前期以socket編程實現TCP Server與Client通信:
https://blog.csdn.net/catkin_ws/article/details/107140544
但是會存在問題:
當存在多個客戶端與服務器端通信,則只有一個客戶端能與服務器端通信。
因爲我們的處理程序是放在了循環函數中,只有客戶端退出循環函數,其餘客戶端纔會搶佔與服務器端通信的資源。
以fork方式實現高性能服務器,則每次客戶端尋求與服務器通信時,都建立進程。每個子進程都有客戶端與服務器端的通信
測試:
代碼實現Server:
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>//struct
#include <unistd.h>//close head
#include <string.h>//bzero
#define PORT 8111
#define MESSAGE_SIZE 1024
int main(int argc, char* argv[])
{
int socket_fd;
int accept_fd;
int backlog = 10;
int ret = -1;
int flag = 1;
pid_t pid;
struct sockaddr_in local_addr, remote_addr;
char in_buf[MESSAGE_SIZE] = {0,};
//create socket
socket_fd = socket(AF_INET, SOCK_STREAM, 0);
if (socket_fd == -1)
{
std::cout << "file to create socket!" << std::endl;
exit(-1);
}
//set socket options
ret = setsockopt(socket_fd,
SOL_SOCKET,
SO_REUSEADDR,
&flag,
sizeof(flag));
if (ret == -1)
{
std::cout << "failed to set socket options!" << std::endl;
}
//set localaddr
local_addr.sin_family = AF_INET;
local_addr.sin_port = PORT;
local_addr.sin_addr.s_addr = INADDR_ANY;//0 RENHE IP DOU LISTEN
bzero(&(local_addr.sin_zero),8);
//bind socket
ret = bind(socket_fd, (struct sockaddr *)&local_addr, sizeof(struct sockaddr));
if (ret == -1)
{
std::cout << "failed to bind addr!" << std::endl;
exit(-1);
}
//listen
ret = listen(socket_fd, backlog);
if (ret == -1)
{
std::cout << "failed to listen socket!" << std::endl;
exit(-1);
}
for(;;)
{
socklen_t addr_len = sizeof(struct sockaddr);
accept_fd = accept(socket_fd,
(struct sockaddr *) &remote_addr,
&addr_len);
pid = fork();
if (pid == 0)
{
for (;;)//loop daozhi zhiyou yige client
{
ret = recv(accept_fd, (void *)in_buf, MESSAGE_SIZE, 0);
if (ret == 0)
break;
std::cout << "receive: " << in_buf << std::endl;
send(accept_fd, (void*)in_buf, MESSAGE_SIZE,0);
}
close(accept_fd);
}
}
if (pid!=0)//fu jincheng guanbi
{
close(socket_fd);
}
return 0;
}
代碼實現Client:
#include <iostream>
#include <sys/socket.h>//1connect
#include <sys/types.h>//2connect
#include <netinet/in.h> //struct
#include <string.h>//memset
#include <stdio.h>//gets
#include <unistd.h>//close
#include <arpa/inet.h>//inet
#define PORT 8111
#define MESSAGE_LEN 1024
using namespace std;
int main(int argc, char* argv[])
{
int socket_fd;
int ret = -1;
char sendbuf[MESSAGE_LEN] = {0,};
char recvbuf[MESSAGE_LEN] = {0,};
struct sockaddr_in serverAddr;
socket_fd = socket(AF_INET, SOCK_STREAM, 0);
if (socket_fd < 0)
{
cout << "failed to create socket" << endl;
exit(-1);
}
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = PORT;
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
ret = connect(socket_fd,
(struct sockaddr *)&serverAddr,
sizeof(struct sockaddr));
if (ret < 0)
{
cout << "failed to connect!" << endl;
exit(-1);
}
while(1)
{
memset(sendbuf, 0, MESSAGE_LEN);
gets(sendbuf);
ret = send(socket_fd, sendbuf, strlen(sendbuf), 0);
if (ret <= 0)
{
cout << "failed to send data!" << endl;
break;
}
//guanbi 1 kill -9 1111 2 duibi
if (strcmp(sendbuf, "quit") == 0)
{
break;
}
ret = recv(socket_fd, recvbuf, MESSAGE_LEN, 0);
recvbuf[ret] = '\0';
cout << "recv:" << recvbuf << endl;
}
close(socket_fd);
return 0;
}