Cairo 圖形指南 (5) —— 圖像

在這一篇裏,要講述圖像的處理。先是演示如何在 GTK+ 窗口中顯示一幅圖像,然後再製造一些特效。

圖像的顯示

在第一個例子裏,顯示了一幅圖像。


#include<cairo.h>
#include<gtk/gtk.h>
 
cairo_surface_t *image;
 
staticgboolean
on_expose_event(GtkWidget *widget,
    GdkEventExpose *event,
    gpointer data)
{
  cairo_t *cr;
 
  cr = gdk_cairo_create (widget->window);
 
  cairo_set_source_surface(cr, image,10,10);
  cairo_paint(cr);
 
  cairo_destroy(cr);
 
  returnFALSE;
}
 
 
intmain(intargc, char *argv[])
{
  GtkWidget *window;
 
  image = cairo_image_surface_create_from_png("plaveckycastle.png");
 
  gtk_init(&argc, &argv);
 
  window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
 
  g_signal_connect(window,"expose-event",
      G_CALLBACK (on_expose_event), NULL);
  g_signal_connect(window,"destroy",
      G_CALLBACK (gtk_main_quit), NULL);
 
  gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
  gtk_window_set_default_size(GTK_WINDOW(window),320,250);
  gtk_widget_set_app_paintable(window, TRUE);
 
  gtk_widget_show_all(window);
 
  gtk_main();
 
  cairo_surface_destroy(image);
 
  return0;
}


這個示例顯示了一幅圖片,其尺寸爲 300x225,可從這裏下載。這是斯洛伐克西部一個什麼地方(Plavecke Podhradie)的中世紀城堡的廢墟的一幅照片。 


image = cairo_image_surface_create_from_png("plaveckycastle.png");

用一幅 png 圖片來創建一份圖像外觀。出於效率的考慮,應在主函數中調用這個函數。


cairo_set_source_surface(cr, image, 10, 10);

基於前面構造的圖像外觀來創建源與外觀,用於圖像的繪製。


cairo_paint(cr);

繪製圖片。

 

垂簾效果(Blind Down)

在下面的代碼示例中,要垂簾顯示圖片,就像拉下窗簾的那種效果。


#include <cairo.h>
#include <gtk/gtk.h>
 
 
gboolean timer = TRUE;
cairo_surface_t *image;
 
 
staticgboolean
on_expose_event(GtkWidget *widget,
    GdkEventExpose *event,
    gpointer data)
{
  cairo_t *cr;
  cairo_t *ic;
 
  cairo_surface_t *surface;
 
  staticgdouble angle = 0;
  staticgint image_width = 0;
  staticgint image_height = 0;
 
  staticgint w = 0;
  staticgint h = 0;
 
  cr = gdk_cairo_create(widget->window);
 
  gint width, height;
  gtk_window_get_size(GTK_WINDOW(widget), &width, &height);
 
  image_width = cairo_image_surface_get_width(image);
  image_height = cairo_image_surface_get_height(image);
  w = image_width;
 
  surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, image_width, image_height);
  ic = cairo_create(surface);
 
  cairo_rectangle(ic, 0, 0, w, h);
  cairo_fill(ic);
 
  h += 1;
  if( h == image_height) timer = FALSE;
 
  cairo_set_source_surface(cr, image, 10, 10);
  cairo_mask_surface(cr, surface, 10, 10);
 
  cairo_surface_destroy(surface);
 
  cairo_destroy(cr);
  cairo_destroy(ic);
  returnFALSE;
}
 
staticgboolean
time_handler(GtkWidget *widget)
{
  if(widget->window == NULL) returnFALSE;
 
  if(!timer) returnFALSE;
 
  gtk_widget_queue_draw(widget);
  returnTRUE;
}
 
int main(int argc,char *argv[])
{
  GtkWidget *window;
 
  image = cairo_image_surface_create_from_png("plaveckycastle.png");
 
  gtk_init(&argc, &argv);
 
  window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
 
  g_signal_connect(G_OBJECT(window),"expose-event",
      G_CALLBACK(on_expose_event), NULL);
  g_signal_connect(G_OBJECT(window),"destroy",
      G_CALLBACK(gtk_main_quit), NULL);
 
  gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
  gtk_window_set_default_size(GTK_WINDOW(window), 325, 250);
  gtk_window_set_title(GTK_WINDOW(window),"blind down");
 
  gtk_widget_set_app_paintable(window, TRUE);
  g_timeout_add(15, (GSourceFunc) time_handler, (gpointer) window);
 
  gtk_widget_show_all(window);
 
  gtk_main();
 
  cairo_surface_destroy(image);
 
  return0;
}


這個垂簾效果幕後的思想相當簡單。圖片的高度是 h 個像素,則可對其逐行進行繪製,直至圖片完全顯示。


cairo_t *cr;
cairo_t *ic;

