js中根據 Promises/A+ 規範手寫實現Promise

promise是異步編程的一種解決方法,比傳統的回調函數和事件更合理更強大。
他由社區最早提出和實現,ES6將其寫進語言標準,統一了用法,原生提供了Promise對象。
所謂promise,簡單說是一個容器,裏面保存着某個未來纔會結束的事件(通常是一個異步操作)的結果
從語法上說,promise是一個對象,從它可以獲取異步操作的消息,
promise提供了統一的API,各種異步操作都可以用同樣的方法進行處理。

Promise 表示一個異步操作的最終結果,與之進行交互的方式主要是 then 方法,該方法註冊了兩個回調函數,用於接收 promise 的終值或本 promise 不能執行的原因。

Promise的實現遵循 Promises/A+ 規範,詳細內容:
英文版:https://promisesaplus.com/
中文版1:https://www.ituring.com.cn/article/66566
中文版2:https://segmentfault.com/a/1190000002452115

原生Promise使用方法:

const promise1 = new Promise((resolve, reject) => {
  setTimeout(() => {
    resolve('foo');
  }, 300);
});

promise1.then((value) => {
  console.log(value);        // expected output: "foo"
});

手寫實現:

    // 狀態定義
    const PENDING = 'pending'
    const FULFILLED = 'fulfilled'
    const REJECTED = 'rejected'

    // Promise 解決過程
    const resolvePromise = (promise, x, resolve, reject) => {
      // 如果 promise 和 x 指向同一對象,以 TypeError 爲據因拒絕執行 promise
      if (promise === x) {
        return reject(new TypeError('Chaining cycle detected for promise #<Promise>'))
      }

      let called;
      // 後續的條件要嚴格判斷 保證代碼能和別的庫一起使用
      if ((typeof x === 'object' && x != null) || typeof x === 'function') {
        try {
          // 爲了判斷 resolve 過的就不用再 reject 了(比如 reject 和 resolve 同時調用的時候)  Promise/A+ 2.3.3.1
          let then = x.then;
          if (typeof then === 'function') {
            // 不要寫成 x.then,直接 then.call 就可以了 因爲 x.then 會再次取值,Object.defineProperty  Promise/A+ 2.3.3.3
            then.call(x, y => { // 根據 promise 的狀態決定是成功還是失敗
              if (called) return;
              called = true;
              // 遞歸解析的過程(因爲可能 promise 中還有 promise) Promise/A+ 2.3.3.3.1
              resolvePromise(promise, y, resolve, reject);
            }, r => {
              // 只要失敗就失敗 Promise/A+ 2.3.3.3.2
              if (called) return;
              called = true;
              reject(r);
            });
          } else {
            // 如果 x.then 是個普通值就直接返回 resolve 作爲結果  Promise/A+ 2.3.3.4
            resolve(x);
          }
        } catch (e) {
          // Promise/A+ 2.3.3.2
          if (called) return;
          called = true;
          reject(e)
        }
      } else {
        // 如果 x 是個普通值就直接返回 resolve 作爲結果  Promise/A+ 2.3.4  
        resolve(x)
      }


    }


    class MyPromise {
      constructor(executor) {
        this.state = PENDING;
        this.onResloveList = []
        this.onRejectList = []
        this.value = undefined;
        this.reason = undefined;

        let resolve = (value) => {
          if (this.state == PENDING) {
            this.state = FULFILLED;
            this.value = value;
            this.onResloveList.forEach(fn => fn())
          }
        }

        let reject = (reason) => {
          if (this.state == PENDING) {
            this.state = REJECTED;
            this.reason = reason;
            this.onRejectList.forEach(fn => fn())
          }
        }

        try {
          executor(resolve, reject)
        } catch (error) {
          console.log('catch...' + error)
          reject(error)
        }
      }

      then(onFulfilled, onRejected) {
        // 值穿透
        onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : v => v
        onRejected = typeof onRejected === 'function' ? onRejected : err => { throw err }

        let thenPromise = new MyPromise((resolve, reject) => {
          switch (this.state) {
            case PENDING: // 執行狀態
              this.onResloveList.push((value) => {
                try {
                  let x = onFulfilled(this.value)
                  resolvePromise(thenPromise, x, resolve, reject)
                } catch (e) {
                  reject(e)
                }
              })
              this.onRejectList.push((value) => {
                try {
                  let x = onRejected(this.reason)
                  resolvePromise(thenPromise, x, resolve, reject)
                } catch (e) {
                  reject(e)
                }
              })
              break;
            case FULFILLED: // 完成狀態
              setTimeout(() => {
                try {
                  let x = onFulfilled(this.value)
                  resolvePromise(thenPromise, x, resolve, reject)
                } catch (e) {
                  reject(e)
                }
              }, 0);
              break;
            case REJECTED: // 失敗狀態
              setTimeout(() => {
                try {
                  let x = onRejected(this.reason);
                  resolvePromise(promise2, x, resolve, reject);
                } catch (e) {
                  reject(e)
                }
              }, 0);
              break;
            default:
              break;
          }
        })

        return thenPromise
      }

      catch = (rejected) => {
        this.then(null, rejected)
      }
    }

驗證:

    new MyPromise((resolve, reject) => {
      console.log(0, 'create')
      setTimeout(() => {
        console.log(1, 'timeout')
        resolve('123')
      }, 500);
    })
      .then(res => {
        console.log(2, res)
        return res
      })
      .then(res => {
        console.log(3, res)
        return res
      })
      .then()
      .then(res => {
        console.log(4, res)
        return new MyPromise((resolve, reject) => {
          setTimeout(() => {
            resolve('456')
          }, 500);
        })
      })
      .then(res => {
        console.log(5, res)
        return res
      })
      .then(res => {
        console.log(6, res)
        console.log(a)
      })
      .catch(err => {
        console.log(7, err)
      })

// 輸出:
// 0 "create"
// 1 "timeout"
// 2 "123"
// 3 "123"
// 4 "123"
// 5 "456"
// 6 "456"
// 7 ReferenceError: a is not defined

原生Promise的實現是微任務,本文用setTimeout替代實現

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