Android原生Dialog的使用

 原文鏈接

/**
     * 兩個按鈕的 dialog
     */
    private void showTwo() {

        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("最普通dialog")
                .setMessage("我是最簡單的dialog").setPositiveButton("確定(積極)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "確定按鈕", Toast.LENGTH_LONG).show();
                    }
                }).setNegativeButton("取消(消極)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "關閉按鈕", Toast.LENGTH_LONG).show();
                        dialogInterface.dismiss();
                    }
                });
        builder.create().show();
    }

    /**
     * 三個按鈕的 dialog
     */
    private void showThree() {
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("三個按鈕dialog")
                .setMessage("三個按鈕dialog").setPositiveButton("確定(積極)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "確定按鈕", Toast.LENGTH_LONG).show();
                    }
                }).setNeutralButton("你猜(中立)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "你猜按鈕", Toast.LENGTH_LONG).show();
                    }
                }).setNegativeButton("取消(消極)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "關閉按鈕", Toast.LENGTH_LONG).show();
                        dialogInterface.dismiss();
                    }
                });
        builder.create().show();

    }

    /**
     * 列表 dialog
     */
    private void showList() {
        final String[] items = {"item 1", "item 2", "item 3", "item 4", "item 5", "item 6"};
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher)
                .setTitle("列表dialog")
                .setItems(items, new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "你點擊的內容爲: " + items[i], Toast.LENGTH_LONG).show();

                    }
                });
        builder.create().show();
    }

    /**
     * 多選 dialog
     */
    private void showMultiSelect() {
        final List<Integer> choice = new ArrayList<>();
        final String[] items = {"多選1", "多選2", "多選3", "多選4", "多選5", "多選6"};
        //默認都未選中
        boolean[] isSelect = {false, false, false, false, false, false};

        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher)
                .setTitle("多選dialog")
                .setMultiChoiceItems(items, isSelect, new DialogInterface.OnMultiChoiceClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i, boolean b) {

                        if (b) {
                            choice.add(i);
                        } else {
                            choice.remove(choice.indexOf(i));
                        }

                    }
                }).setPositiveButton("確定", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        StringBuilder str = new StringBuilder();

                        for (int j = 0; j < choice.size(); j++) {
                            str.append(items[choice.get(j)]);
                        }
                        Toast.makeText(MainActivity.this, "你選擇了" + str, Toast.LENGTH_LONG).show();
                    }
                });

        builder.create().show();

    }

    private int choice;

    /**
     * 單選 dialog
     */
    private void showSingSelect() {

        //默認選中第一個
        final String[] items = {"單選1", "單選2", "單選3", "單選4", "單選5", "單選6"};
        choice = -1;
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("單選列表")
                .setSingleChoiceItems(items, 0, new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        choice = i;
                    }
                }).setPositiveButton("確定", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        if (choice != -1) {
                            Toast.makeText(MainActivity.this, "你選擇了" + items[choice], Toast.LENGTH_LONG).show();
                        }
                    }
                });
        builder.create().show();
    }

    /**
     * 圓圈加載進度的 dialog
     */
    private void showWaiting() {
        progressDialog = new ProgressDialog(this);
        progressDialog.setIcon(R.mipmap.ic_launcher);
        progressDialog.setTitle("加載dialog");
        progressDialog.setMessage("加載中...");
        progressDialog.setIndeterminate(true);// 是否形成一個加載動畫  true表示不明確加載進度形成轉圈動畫  false 表示明確加載進度
        progressDialog.setCancelable(false);//點擊返回鍵或者dialog四周是否關閉dialog  true表示可以關閉 false表示不可關閉
        progressDialog.show();

    }

    /**
     * 帶有進度的 dialog
     */
    private void showLoading() {

        final int MAX_VALUE = 100;
        progressDialog = new ProgressDialog(this);
        progressDialog.setProgress(0);
        progressDialog.setTitle("帶有加載進度dialog");
        progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
        progressDialog.setMax(MAX_VALUE);
        progressDialog.show();
        new Thread(new Runnable() {
            @Override
            public void run() {
                int progress = 0;
                while (progress < MAX_VALUE) {
                    try {
                        Thread.sleep(100);
                        progress++;
                        progressDialog.setProgress(progress);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
                //加載完畢自動關閉dialog
                progressDialog.cancel();
            }
        }).start();

    }

    /**
     * 一個輸入框的 dialog
     */
    private void showInput() {
        final EditText editText = new EditText(this);
        builder = new AlertDialog.Builder(this).setTitle("輸入框dialog").setView(editText)
                .setPositiveButton("讀取輸入框內容", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "輸入內容爲:" + editText.getText().toString()
                                , Toast.LENGTH_LONG).show();
                    }
                });
        builder.create().show();
    }

    /**
     * 原生自定義 dialog
     */
    private void showMyStyle() {
        @SuppressLint("InflateParams") View view = LayoutInflater.from(this).inflate(R.layout.layout_test, null);
        final EditText etUsername = view.findViewById(R.id.et_username);
        final EditText etPassword = view.findViewById(R.id.et_password);

        builder = new AlertDialog.Builder(this).setView(view).setTitle("自定義dialog——登錄").setIcon(R.mipmap.ic_launcher)
                .setPositiveButton("登錄", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "賬號: " + etUsername.getText().toString() + "  密碼: " + etPassword.getText().toString()
                                , Toast.LENGTH_LONG).show();
                    }
                });

        builder.create().show();
    }

 

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