聲明兩個 cairo 環境,一個與 GtkWindow 相關聯,另一個與圖片相關聯。


surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, image_width, image_height);
ic = cairo_create(surface);

創建一個圖像外觀,並通過它構造那個與圖像相關聯的 cairo 環境。


cairo_rectangle(ic, 0, 0, w, h);
cairo_fill(ic);

在初始的空圖像中繪製一個矩形,它在循環顯示中會增加 1 個像素的高度。採用這種方式創建的圖像在後面要作爲蒙板來用。


h += 1;
if ( h == image_height) timer = FALSE;

整幅圖像繪製完畢後,停止計時器。


cairo_set_source_surface(cr, image, 10, 10);
cairo_mask_surface(cr, surface, 10, 10);

城堡圖像被設置爲要被繪製的源,並採用 surface 的 alpha 通道作爲蒙板來繪製這個源。

 

光譜效果

將這種效果稱爲光譜效果,因爲作者不知道怎麼稱呼纔好(我感覺叫百葉窗效果更好)。可能你還記得從前的 ZX 光譜計算機,在這種計算機上載入圖像時,它就逐漸的被顯示出來,下面的示例大致是模仿這種方式。


#include <cairo.h>
#include <gtk/gtk.h>
 
 
gboolean timer = TRUE;
cairo_surface_t *image;
 
staticgboolean
on_expose_event(GtkWidget *widget,
    GdkEventExpose *event,
    gpointer data)
{
  cairo_t *cr;
  cairo_t *ic;
 
  cairo_surface_t *surface;
 
  staticgdouble angle = 0;
  staticgint w = 0;
  staticgint h = 0;
 
  staticgint image_width = 0;
  staticgint image_height = 0;
 
  staticgint count = 0;
 
  cr = gdk_cairo_create(widget->window);
 
  gint width, height;
  gtk_window_get_size(GTK_WINDOW(widget), &width, &height);
 
  surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, image_width, image_height); 
 
  image_width = cairo_image_surface_get_width(image);
  image_height = cairo_image_surface_get_height(image);
  w = image_width; 
 
  ic = cairo_create(surface);
 
  gint i, j;
  for(i = 0; i <= image_height; i+=7) {
      for(j=0 ; j < count; j++) {
          cairo_move_to(ic, 0, i+j);
          cairo_line_to(ic, w, i+j);
      }
  }
 
  count++;
  if( count == 8) timer = FALSE;
 
  cairo_stroke(ic);
 
  cairo_set_source_surface(cr, image, 10, 10);
  cairo_mask_surface(cr, surface, 10, 10);
 
  cairo_surface_destroy(surface);
 
  cairo_destroy(cr);
  cairo_destroy(ic);
  returnFALSE;
}
 
staticgboolean
time_handler (GtkWidget *widget)
{
  if(widget->window == NULL) returnFALSE;
 
  if(!timer) returnFALSE;
 
  gtk_widget_queue_draw(widget);
  returnTRUE;
}
 
int main(int argc,char *argv[])
{
  GtkWidget *window;
 
  image = cairo_image_surface_create_from_png("plaveckycastle.png");
 
  gtk_init(&argc, &argv);
 
  window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
 
  g_signal_connect(G_OBJECT(window),"expose-event",
      G_CALLBACK(on_expose_event), NULL);
  g_signal_connect(G_OBJECT(window),"destroy",
      G_CALLBACK(gtk_main_quit), NULL);
 
  gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
  gtk_window_set_default_size(GTK_WINDOW(window), 325, 250);
 
  gtk_widget_set_app_paintable(window, TRUE);
  g_timeout_add(400, (GSourceFunc) time_handler, (gpointer) window);
 
  gtk_widget_show_all(window);
 
  gtk_main();
 
  cairo_surface_destroy(image);
 
  return0;
}


這個示例的許多細節與上一個示例相似。這次,是將圖像分爲每 8 行爲一個區域。在每次循環中,8 個部分中每個區域增加一個像素高度。通過這種方式創建的圖像將再一次作爲模板來顯示城堡圖像。


gint i, j;
for (i = 0; i <= image_height; i+=7) {
    for(j=0 ; j < count; j++) {
        cairo_move_to(ic, 0, i+j);
        cairo_line_to(ic, w, i+j);
    }
}

這是該示例的主要邏輯,我們逐漸的將線繪製到各區域。


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