ){
	            var item = attroptions[attr]
	            var target = item.target;
	            var inow = item.inow;
	            var speed = (target - inow)/10;
	            speed = speed>0?Math.ceil(speed):Math.floor(speed);
	            if(Math.abs(target - inow) <= Math.abs(speed)){
	                ele.style[attr] = target+"px";
	                delete attroptions[attr];
	                for(var num  in attroptions){
	                    return false;
	                }
	                clearTimeout(ele.timer);
	                if(typeof callback === "function")callback();
	            }else{
	                attroptions[attr].inow += speed;
	                ele.style[attr]  = attroptions[attr].inow+"px";
	            }
	        }
	    },30)
	}  
            



        function Firework(x,y,selector,type){
            if(Firework.box && selector === Firework.box.selector){
                this.box =  Firework.box.ele;
            }else{
                Firework.box = {
                    ele:document.querySelector(selector),
                    selector:selector
                }
                this.box = Firework.box.ele;
            }
            this.type = type;
            this.init(x,y)
        }

        Firework.prototype = {
            constructor:Firework,
            //初始化
            init:function(x,y){
                this.ele = this.createFirework();
                this.x = x ;
                this.y = y;
                this.maxX = this.box.offsetWidth - this.ele.offsetWidth;
                this.maxY = this.box.offsetHeight - this.ele.offsetHeight;
                this.randomColor(this.ele);
                this.fireworkUp(this.ele);
            },
            //創造煙花
            createFirework:function(){
                var ele = document.createElement("div");
                ele.className = "fire";
                this.box.appendChild(ele);
                return ele;
            },
            fireworkUp:function(ele){
                ele.style.left = this.x + "px";
                animation(ele,{top:this.y},function(){
                    ele.remove();
                    this.fireworkBlast()
                }.bind(this));
            },
            //煙花爆炸
            fireworkBlast:function(){
                for(var i = 0 ; i < 20; i++){
                    var ele = document.createElement("div");
                    ele.className = "fire";
                    ele.style.left = this.x + "px";
                    ele.style.top = this.y + "px";
                    this.box.appendChild(ele);
                    ele.style.borderRadius = "50%";
                    this.randomColor(ele);
                    animation(ele,this.type === "circle"?this.circleBlast(i,20): this.randomPosition(),function(cale){
                        cale.remove();
                    }.bind(this,ele))
                }
            },
            circleBlast:function(i,total){
                var r = 200;
                var reg = 360 / total *i;
                var deg = Math.PI / 180 *reg;
                return {
                    left:r * Math.cos(deg) + this.x ,
                    top:r * Math.sin(deg) + this.y 
                }
            },
            randomPosition:function(){
                return {
                    left : Math.random()*this.maxX,
                    top : Math.random()*this.maxY
                }
            },
            randomColor:function(ele){
                var color =  "#" + parseInt(parseInt("ffffff",16)*Math.random()).toString(16).padStart(6,0);
                return ele.style.backgroundColor = color;
            }
        }

        document.querySelector(".container").addEventListener("click",function(evt){
            var e = evt||event;
            new Firework(e.offsetX,e.offsetY,".container","circle")
            new Firework(e.offsetX,e.offsetY,".container")
        })
    </script>
</body>
</html>
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