需要做Unity和js代码交互,需要在原来的html基础上引用jquery,引用自己写的js代码,不能每次都打包好后再去修改,所以需要修改模板。
另外,还需要修改一下Unity显示区域,在浏览器里面“全屏”显示,同时还需要修改
另外,可以把footer部分整个去掉,去掉全屏的功能。其实浏览器本身就已经有全屏的功能了(F11)。
结果:
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>%UNITY_WEB_NAME%</title>
<script src="javascript/jquery-3.1.1.js"></script>
<script src="javascript/UnityTool.js"></script>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="%UNITY_WEBGL_LOADER_URL%"></script>
<script>
var unityInstance = UnityLoader.instantiate("unityContainer", "%UNITY_WEBGL_BUILD_URL%", {onProgress: UnityProgress});
</script>
</head>
<body>
<div class="webgl-content">
<div id="unityContainer" style="width: %UNITY_WIDTH%px; height: %UNITY_HEIGHT%px"></div>
<!-- <div class="footer">
<div class="fullscreen" onclick="unityInstance.SetFullscreen(1)"></div>
<div class="title">%UNITY_WEB_NAME%</div>
</div> -->
<!-- video1放在webgl-content里面,座标系的0,0和Unity的Canvas左上角一致 -->
<!-- width:100%;height:100%的话就会把Unity遮住 -->
<!-- <div id="video1" style="width:100px;height:200px;position:absolute;left:0px;top:0px;background-color: aquamarine;">
</div> -->
</div>
</body>
<script>
$(function(){
function setUnityContainerSize(){
var width=window.innerWidth;
var height=window.innerHeight;
console.log("setUnityContainerSize",width,height);
//var margin=2;
$("#unityContainer").css("width",width);
$("#unityContainer").css("height",height);//-38-5,38是footer的高度
};
setUnityContainerSize();//设置一次
$(window).resize(function(){//自动调整
console.log("window.οnresize");
setUnityContainerSize();
});
});
</script>
</html>